Dungeon Crawl Stone Soup version 0.35-a0-252-g8b5e8d6024 (webtiles) character file. Game seed: 10777783901599885882 392 edsrzf the Magician (level 6, -1/43 HPs) Began as a Mummy Hedge Wizard on Apr 2, 2026. Slain by a crocodile zombie (2 damage) ... in an ossuary. The game lasted 00:10:03 (4059 turns). edsrzf the Magician (Mummy Hedge Wizard) Turns: 4059, Time: 00:10:04 Health: -1/43 AC: 4 Str: 13 XL: 6 Next: 50% Magic: 10/13 EV: 11 Int: 16 God: Gold: 225 SH: 0 Dex: 14 Spells: 4/15 levels left rFire x . . (150%) a - +0 dagger (holy) rCold + . . (50%) (no offhand) rNeg + + + (0%) f - +0 robe "Saro" {rPois Will+ rCorr Dex+3 Archmagi} rPois ∞ (0%) c - +0 hat rElec . (100%) g - +0 cloak rCorr + (50%) b - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: faith, archmagi @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 225 gold pieces. Inventory: Hand Weapons a - a +0 dagger of holy wrath (weapon) e - a +0 rapier Missiles d - 4 poisoned darts Armour b - a +0 pair of gloves (worn) c - a +0 hat (worn) f - the +0 robe "Saro" (worn) {rPois Will+ rCorr Dex+3 Archmagi} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. g - a +0 cloak (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of noise {unknown} j - a scroll of revelation {unknown} k - a scroll of fog {unknown} l - a scroll of fear {unknown} Skills: + Level 1.3 Fighting + Level 1.8 Dodging - Level 1.5 Stealth - Level 5.1 Spellcasting - Level 3.0 Conjurations - Level 0.7 Summonings - Level 4.0 Necromancy - Level 0.7 Translocations - Level 2.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Grave Claw Necr 76% 2d12 4% 2 b - Blink Tloc 18% N/A 17% 2 c - Kiss of Death Conj/Necr 100% 2d13 3% 1 d - Momentum Strike Conj/Tloc 30% 3d8 11% 2 C - Mephitic Cloud Conj/Alch/Air 14% N/A 22% 3 X - Magic Dart Conj 80% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 17% 2 Passwall Erth 6% N/A 41% 3 Fulminant Prism Conj/Alch 9% 3d7 47% 4 Cigotuvi's Putrefaction Necr/Air 23% N/A 54% 4 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:3 = Annotations: D:2 Sigmund D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You feel a surge of power! The magic dart hits the mummy. The mummy is heavily damaged. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (heavily damaged, 100% to hit) You feel a surge of power! The magic dart hits the mummy. The mummy is severely damaged. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (severely damaged, 100% to hit) You feel a surge of power! The magic dart hits the mummy. The mummy is almost destroyed. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (almost destroyed, 100% to hit) You feel a surge of power! The magic dart hits the mummy. You destroy the mummy! You start resting. Magic restored. You start resting. HP restored. There is an open door here. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'd'. As you open the door, it creaks loudly! You start waiting. A crocodile zombie comes into view. You hit the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie bites you. You hit the crocodile zombie but do no damage. The crocodile zombie is lightly damaged. The crocodile zombie bites you. You hit the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie bites you! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a crocodile zombie (lightly damaged) You feel a strong surge of power! You unleash the spiteful dead! The jagged bones skewer the crocodile zombie! The crocodile zombie is moderately damaged. The crocodile zombie is pinned in place! The last of your harvested death is exhausted. You hit the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you! You hit the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * You barely miss the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile zombie (moderately damaged, 83% to hit) You feel a surge of power! The concentrated momentum hits the crocodile zombie! The crocodile zombie is severely damaged. You are unable to move. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The adder zombie leaves your sight. You can't drink. Unknown command. Casting: Momentum Strike (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You hit the crocodile zombie. The crocodile zombie is severely damaged. You hit the crocodile zombie but do no damage. The crocodile zombie is severely damaged. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie closely misses you. You hit the crocodile zombie but do no damage. The crocodile zombie is severely damaged. You are able to move again. The crocodile zombie bites you. You die... #...# #.. ##'## ### #...# . #...# ZZ #...# #Z. #...# #.. ##'###### #+# #...Z...+ #..@#Z..# #∩..# Z.# ##### ## You could see a crocodile zombie. Vanquished Creatures A bullfrog (D:4) A burial acolyte (Ossuary) 3 bombardier beetles A hound (D:4) 2 mummies (Ossuary) 7 adders A dart slug (D:2) 3 adder zombies (Ossuary) 5 orcs (D:4) 6 endoplasms 3 hobgoblins 3 jackals (D:1) 2 quokkas 8 ball pythons 7 bats 2 frilled lizards 5 goblins 2 jackal zombies (Ossuary) 5 kobolds 4 orc zombies (Ossuary) 6 rats 77 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:4) 1 creature vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 284 | D:1 | Reached skill level 2 in Conjurations 400 | D:1 | Identified a scroll of teleportation 429 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/7 1562 | D:1 | Reached skill level 3 in Conjurations 1562 | D:1 | Reached XP level 3. HP: 23/24 MP: 2/8 1567 | D:1 | Learned a level 2 spell: Grave Claw 1570 | D:1 | Learned a level 2 spell: Blink 1574 | D:1 | Learned a level 3 spell: Mephitic Cloud 1719 | D:2 | Encountered Sigmund 2047 | D:2 | Identified the +0 robe "Saro" {rPois Will+ rCorr Dex+3 | Archmagi} 2433 | D:3 | Reached XP level 4. HP: 22/30 MP: 1/10 2592 | D:3 | Reached skill level 2 in Necromancy 2697 | D:3 | Learned a level 1 spell: Kiss of Death 2985 | D:3 | Reached skill level 5 in Spellcasting 2985 | D:3 | Reached XP level 5. HP: 35/35 MP: 8/12 3135 | D:3 | Found Soel's Jewellery Emporium. 3220 | D:4 | Reached skill level 3 in Necromancy 3236 | D:4 | Encountered Edmund 3293 | D:4 | Reached skill level 1 in Alchemy 3307 | D:4 | Reached XP level 6. HP: 41/41 MP: 1/13 3324 | D:4 | Reached skill level 2 in Alchemy 3380 | D:4 | Found a sand-covered staircase. 3385 | Ossuary | Entered an ossuary 3631 | Ossuary | Reached skill level 1 in Fighting 3631 | Ossuary | Reached skill level 4 in Necromancy 4044 | Ossuary | Learned a level 2 spell: Momentum Strike 4057 | Ossuary | HP: 1/43 [crocodile zombie (7)] 4059 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3 D:2: layout_basic, minmay_misc_feat_enclosed, uniq_sigmund D:3: layout_rooms, serial_shops, nicolae_shop_gaudy_bauble, serial_bayou_pond_d, hangedman_feature_mirror, darby_harvest_season D:4: layout_rooms, mainiacjoe_overflow_alcove_1, minmay_temple_entry_overgrown, enter_ossuary_5, uniq_menkaure, uniq_edmund Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 | 3.0 Necromancy | 2 3 4 | 4.0 Spellcasting | 5 | 5.1 Alchemy | 1 2 | 2.0 Fighting | 1 | 1.3 Dodging | | 1.8 Stealth | | 1.5 Summonings | | 0.7 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 125 || 154 Melee: Dagger | 29 | 125 || 154 Throw: Dart | | 13 || 13 Cast: Magic Dart | 119 | 74 || 193 Grave Claw | | 4 || 4 Blink | | 1 || 1 Momentum Strike | | 1 || 1 Read: Teleportation | 1 | 1 || 2 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 27 | 66 || 93 Dodge: Dodged | 30 | 72 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4094 | 4068 | 26 | 989 | 2259 | 5 | 818.8 | Dungeon | 3419 | 3393 | 26 | 568 | 2224 | 4 | 854.8 | Ossuary | 674 | 674 | 0 | 421 | 35 | 1 | 674.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1641 daAuts D:2: 809 daAuts D:3: 760 daAuts Ossuary: 674 daAuts D:4: 208 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+