Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 12363103411417995826 5 edsrzf the Gusty (level 1, -3/10 HPs) Began as a Deep Elf Air Elementalist on Aug 10, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (284 turns). edsrzf the Gusty (Deep Elf Air Elementalist) Turns: 284, Time: 00:00:28 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 3/6 EV: 11 Int: 19 God: Gold: 28 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Missiles b - 5 curare-tipped darts Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of attraction {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 1.3 Conjurations + Level 3.4 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Shock Conj/Air 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 9% 2 Swiftness Air 16% N/A 11% 3 Slow Hex 12% N/A 16% 1 Sublimation of Blood Necr 3% N/A 22% 2 Hailstorm Conj/Ice 5% 3d5 32% 3 Airstrike Air 8% 2d(2-18) 34% 4 Summon Mana Viper Hex/Summ 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin is severely wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap hits the goblin. You kill the goblin! You start resting. Magic restored. Things that are here: a +0 club; a +0 leather armour You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. You now have 23 gold pieces (gained 11). You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. d - a lumpy inky potion You encounter a bat. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap hits the bat. You kill the bat! You encounter a bat. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap hits the bat. You kill the bat! f - a fizzy black potion You encounter a hobgoblin. Found a parchment of Summon Mana Viper. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You encounter a quokka. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap misses the hobgoblin. The zap hits the quokka. The quokka is heavily wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap hits the hobgoblin. The hobgoblin is severely wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the quokka. You kill the quokka! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap misses the hobgoblin. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. Found a robe. You pick up a parchment of Summon Mana Viper and begin reading... You add the spell Summon Mana Viper to your library. You see here a quokka corpse. c - a scroll labelled XYIXID CULUL j - a brown potion You open the door. b - 5 curare-tipped darts You now have 28 gold pieces (gained 5). e - a scroll labelled XAXIUL DEDGHAUJ You encounter a gnoll. It is wielding a +0 spear. Found a stone staircase leading down. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You encounter a rat. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The zap misses the gnoll. The zap hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the gnoll. The zap hits the gnoll. The gnoll is moderately wounded. The gnoll misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. Ouch! That really hurt! You die... .> #. .. #.## #... #..########.. #..#.......# #..#.#####.#### #.ğ.@### #..# .....#.....###.#..# # .....#####.....#..#### .r... ###.#####.....# .#### #....# #.###.##+# #.##.# #......... #. #.# ##........ # #.## #........ #..####........ You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) 2 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 284 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_basic Action || total ---------------------------++------- Cast: Shock || 19 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 284 | 284 | 0 | 48 | 196 | 1 | 284.0 | Dungeon | 284 | 284 | 0 | 48 | 196 | 1 | 284.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 284 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+