edsrzf Level 1 of the Dungeon (22, -14, D:1) a +0 scale mail (22, -6, D:1) a +0 robe (28, -3, D:1) a +0 whip (29, 14, D:1) a +0 leather armour (30, 21, D:1) 3 stones a +0 whip (33, 22, D:1) a +0 club (35, -9, D:1) a +0 sling (40, -2, D:1) a +0 robe (52, 26, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 1, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (0, 3, D:2) a +0 hammer (0, 4, D:2) a +0 hammer (0, 5, D:2) a +0 hammer (0, 6, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (1, 2, D:2) a +0 hammer (1, 3, D:2) a +0 hammer (1, 4, D:2) a +0 hammer (1, 5, D:2) a +0 hammer (1, 6, D:2) a +0 hammer (1, 7, D:2) a +0 hammer (1, 8, D:2) a +0 hammer (1, 9, D:2) a +0 hammer (2, 3, D:2) a +0 hammer (2, 4, D:2) a +0 hammer of draining (unseen) (2, 5, D:2) a +0 hammer (2, 6, D:2) a +0 hammer (2, 7, D:2) a +0 hammer (2, 8, D:2) a +0 hammer (2, 9, D:2) a +0 hammer (3, -1, D:2) a +0 hammer (3, 0, D:2) a +0 hammer (3, 1, D:2) a +0 hammer (3, 3, D:2) a +0 hammer (3, 4, D:2) a +0 hammer (3, 5, D:2) a +0 hammer (3, 6, D:2) a +0 hammer (3, 7, D:2) a +0 hammer (3, 8, D:2) a +0 hammer (4, 0, D:2) a +0 hammer (4, 1, D:2) a +0 hammer (4, 3, D:2) a +0 hammer (4, 4, D:2) a +0 hammer (4, 5, D:2) a +0 hammer (4, 6, D:2) a +0 hammer (4, 7, D:2) a +3 hammer (unseen) (5, -1, D:2) a +0 hammer (5, 0, D:2) a +0 hammer (5, 1, D:2) a +0 hammer (5, 3, D:2) a +0 hammer (5, 4, D:2) a +0 hammer (5, 5, D:2) a +0 hammer (5, 6, D:2) a +0 hammer (5, 7, D:2) a +0 hammer (6, 3, D:2) a +0 hammer (6, 4, D:2) a +0 hammer (6, 5, D:2) a +0 hammer (6, 6, D:2) the +2 hammer "Qefeorem" {elec, rC+ Int+3 Dex-3 SInv} Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. SInv: It lets you see invisible. (6, 7, D:2) a +2 hammer of venom (6, 8, D:2) a +0 hammer (7, -1, D:2) a +0 hammer (7, 0, D:2) a +0 hammer (7, 1, D:2) a +0 hammer (7, 2, D:2) a +0 hammer (7, 3, D:2) a +0 hammer (7, 4, D:2) a +0 hammer (7, 5, D:2) a +0 hammer (7, 6, D:2) a +0 hammer (7, 7, D:2) a +0 hammer (7, 8, D:2) a +0 hammer (7, 9, D:2) a +0 hammer (8, -2, D:2) a +0 hammer (8, -1, D:2) a +0 hammer (8, 0, D:2) a +0 hammer (8, 3, D:2) a +0 hammer (8, 4, D:2) a +0 hammer (8, 5, D:2) a +0 hammer (8, 6, D:2) a +0 hammer (8, 7, D:2) a +0 hammer (8, 8, D:2) a +0 hammer (8, 9, D:2) a +0 hammer (15, -16, D:2) a +0 whip (16, 7, D:2) 4 stones (19, -2, D:2) a +0 ring mail (19, 14, D:2) a bat corpse (22, 4, D:2) a +0 spear (23, -9, D:2) a +0 ring mail (26, 2, D:2) a +0 dagger (30, -13, D:2) a +0 club (32, -5, D:2) a frilled lizard corpse (skeletalised by now) (32, 1, D:2) a +0 short sword (33, -37, D:2) a quokka corpse (skeletalised by now) (34, -31, D:2) a serpent talisman (37, -4, D:2) a +0 club