Dungeon Crawl Stone Soup version 0.31-a0-1469-gd420192 (webtiles) character file. Game seed: 7859183589234119309 56 edsrzf the Conjurer (level 3, 0/21 HPs) Began as an Octopode Hedge Wizard on Dec 28, 2023. Slain by an orc priest ... wielding a +0 mace (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:06 (1826 turns). edsrzf the Conjurer (Octopode Hedge Wizard) Turns: 1826, Time: 00:02:07 Health: 0/21 AC: 3 Str: 9 XL: 3 Next: 95% Magic: 0/7 EV: 13 Int: 18 God: Gold: 71 SH: 0 Dex: 11 Spells: 7/8 levels left rFire + . . a - +0 dagger rCold + . . (no shield) rNeg . . . b - +0 hat rPois + f - amulet of guardian spirit rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: guardian spirit @: resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, deterioration 1, regeneration 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery f - an amulet of guardian spirit (around mantle) Scrolls d - a scroll of identify {unknown} e - a scroll of silence {unknown} h - 2 scrolls of noise {unknown} i - 2 scrolls of teleportation {unknown} l - a scroll of torment {unknown} Potions c - a potion of magic j - a potion of degeneration {unknown} k - a potion of mutation {!q} m - a potion of enlightenment {unknown} n - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 3.6 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Summon Forest Summ/Tloc 3% N/A 96% 5 Summon Mana Viper Hex/Summ 4% N/A 98% 5 Summon Cactus Giant Summ 3% N/A 100% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Your body sometimes deteriorates upon taking damage. Your natural rate of healing is unusually fast. Message History A quokka comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the quokka. The quokka is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the quokka. The quokka is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the quokka. You kill the quokka! No target in view! n - a purple potion h - 2 scrolls labelled NIACIUXK JAPH (gained 1) You see here a quokka corpse. An orc comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +3 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the orc. The orc is lightly wounded. The orc shouts! x2; You hear a shout! x2 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the orc. You kill the orc! You hear a shout! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the orc. The orc is almost dead. An orc comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the orc. You kill the orc! No target in view! An orc priest comes into view. It is wielding a +0 mace. The orc priest shouts! An orc comes into view. It is wielding a +0 whip. You hit the orc but do no damage. You grab the orc. You constrict the orc, but do no damage. The orc hits you with a +0 club. You hit the orc but do no damage. You constrict the orc. The orc struggles to escape constriction. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hit the orc but do no damage. You constrict the orc. A giant cockroach comes into view. The orc barely misses you. You hit the orc. You squeeze the orc. The orc is heavily wounded. You constrict the orc, but do no damage. The orc escapes! You hit the orc priest but do no damage. Your grab misses the orc priest. Your squeeze misses the orc priest. The orc closely misses you. The orc priest barely misses you. You hit the orc priest. Your grab misses the orc priest. You squeeze the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 mace! The orc closely misses you. You closely miss the orc priest. Your grab misses the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. The orc barely misses you. You hit the orc. You kill the orc! The orc priest hits you with a +0 mace. You closely miss the orc priest. Your grab misses the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You closely miss the orc priest. You grab the orc priest. The orc priest is heavily wounded. You constrict the orc priest. The orc priest closely misses you. You barely miss the orc priest. The orc priest is heavily wounded. You constrict the orc priest. The orc priest struggles to escape constriction. You hit the orc priest but do no damage. The orc priest is severely wounded. You constrict the orc priest. The orc priest escapes! You hit the orc priest. Your grab misses the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 mace. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. Iridescent scales grow over part of your body. You begin to heal more quickly. The orc priest closely misses you. The orc barely misses you. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Okay, then. It was a potion of resistance. You feel protected. The orc priest hits you with a +0 mace. You die... ...>.###.# #.#......# #...<######## ###.#.......# ###.#.......# #...........# #### #.##....)...# ####....# #. #....##### #ooB..# # #...†######+#@###.#. #.................... #............####.#.# #............'... #............#### ####.........# #.........# #.........# ..........# You could see an orc priest, an orc and a giant cockroach. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:1) 3 orcs (D:3) 3 ball pythons 2 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas 6 bats A frilled lizard (D:1) 3 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 205 | D:1 | You fall into a shaft and drop 1 floor! 280 | D:2 | Reached skill level 2 in Conjurations 280 | D:2 | Reached XP level 2. HP: 17/17 MP: 0/6 695 | D:1 | Reached XP level 3. HP: 16/21 MP: 1/7 758 | D:1 | Reached skill level 3 in Conjurations 1392 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1825 | D:3 | Identified 2 potions of mutation 1825 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1825 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1825 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 1826 | D:3 | Identified a potion of resistance 1826 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, chequers_serial_rivers_micro_b, minmay_misc_feat_ornament D:2: layout_basic, basic_altar D:3: layout_basic, nemelex_altar_shiori, serial_shops, shop, gammafunk_ghost_necromancy, uniq_crazy_yiuf_cottage, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 34 Constrict || 7 Tentacles || 4 Punch || 1 Cast: Magic Dart || 63 Use: Potion || 2 Stab: Sleeping || 2 Armour: Skin || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1825 | 1783 | 42 | 275 | 1300 | 3 | 608.3 | Dungeon | 1825 | 1783 | 42 | 275 | 1300 | 3 | 608.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 944 daAuts D:1: 801 daAuts D:3: 78 daAuts