Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12460631491651284522 0 dzei the Conjurer (level 1, 13/13 HPs) Began as a Mummy Conjurer on Oct 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (6 turns). dzei the Conjurer (Mummy Conjurer) Turns: 6, Time: 00:00:40 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, dzei the Mummy Conjurer. Will you be the one to retrieve the marvelous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. Found a sling. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #### ######### #.#PPP##.......+ ...##.......§# ###.@....§§. #<.......§§. ###......§§§ .).##.....§§)# +..PPP##.....§.+ ##.### ######### .. ##. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dzei the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 6 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic