Dungeon Crawl Stone Soup version 0.31-a0-1325-g33de52b (webtiles) character file. Game seed: 5382931417581020678 3731 edsrzf the Covert (level 10, 0/56 HPs) Began as an Octopode Hedge Wizard on Dec 20, 2023. Was an Elder of Vehumet. Incinerated by a deep elf pyromancer (13 damage) ... with a pyre arrow ... on level 7 of the Dungeon. The game lasted 00:18:44 (7402 turns). edsrzf the Covert (Octopode Hedge Wizard) Turns: 7402, Time: 00:18:45 Health: 0/56 AC: 7 Str: 10 XL: 10 Next: 14% Magic: 5/14 EV: 16 Int: 20 God: Vehumet [****..] Gold: 245 SH: 0 Dex: 15 Spells: 4/15 levels left rFire . . . a - +2 dagger (protect) rCold + . . (no shield) rNeg . . . C - +2 hat rPois . (no amulet) rElec + x - ring "Zeorynn" {rElec AC+4 Dex+3} rCorr . I - ring of protection from cold SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: on fire, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 327 gold pieces. You spent 82 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger of protection (weapon) y - a +0 rapier A - a +4 dagger Missiles s - 11 poisoned darts Armour C - a +2 hat (worn) Jewellery x - the ring "Zeorynn" (left tentacle) {rElec AC+4 Dex+3} (You found it in an ossuary) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. I - a ring of protection from cold (right tentacle) Wands b - a wand of charming (4) F - a wand of flame (30) G - a wand of polymorph (13) Scrolls d - a scroll of silence {unknown} e - 3 scrolls of summoning h - a scroll of fog {unknown} i - 3 scrolls of teleportation {@r3} k - a scroll of amnesia {unknown} n - 2 scrolls of noise {unknown} o - 2 scrolls of revelation {unknown} p - 4 scrolls of identify {@r1} r - 2 scrolls of enchant weapon {unknown} u - a scroll of brand weapon {unknown} w - a scroll of fear {unknown} B - a scroll of enchant armour {unknown} E - a scroll of blinking {unknown} Potions c - a potion of magic f - 2 potions of heal wounds g - a potion of curing j - 2 potions of resistance l - a potion of brilliance m - 3 potions of mutation q - a potion of cancellation t - 3 potions of lignification v - 2 potions of haste z - a potion of attraction D - a potion of enlightenment {unknown} H - 2 potions of invisibility {unknown} Skills: - Level 7.0 Dodging + Level 10.2 Stealth - Level 3.0 Spellcasting + Level 9.9 Conjurations - Level 3.0 Hexes - Level 1.0 Summonings - Level 2.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Vapours Alch/Air 6% N/A 6% 2 b - Blink Tloc 22% N/A 10% 2 r - Searing Ray Conj 84% 2d7 1% 2 s - Slow Hex 60% N/A 4% 1 C - Mephitic Cloud Conj/Alch/Air 16% N/A 3% 3 X - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 44% 3d9 1% 3 Sandblast Erth 6% 2d5 4% 1 Brom's Barrelling Bould Conj/Erth 22% 2d4 5% 4 Sigil of Binding Hex 15% N/A 12% 3 Call Imp Summ 14% N/A 14% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 22% 2 Passwall Alch/Erth 2% N/A 22% 2 Call Canine Familiar Summ 7% N/A 28% 3 Dimensional Bullseye Hex/Tloc 6% N/A 45% 4 Vhi's Electric Charge Tloc/Air 14% N/A 67% 4 Iskenderun's Battlesphe Conj 42% 2d9 1% 5 Arcjolt Conj/Air 11% 1d21 13% 5 Fireball Conj/Fire 11% 3d7 13% 5 Orb of Destruction Conj 21% 9d8 45% 7 Conjure Ball Lightning Conj/Air 11% 3x3d6 54% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Ossuary (visited) Altars: Gozag Makhleb Trog Vehumet Yredelemnul The Shining One Shops: D:2 * D:3 * Annotations: D:7 4 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Vehumet accepts your kill. You feel your power returning. A hound comes into view. The hound bites you. You see here a +0 giant spiked club. You hit the hound but do no damage. Your weapon exudes an aura of protection. You grab the hound. You constrict the hound, but do no damage. The hound barely misses you. You hit the hound. The hound is lightly wounded. You constrict the hound. The hound completely misses you. The hound closely misses you. You hit the hound. You squeeze the hound! The hound is almost dead. You constrict the hound. You kill the hound! Vehumet accepts your kill. You feel your power returning. A bullfrog comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the bullfrog! The bullfrog is moderately wounded. The bullfrog gives a loud, deep croak! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the bullfrog. The bullfrog is heavily wounded. A deep elf pyromancer comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the bullfrog! The bullfrog is almost dead. The bullfrog barely misses you. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! You hit the bullfrog. Your weapon exudes an aura of protection. You kill the bullfrog! Vehumet accepts your kill. You have reached level 10! You feel agile. You start resting. A deep elf pyromancer is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a ring of positive energy (75% to hit) The searing ray hits the deep elf pyromancer! The deep elf pyromancer is lightly wounded. (Press . to maintain the ray.) The searing ray hits the deep elf pyromancer. The deep elf pyromancer is moderately wounded. The searing ray hits the deep elf pyromancer. The deep elf pyromancer is heavily wounded. The searing ray hits the deep elf pyromancer. The deep elf pyromancer is heavily wounded. You finish channelling your searing ray. The deep elf pyromancer hits you with a +0 short sword. You hit the deep elf pyromancer. Your weapon exudes an aura of protection. Your grab misses the deep elf pyromancer. You squeeze the deep elf pyromancer. The deep elf pyromancer is severely wounded. The deep elf pyromancer casts a spell at you. The pyre arrow hits you. You are covered in intense liquid fire! You barely miss the deep elf pyromancer. You grab the deep elf pyromancer. You squeeze the deep elf pyromancer. The deep elf pyromancer is severely wounded. The liquid fire burns you! You constrict the deep elf pyromancer. The deep elf pyromancer casts a spell at you. The bolt of fire hits you!! * * * LOW HITPOINT WARNING * * * You feel much better. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You constrict the deep elf pyromancer. The deep elf pyromancer hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a ring of positive energy (almost dead, constricted by you, 100% to hit) The searing ray hits the deep elf pyromancer! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 10! Okay, then. You feel better. The liquid fire burns you! You die... ####### #.....# #.###.# #.# #.# #############.# #.# #.............###.######## #.#########..#...........#### #.....# #....######..#....# #####.# #.#.##@)..##.#.##.# #)#####...#)####.#...<#.##### #####.........##†# #.##.#...... .......##++##.'.## #.......#### ####..##8..8##### #.##.#...... ..###.#8.$..8 #. #...#.### #..##.#|....! ###...#.. ....<.#!....|# #.###.# ......#8....8# ....... There were no monsters in sight! Vanquished Creatures A deep elf pyromancer (D:7) Pikel (D:4) Eustachio (D:4) 2 black bears An ice beast (D:5) 2 hornet zombies (Ossuary) 3 ogres A lemure (D:4) A phantom (D:6) 3 scorpions A wyvern zombie (Ossuary) 2 bullfrogs 2 water moccasin zombies (Ossuary) 5 wights (D:7) 3 centaur zombies (Ossuary) 6 bullfrog zombies (Ossuary) 2 gnoll boudas 2 hounds A jelly (D:4) 2 orc priests An iguana (D:7) 2 sleepcaps (D:6) 6 orc wizards A killer bee zombie (Ossuary) A hound skeleton (D:4) 6 mummies (Ossuary) 2 howler monkey zombies (Ossuary) Robin (D:4) 8 gnolls 8 adders A shadow imp (D:7) A white imp (D:5) 3 adder zombies (D:4) 2 adder skeletons (D:4) A worm (D:2) A dart slug (D:1) 21 orcs 5 ball pythons 4 bats 4 endoplasms 4 giant cockroaches 11 goblins 15 hobgoblins 14 jackals 3 kobolds (D:4) 4 quokkas 2 frilled lizards (D:2) 6 rats 180 creatures vanquished. Vanquished Creatures (collateral kills) A bullfrog zombie (Ossuary) A mummy (Ossuary) A howler monkey zombie (Ossuary) 3 creatures vanquished. Grand Total: 183 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 289 | D:1 | Reached skill level 2 in Conjurations 289 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 1182 | D:2 | Reached skill level 3 in Conjurations 1182 | D:2 | Reached XP level 3. HP: 12/21 MP: 3/7 1237 | D:2 | Learned a level 1 spell: Slow 1240 | D:2 | Learned a level 2 spell: Blink 1320 | D:2 | Found Heaqoigy's Assorted Antiques. 1348 | D:2 | Bought a fuming ruby potion for 19 gold pieces 1493 | D:2 | Found a faded altar of an unknown god. 1502 | D:2 | Prayed at the altar of an unknown god. 1502 | D:2 | Became a worshipper of Vehumet 1502 | D:2 | Reached * piety under Vehumet 1502 | D:2 | Offered knowledge of Shock by Vehumet. 1885 | D:2 | Reached skill level 1 in Hexes 1885 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 2244 | D:2 | Reached skill level 2 in Translocations 2533 | D:3 | Found a basalt altar of Yredelemnul. 2595 | D:3 | Found Cumpanuu's General Store. 2596 | D:3 | Found a glowing golden altar of the Shining One. 2608 | D:3 | Offered knowledge of Searing Ray by Vehumet. 2612 | D:3 | Learned a level 2 spell: Searing Ray 2670 | D:2 | Bought a metallic inky potion for 19 gold pieces 2670 | D:2 | Bought a scroll labelled GYWKOB ZEDWO for 22 gold pieces 2670 | D:2 | Bought a scroll labelled TEXKUO AKHLO for 22 gold pieces 2670 | D:2 | Identified 2 scrolls of teleportation 2702 | D:3 | Reached skill level 3 in Stealth 2747 | D:3 | Reached ** piety under Vehumet 3047 | D:4 | Identified 4 scrolls of summoning 3060 | D:4 | Noticed a black bear 3075 | D:4 | Killed a black bear 3076 | D:4 | Reached skill level 4 in Stealth 3076 | D:4 | Reached skill level 2 in Hexes 3076 | D:4 | Reached XP level 5. HP: 31/31 MP: 0/9 3171 | D:4 | Reached skill level 3 in Hexes 3262 | D:4 | Reached XP level 6. HP: 36/36 MP: 0/10 3264 | D:4 | Reached skill level 5 in Stealth 3356 | D:4 | Found a sand-covered staircase. 3359 | D:4 | Offered knowledge of Mercury Vapours by Vehumet. 3363 | D:4 | Learned a level 2 spell: Mercury Vapours 3366 | Ossuary | Entered an ossuary 3397 | Ossuary | Reached skill level 6 in Stealth 3397 | Ossuary | Reached skill level 4 in Conjurations 3413 | Ossuary | Reached XP level 7. HP: 36/41 MP: 5/11 3509 | Ossuary | Reached skill level 3 in Dodging 3586 | Ossuary | Reached skill level 5 in Conjurations 3610 | Ossuary | Reached *** piety under Vehumet 3751 | Ossuary | Reached skill level 4 in Dodging 3849 | Ossuary | Reached XP level 8. HP: 41/46 MP: 7/12 4017 | Ossuary | Reached skill level 6 in Conjurations 4281 | Ossuary | Reached skill level 5 in Dodging 4375 | Ossuary | Identified the ring "Zeorynn" {rElec AC+4 Dex+3} 4463 | D:4 | Noticed Robin 4487 | D:4 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet. 4507 | D:4 | Killed Robin 4519 | D:4 | Noticed Eustachio 4546 | D:4 | Killed Eustachio 4836 | D:4 | Reached **** piety under Vehumet 4847 | D:4 | Reached skill level 7 in Conjurations 4966 | D:4 | Noticed Pikel 4975 | D:4 | Killed Pikel 4976 | D:4 | Reached skill level 6 in Dodging 4976 | D:4 | Reached XP level 9. HP: 31/51 MP: 5/13 5240 | D:5 | Entered Level 5 of the Dungeon 5278 | D:5 | Found an opulent altar of Gozag. 5461 | D:5 | Reached skill level 7 in Dodging 5461 | D:5 | Reached skill level 8 in Conjurations 5477 | D:5 | Found a radiant altar of Vehumet. 5578 | D:5 | Offered knowledge of Fireball by Vehumet. 5587 | D:5 | Learned a level 3 spell: Mephitic Cloud 5700 | D:5 | Identified 10 scrolls of identify 5700 | D:5 | Identified 3 potions of heal wounds 5701 | D:5 | Identified 2 potions of curing 5702 | D:5 | Identified 2 potions of resistance 5704 | D:5 | Identified 3 potions of mutation 5705 | D:5 | Identified 2 potions of degeneration 5707 | D:5 | Identified 2 potions of lignification 5708 | D:5 | Identified 2 potions of haste 5709 | D:5 | Identified a potion of attraction 5976 | D:5 | Reached skill level 7 in Stealth 6643 | D:6 | Found a bloodstained altar of Trog. 6709 | D:6 | Found a staircase to the Ecumenical Temple. 6721 | D:6 | Reached skill level 8 in Stealth 6734 | D:6 | Found a burning altar of Makhleb. 7060 | D:7 | Reached skill level 9 in Conjurations 7174 | D:7 | Found a large runed translucent door. 7174 | D:7 | Found a large runed translucent door. 7222 | D:7 | Reached skill level 9 in Stealth 7301 | D:7 | Identified the +3 leather armour of Vyguw {Int-3 Dex+2 | Slay+4} 7317 | D:7 | Noticed a komodo dragon 7318 | D:7 | Found a large runed translucent door. 7318 | D:7 | Noticed a kobold demonologist 7319 | D:7 | Found a large runed translucent door. 7388 | D:7 | Noticed a deep elf pyromancer 7391 | D:7 | Reached XP level 10. HP: 41/56 MP: 9/14 7401 | D:7 | Killed a deep elf pyromancer 7402 | D:7 | Reached skill level 10 in Stealth 7402 | D:7 | Incinerated by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_corners D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, serial_shops, shop D:3: layout_basic, general_overflow_altar, mainiacjoe_overflow_boulevard, serial_shops, nicolae_shop_trees D:4: layout_loops_cross, mainiacjoe_ossuary_entry_find_the_door, uniq_pikel, uniq_eustachio, uniq_robin D:5: layout_basic, nicolae_gozag_cash_rules_everything_around_me, kennysheep_little_box D:6: layout_rooms, nicolae_overflow_hidden_temple, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_hall D:7: layout_basic, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 2 3 4 5 7 9 | 9.9 Hexes | 1 2 3 | 3.0 Translocations | 2 | 2.0 Stealth | 4 6 9 10 | 10.2 Dodging | 4 6 7 | 7.0 Spellcasting | | 3.0 Summonings | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 21 | 69 | 172 | 2 || 264 Constrict | 7 | 19 | 42 | 1 || 69 Tentacles | 5 | 17 | 54 | 2 || 78 Punch | 1 | 1 | 6 | || 8 Cast: Magic Dart | 66 | 72 | 94 | || 232 Searing Ray | | 5 | 42 | 2 || 49 Slow | | 1 | | || 1 Use: Scroll | | 3 | 10 | || 13 Potion | | | | 2 || 2 Stab: Distracted | 1 | | 1 | || 2 Sleeping | | 5 | 6 | || 11 Armour: Skin | 12 | 28 | 121 | 3 || 164 Dodge: Dodged | 12 | 48 | 146 | || 206 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7398 | 7203 | 195 | 1321 | 4467 | 8 | 924.8 | Dungeon | 6372 | 6177 | 195 | 815 | 4206 | 7 | 910.3 | Ossuary | 1026 | 1026 | 0 | 506 | 261 | 1 | 1026.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1199 daAuts D:2: 1190 daAuts D:4: 1166 daAuts D:1: 1147 daAuts Ossuary: 1026 daAuts D:3: 707 daAuts D:6: 523 daAuts D:7: 437 daAuts