edsrzf Level 1 of the Dungeon (0, 0, D:1) a quill talisman (2, 8, D:1) a quokka skeleton (9, -4, D:1) a hobgoblin skeleton (11, 15, D:1) a bat skeleton (12, -6, D:1) a +0 dagger a goblin skeleton (15, -7, D:1) a +0 club (17, -1, D:1) a +0 ring mail (18, -11, D:1) a +0 robe (20, -16, D:1) a +0 robe (23, -4, D:1) a +0 dagger 3 stones a +0 sling a kobold skeleton (24, -4, D:1) a bat skeleton (25, -8, D:1) a +0 mace (30, 9, D:1) a hobgoblin skeleton (31, 10, D:1) a +0 dagger (31, 12, D:1) a +0 short sword 4 stones a kobold skeleton (35, 26, D:1) a +0 club (46, 29, D:1) a frilled lizard skeleton (48, 27, D:1) a +0 buckler Level 2 of the Dungeon (6, 10, D:2) a +0 whip (14, 7, D:2) an adder corpse (skeletalised by now) (20, 8, D:2) an adder corpse (skeletalised by now) (26, 5, D:2) a bat corpse (skeletalised by now) (26, 24, D:2) a +0 whip a kobold corpse (skeletalised by now) (27, 25, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (28, 21, D:2) a +0 robe (28, 25, D:2) a bat corpse (skeletalised by now) (33, 15, D:2) a frilled lizard corpse (skeletalised by now) (38, 2, D:2) a rat corpse (skeletalised by now) (39, 27, D:2) a frilled lizard corpse (skeletalised by now) (40, 4, D:2) a +0 short sword (40, 17, D:2) the +5 hammer of Tenacity {venom, Str+2 Dex+6 SInv} Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) Level 3 of the Dungeon (1, 14, D:3) a rat skeleton a ball python skeleton (23, -5, D:3) a ball python corpse (skeletalised by now) (48, 1, D:3) a bat corpse (50, 4, D:3) a +0 dagger (still there?) a +0 chain mail (still there?) a +2 short sword of draining (still there?) a +0 leather armour (still there?) a bat corpse (still there?) an orc corpse (still there?) (64, -4, D:3) a +0 whip a +0 ring mail an orc corpse