edsrzf Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (5, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -12, D:1) a bat corpse (skeletalised by now) (13, -11, D:1) a bat corpse (skeletalised by now) (14, -44, D:1) a hobgoblin skeleton (16, -11, D:1) a bat corpse (skeletalised by now) (18, -11, D:1) a +0 leather armour (25, -10, D:1) a +0 ring mail (33, -30, D:1) a +0 leather armour (35, -16, D:1) a rat skeleton (41, -2, D:1) a +0 club a gnoll corpse (skeletalised by now) (41, -1, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (42, -30, D:1) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (43, -1, D:1) a +0 hand axe (46, -17, D:1) a +0 dagger (55, -14, D:1) a +0 dagger a goblin skeleton (57, -23, D:1) a +0 club a goblin skeleton (57, -21, D:1) a +0 short sword 5 stones (58, -29, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 1, D:2) a frilled lizard corpse (skeletalised by now) (9, 26, D:2) a quokka skeleton (11, 0, D:2) a +0 dagger (11, 42, D:2) an adder skeleton (15, -2, D:2) a ball python corpse (skeletalised by now) (16, 3, D:2) a +0 ring mail (17, 19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, 7, D:2) a quokka corpse (skeletalised by now) (19, 1, D:2) the +4 whip of Amorality {elec, +Blink rElec} +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. (19, 5, D:2) a bat corpse (skeletalised by now) (26, -2, D:2) a +0 club (32, -1, D:2) a rat corpse (skeletalised by now) (45, 21, D:2) a +0 dagger (47, 50, D:2) an adder corpse (skeletalised by now) (49, -1, D:2) a +0 club a +0 club (60, 18, D:2) an adder corpse (skeletalised by now) (60, 35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (63, 0, D:2) a +0 spear (65, 0, D:2) a +0 whip (72, 0, D:2) the +0 ring mail of Cowardice {Regen+ Int+2 Slay+4 Stlth-} Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. (74, -1, D:2) a +0 dagger of venom (74, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 12, D:3) Sif Muna's Monograph on Illusion Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (1, -1, D:3) a frilled lizard corpse (skeletalised by now) (1, 12, D:3) Sif Muna's Codex of Convocation Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (2, -2, D:3) a bat corpse (skeletalised by now) (2, 12, D:3) Sif Muna's Elucidation of the Configuration Spells Type Level a - Kinetic Grapnel Forgecraft 1 (unseen) (3, -3, D:3) a +0 whip (6, -23, D:3) a +0 dagger (7, -21, D:3) a +0 robe (8, -20, D:3) a +0 leather armour (30, -13, D:3) a +0 long sword (35, -11, D:3) a +0 dagger (36, -12, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (19, 21, D:4) a ball python corpse (20, 19, D:4) an adder corpse (24, 15, D:4) a dart slug corpse