edsrzf Level 2 of the Dungeon (0, 0, D:2) a +0 trident (8, 7, D:2) a +0 tower shield (11, -7, D:2) a ribbon worm corpse (18, 7, D:2) a +2 dagger of holy wrath (still there?) a +0 ring mail (still there?) (19, 3, D:2) 3 gold pieces (20, 5, D:2) a +0 dagger an orc corpse (21, 3, D:2) 14 gold pieces (22, 13, D:2) a +0 whip (33, 1, D:2) a quokka corpse (44, -7, D:2) a +0 rapier (50, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of attraction Level 4 of the Dungeon (0, 0, D:4) a potion of brilliance Level 5 of the Dungeon (6, 2, D:5) a +0 plate armour (22, -5, D:5) a +0 sling (32, -9, D:5) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (unseen) (43, 21, D:5) an adder corpse (skeletalised by now)