Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 14395852585340752904 5931 edsrzf the Grappler (level 10, -2/132 HPs) Began as a Demigod Shapeshifter on Mar 19, 2026. Killed by vampiric draining ... invoked by a vampire (11 damage) ... on level 10 of the Dungeon. The game lasted 00:17:08 (8870 turns). edsrzf the Grappler (Demigod Shapeshifter) Turns: 8870, Time: 00:17:09 Health: -2/132 AC: 3 Str: 19 XL: 10 Next: 29% Magic: 13/13 EV: 20 Int: 20 God: Gold: 599 SH: 0 Dex: 13 Spells: 9/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +0 troll leather armour {Pargi} rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth f - +5 ring of evasion HPRegen 1.22/turn a - +5 ring of evasion MPRegen 0.13/turn b - quill talisman %: no passive effects @: berserking, quill-form, very quick A: quills, high MP 1, forlorn, divine attributes a: no special abilities You were on level 10 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 10 of its levels. You collected 625 gold pieces. You spent 26 gold pieces at shops. Inventory: Missiles d - 47 stones j - 27 poisoned darts (quivered) Armour e - a +0 pair of boots g - a +1 pair of gloves h - a +0 troll leather armour (worn) {Pargi} o - an orb of guile p - a +0 helmet Jewellery a - a +5 ring of evasion (worn) f - a +5 ring of evasion (worn) i - a ring of resist corrosion k - a ring of positive energy m - a ring of protection from fire q - a ring of poison resistance Talismans b - a quill talisman (worn) c - a protean talisman l - a scarab talisman n - a spore talisman Wands c - a wand of roots (20) e - a wand of paralysis (17) p - a wand of polymorph (4) f - a wand of mindburst (15) g - a wand of flame (27) Scrolls u - 2 scrolls of immolation {unknown} t - 2 scrolls of teleportation {@r3} h - 3 scrolls of vulnerability {unknown} e - 2 scrolls of poison {unknown} c - 4 scrolls of blinking {unknown} m - 2 scrolls of fear {unknown} q - a scroll of noise {unknown} d - a scroll of enchant armour {unknown} n - a scroll of enchant weapon {unknown} j - a scroll of silence {unknown} k - a scroll of brand weapon {unknown} Potions r - a potion of resistance A - 4 potions of attraction B - 2 potions of berserk rage {!q} i - 2 potions of invisibility c - 2 potions of curing m - a potion of might e - 2 potions of enlightenment w - a potion of heal wounds o - 2 potions of mutation {unknown} h - 2 potions of haste p - 2 potions of moonshine {unknown} Baubles a - 3 flux baubles Skills: + Level 7.8 Fighting - Level 1.7 Dodging + Level 10.7 Unarmed Combat - Level 7.0 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 22% 1 Shock Conj/Air 0% 1d3 22% 1 Slow Hex 0% N/A 22% 1 Blink Tloc 0% N/A 34% 2 Call Imp Summ 0% N/A 34% 2 Lesser Beckoning Tloc 0% N/A 34% 2 Momentum Strike Conj/Tloc 0% 3d8 34% 2 Gloom Hex/Necr 0% N/A 56% 3 Inner Flame Hex/Fire 0% N/A 56% 3 Swiftness Air 0% N/A 56% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 56% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 92% 4 Rending Blade Conj/Frge 0% 2d6 92% 4 Vhi's Electric Charge Tloc/Air 0% N/A 92% 4 Alistair's Walking Alem Alch/Frge 0% N/A 99% 5 Arcjolt Conj/Air 0% 1d10 99% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:4 Orc (0/2) D:9 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Shops: D:3 ? Annotations: D:5 1 transporter Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. You open the door. You encounter a vampire. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a vampire (chance to affect: 47%) The vampire resists with some effort. The vampire casts a spell at you. You are confused. The vampire attacks as it pursues you! The vampire closely misses you. The vampire barely misses you. You punch the vampire! The vampire is moderately damaged. The vampire misses you. The vampire bites you! The vampire draws vitality from your injuries! You bump into the rock wall. The vampire hits you! The vampire bites you. The vampire draws vitality from your injuries! You're too confused to move! The vampire misses you. x2 You completely miss the vampire. The vampire is lightly damaged. You feel less confused. You hit the vampire. The vampire is moderately damaged. The vampire completely misses you. The vampire bites you! The vampire draws vitality from your injuries! You hit the vampire. The vampire is moderately damaged. The vampire barely misses you. x2 You barely miss the vampire. The vampire is moderately damaged. The vampire hits you! The vampire completely misses you. You hit the vampire but do no damage. The vampire is lightly damaged. The vampire completely misses you. The vampire barely misses you. You punch the vampire! The vampire is severely damaged. You hit the vampire. The vampire is severely damaged. The vampire points at you and mumbles some strange words. You are confused. You're too confused to move! The vampire draws life force from you! The vampire is healed by the life force! You're too confused to move! The vampire closely misses you. x2 You hit the vampire but do no damage. The vampire is heavily damaged. The vampire draws life force from you! The vampire is healed by the life force! You hit the vampire. The vampire is moderately damaged. The vampire hits you! * * * LOW HITPOINT WARNING * * * The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! The vampire closely misses you. The vampire bites you. * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! You feel better. The vampire barely misses you. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! You feel much better. The vampire hits you! * * * LOW HITPOINT WARNING * * * The vampire barely misses you. You hit the vampire but do no damage. The vampire misses you. x2 You hit the vampire but do no damage. Okay, then. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The vampire closely misses you. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! You hit the vampire. The vampire is lightly damaged. The vampire hits you! * * * LOW HITPOINT WARNING * * * The vampire misses you. You punch the vampire! The vampire is severely damaged. The vampire closely misses you. The vampire bites you. * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! You closely miss the vampire. The vampire is heavily damaged. You closely miss the vampire. The vampire is heavily damaged. The vampire draws life force from you! * * * LOW HITPOINT WARNING * * * The vampire is healed by the life force! You barely miss the vampire. The vampire is moderately damaged. You hit the vampire but do no damage. The vampire is moderately damaged. The vampire misses you. The vampire completely misses you. You punch the vampire! The vampire is heavily damaged. You closely miss the vampire. Your off-hand punch misses the vampire. The vampire is heavily damaged. The vampire draws life force from you! You die... #..#....[....+.. #..#.........#.. #..#..####...### # #####.####..#####.. . #...#....#..#...... . #...#.......#...... . #...#.......'...... . ##'####'##..#####.. . #V@.'....#......#.. . #...#....#......#.. # #+######..##########.. ..........#........... .)........#........... ..........#........... ..........#........... ###################### You could see a vampire. Vanquished Creatures 2 trolls 11 yaks (D:9) 3 water moccasins An orc warrior (D:9) 3 kobold geomancers Pargi (D:3) A sky beast (D:8) A black bear (D:4) An ogre (D:6) 6 centaurs A phantom (D:7) 2 kobold brigands 3 bullfrogs A gnoll sergeant (D:5) 2 scorpions 7 wights 12 killer bees A bombardier beetle (D:4) 3 hounds A jelly (D:5) 6 orc priests 6 iguanas A sleepcap (D:4) Ijyb (D:3) 6 orc wizards 4 gnolls (D:5) 6 adders 3 shadow imps A white imp (D:5) 6 ufetubi 3 dart slugs 24 orcs 11 endoplasms 9 hobgoblins 7 jackals 3 quokkas 3 ball pythons 3 bats 5 frilled lizards 10 goblins 18 kobolds 5 rats 204 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Demigod Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 291 | D:1 | Reached skill level 3 in Unarmed Combat 383 | D:1 | Reached skill level 3 in Shapeshifting 383 | D:1 | Reached XP level 2. HP: 23/24 MP: 4/4 1067 | D:1 | Reached XP level 3. HP: 29/29 MP: 5/5 2169 | D:3 | Identified 3 scrolls of teleportation 2224 | D:3 | Encountered Pargi 2257 | D:3 | Killed Pargi 2258 | D:3 | Reached skill level 4 in Unarmed Combat 2258 | D:3 | Reached skill level 4 in Shapeshifting 2258 | D:3 | Reached XP level 4. HP: 8/36 MP: 6/6 2443 | D:3 | Reached XP level 5. HP: 41/41 MP: 7/7 2525 | D:3 | Found Masohav's Magic Scroll Shop. 2534 | D:3 | Bought a scroll of identify for 26 gold pieces 2534 | D:3 | Identified a potion of resistance 2535 | D:3 | Identified a potion of attraction 2680 | D:3 | Encountered Ijyb 2715 | D:3 | Killed Ijyb 3270 | D:4 | Found a statue of an orb of fire. 3271 | D:4 | Found a staircase to the Ecumenical Temple. 3272 | D:4 | Found a statue of an orb of fire. 3459 | D:4 | Reached XP level 6. HP: 48/48 MP: 8/8 3471 | D:4 | Reached skill level 5 in Unarmed Combat 3626 | D:4 | Reached skill level 5 in Shapeshifting 3948 | D:5 | Entered Level 5 of the Dungeon 4040 | D:5 | Reached XP level 7. HP: 34/53 MP: 9/9 4126 | D:5 | Reached skill level 6 in Unarmed Combat 4222 | D:5 | Reached skill level 6 in Shapeshifting 4397 | D:5 | Identified a potion of heal wounds 4558 | D:5 | Identified a potion of might 4562 | D:5 | Found a transporter. 4718 | D:6 | Identified a potion of enlightenment 4820 | D:6 | Reached XP level 8. HP: 25/60 MP: 10/10 4831 | D:6 | Reached skill level 7 in Unarmed Combat 4987 | D:6 | Identified 2 potions of berserk rage 5382 | D:7 | Reached skill level 7 in Shapeshifting 5422 | D:7 | Reached skill level 2 in Fighting 6000 | D:8 | Reached skill level 3 in Fighting 6000 | D:8 | Reached skill level 8 in Unarmed Combat 6258 | D:8 | Reached skill level 4 in Fighting 6320 | D:8 | Reached XP level 9. HP: 71/71 MP: 11/11 6872 | D:9 | Reached skill level 5 in Fighting 6872 | D:9 | Reached skill level 9 in Unarmed Combat 6931 | D:9 | Identified a potion of haste 7172 | D:9 | Reached skill level 6 in Fighting 7181 | D:9 | Identified 4 potions of curing 7411 | D:9 | Reached skill level 10 in Unarmed Combat 7528 | D:9 | Reached skill level 7 in Fighting 7528 | D:9 | Reached XP level 10. HP: 86/86 MP: 13/13 7672 | D:9 | Found a staircase to the Orcish Mines. 7844 | D:10 | Entered Level 10 of the Dungeon 8746 | D:10 | Identified 2 potions of invisibility 8870 | D:10 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_corners, dreamdust_wishing_well, minmay_3d_cube D:2: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_b D:3: layout_loops_corners, mainiacjoe_overflow_surrounded_room, serial_shops, shop, uniq_pargi, uniq_ijyb D:4: layout_basic, minmay_temple_entry_purple_smoke, serial_library_hellmonk_statue_hall, kennysheep_decorative_pillar D:5: wad_pebble_path, layout_loops_ring, nicolae_overflow_prove_your_dedication D:6: layout_gridville D:7: layout_loops_ring, hellmonk_overflow_destroyed_library, lemuel_tele_altar, nrook_mini_backslash D:8: layout_loops_ring, mainiacjoe_overflow_six_doors_small, nicolae_cheibriados_time_spiral, serial_park_tiny_2, kennysheep_generic_room_4 D:9: layout_irregular_city, minmay_orc_entry_temple_small, kennysheep_generic_room_15 D:10: layout_grid_maze Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Unarmed Combat | 3 4 5 6 8 10 | 10.7 Shapeshifting | 3 4 5 6 7 | 7.0 Fighting | 4 7 | 7.8 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 169 | 142 | 438 | 107 || 856 Melee: Unarmed | 169 | 142 | 438 | 107 || 856 Punch | 3 | 8 | 23 | 11 || 45 Throw: Stone | | 4 | 5 | || 9 Dart | | 5 | 19 | 1 || 25 Evoke: Wand of paralysis | 1 | | | || 1 Wand of mindburst | | | 1 | 1 || 2 Drink: Lignification | 1 | 1 | 1 | || 3 Curing | | | 1 | 1 || 2 Heal wounds | | | 1 | 1 || 2 Berserk rage | | | | 1 || 1 Read: Teleportation | 1 | | 2 | || 3 Identify | | 2 | 5 | 1 || 8 Stab: Sleeping | 6 | 1 | 1 | || 8 Paralysed | 11 | | | || 11 Armour: Animal skin | 68 | | | || 68 None | 8 | 2 | 9 | || 19 Troll leather arm | | 41 | 146 | 53 || 240 Dodge: Dodged | 79 | 88 | 410 | 119 || 696 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8776 | 8600 | 176 | 381 | 6386 | 10 | 877.6 | Dungeon | 8776 | 8600 | 176 | 381 | 6386 | 10 | 877.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1377 daAuts D:3: 1072 daAuts D:9: 1016 daAuts D:10: 1011 daAuts D:8: 804 daAuts D:2: 783 daAuts D:7: 728 daAuts D:5: 723 daAuts D:4: 695 daAuts D:6: 565 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+