Dungeon Crawl Stone Soup version 0.35-a0-327-g87192ef88b (webtiles) character file. Game seed: 5338071727820619407 64 edsrzf the Chiller (level 3, -3/26 HPs) Began as a Demigod Ice Elementalist on Apr 29, 2026. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1275 turns). edsrzf the Chiller (Demigod Ice Elementalist) Turns: 1275, Time: 00:01:52 Health: -3/26 AC: 2 Str: 9 XL: 3 Next: 64% Magic: 1/9 EV: 11 Int: 21 God: Gold: 72 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (100%) c - +1 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: repel missiles @: hasted, very quick A: high MP 1, forlorn, divine attributes, sturdy frame 1, time-warped blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +1 short sword of electrocution (weapon) Armour a - a +0 robe (worn) b - a scarf of repulsion (worn) Scrolls d - a scroll of fear {unknown} c - 2 scrolls of identify {unknown} e - a scroll of torment {unknown} h - a scroll of blinking {unknown} j - a scroll of enchant armour {unknown} k - a scroll of fog {unknown} l - a scroll of immolation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.4 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Freeze Ice 84% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 42% 1d7 7% 3 Ozocubu's Armour Ice 21% N/A 7% 3 Summon Ice Beast Ice/Summ 12% N/A 17% 3 Static Discharge Conj/Air 4% 3-4/arc 21% 2 Confusing Touch Hex 2% N/A 38% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Your movements are slightly less encumbered by armour. (ER -2) Your blood hastes a few of your allies when you are sufficiently damaged. Message History You encounter an endoplasm. There is an open door here. The endoplasm quivers. The endoplasm hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the endoplasm! You kill the endoplasm! You encounter a gnoll. It is wielding a +0 club and quivering boomerangs. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 spear and quivering a throwing net. You encounter a gnoll. It is wielding a +0 club. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the gnoll. The gnoll is moderately wounded. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the gnoll. The gnoll is almost dead. The gnoll shouts! The gnoll barely misses you. x2 Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the gnoll. You kill the gnoll! The gnoll completely misses you. The gnoll hits you with a +0 spear. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and quivering a throwing net (100% to hit) You freeze the gnoll. The gnoll is moderately wounded. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and quivering a throwing net (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 spear. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and quivering a throwing net (severely wounded, 100% to hit) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. The gnoll hits you with a +0 spear! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and quivering a throwing net (almost dead, 100% to hit) You freeze the gnoll! You kill the gnoll! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The gnoll closely misses you. Found a stone staircase leading up. You start resting. A gnoll comes into view. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. The flow of your blood desyncs from the flow of time itself. The gnoll hits you with a +0 club! You die... +.....+ .. ........#.. #.....##.# .......#.# #.......<# ...#..#.# #.###..#.# #.....#.# #.#....# #.##....#####j#.##.# #.......##....#....#.# #.......##.####......# #.........)@j........# #........).####......# ######'########## ####'#.# #.........# '#+# #.........# # .. #.........##.### .. #.........'....# .. #.........##...#.. #.........##...... You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) 2 dart slugs 5 endoplasms 3 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Demigod Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 144 | D:1 | Reached skill level 2 in Spellcasting 318 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 513 | D:1 | Reached skill level 4 in Ice Magic 943 | D:2 | Reached XP level 3. HP: 5/26 MP: 1/9 1245 | D:2 | Identified a potion of haste 1275 | D:2 | Identified a potion of mutation 1275 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1275 | D:2 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 1275 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring, basic_ecumenical_altar D:2: kennysheep_big_flooded_room, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Ice Magic | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Freeze || 53 Drink: Magic || 1 Haste || 1 Mutation || 1 Armour: Robe || 28 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1264 | 1252 | 12 | 178 | 850 | 2 | 632.0 | Dungeon | 1264 | 1252 | 12 | 178 | 850 | 2 | 632.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 892 daAuts D:2: 371 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+