Dungeon Crawl Stone Soup version 0.35-a0-255-g7484870de7 (webtiles) character file. Game seed: 13552993282368056483 91 edsrzf the Magician (level 4, -1/30 HPs) Began as a Mummy Hedge Wizard on Apr 3, 2026. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:09 (2834 turns). edsrzf the Magician (Mummy Hedge Wizard) Turns: 2834, Time: 00:05:10 Health: -1/30 AC: 3 Str: 13 XL: 4 Next: 34% Magic: 2/10 EV: 11 Int: 15 God: Gold: 56 SH: 0 Dex: 11 Spells: 8/11 levels left rFire x . . (150%) d - +0 rapier rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) c - +1 hat rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... i - amulet of dissipation Stlth ++ g - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 rapier (weapon) Missiles e - a javelin Armour b - a +0 robe (worn) c - a +1 hat (worn) Magical Staves f - a staff of cold h - a staff of air Jewellery g - a ring of resist corrosion (worn) i - an amulet of dissipation (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} a - 2 scrolls of enchant armour j - a scroll of enchant weapon {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting + Level 3.8 Conjurations - Level 0.7 Summonings - Level 1.0 Necromancy - Level 0.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Grave Claw Necr 18% 2d8 19% 2 X - Magic Dart Conj 56% 1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Sticky Flame Fire/Alch 3% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Terence comes into view. Terence looks irritated. You see here an adder skeleton. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 56 gold pieces (gained 6). There is a stone staircase leading down here. You see here a rat skeleton. You see here a ruby potion. There is a stone staircase leading up here. Terence comes into view. You see here a +0 ring mail. Terence comes into view. There is a stone staircase leading up here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 19% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +1 chain mail of poison resistance (lightly wounded) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer Terence. Terence is moderately wounded. Terence is pinned in place! The last of your harvested death is exhausted. Casting: Grave Claw (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You completely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You encounter a hobgoblin. Terence barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +1 chain mail of poison resistance (heavily wounded, 100% to hit) Okay, then. Throw: 2 javelins Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (wandering, hasn't noticed you, 50% to hit) You throw a javelin. The javelin pierces through Terence. Terence is heavily wounded. The javelin pierces through the hobgoblin! You kill the hobgoblin! Terence closely misses you. Your magical contamination has completely faded away. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you but does no damage. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .##..#.# ##........@##### #.##... !##..#÷# #.#..$#.#### #.##### ..÷....# ##.....## #.# ###.#### ##...######## #.# #......# #.<........# #.# ....#..# ##....#####.# #.. #.##.#.####......####.# ### ................@..##.# ........#.#..#..@#.##.# ....#.......###..#.##.# ........###..#........# .#.##.^.# #.#.##....### .#......###.........# .........####.###...# ###.#.##.#.......##.# #.#.##.#.......##.# #.#.##.#.....@.##.# You could see Terence. Vanquished Creatures 5 adders (D:2) A dart slug (D:2) 5 endoplasms 7 hobgoblins 3 jackals (D:2) 2 quokkas 10 ball pythons 6 bats A frilled lizard (D:1) A goblin (D:2) 4 kobolds 9 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 119 | D:1 | Reached skill level 2 in Conjurations 311 | D:1 | Reached XP level 2. HP: 3/19 MP: 1/7 1315 | D:1 | Found a faded altar of an unknown god. 1549 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/8 1591 | D:2 | Reached skill level 3 in Conjurations 2242 | D:2 | Reached XP level 4. HP: 29/30 MP: 2/10 2486 | D:2 | Encountered Terence 2501 | D:2 | Identified 3 scrolls of enchant armour 2821 | D:2 | Learned a level 2 spell: Grave Claw 2834 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.8 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.0 Summonings | | 0.7 Necromancy | | 1.0 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | 11 || 24 Melee: Dagger | 4 | || 4 Rapier | 9 | 11 || 20 Throw: Javelin | | 1 || 1 Cast: Magic Dart | 107 | 28 || 135 Grave Claw | | 1 || 1 Read: Enchant armour | | 1 || 1 Armour: Robe | 15 | 16 || 31 Dodge: Dodged | 20 | 9 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2838 | 2750 | 88 | 450 | 1853 | 2 | 1419.0 | Dungeon | 2838 | 2750 | 88 | 450 | 1853 | 2 | 1419.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1586 daAuts D:2: 1252 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+