Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 11857872314869321796 266 edsrzf the Vexing (level 6, -1/40 HPs) Began as a Djinni Conjurer on Aug 30, 2026. Slain by a lemure (8 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:04:45 (2731 turns). edsrzf the Vexing (Djinni Conjurer) Turns: 2731, Time: 00:04:45 Health: -1/40 AC: 2 Str: 6 XL: 6 Next: 44% Gold: 249 EV: 1 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) a - +2 rapier (speed) rCold x . . (150%) b - orb {Pyromania} rNeg . . . (100%) d - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... f - ring of willpower Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying, constricted (roots), studying Hexes A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 249 gold pieces. Inventory: Hand Weapons a - a +2 rapier of speed (weapon) Missiles c - 3 throwing nets {=f} e - 3 poisoned darts Armour b - an orb of pyromania (worn) d - a +0 robe (worn) Jewellery f - a ring of willpower (worn) Wands e - a wand of paralysis (11) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} Potions d - a potion of brilliance {unknown} f - a potion of mutation {unknown} j - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 7.0 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Forgecraft + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 15% 3d10 10% 4 b - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 10% 4 c - Freeze Ice 100% 1d10 1% 1 d - Scorch Fire 92% 2d8 1% 2 r - Searing Ray Conj 62% 2d6 1% 2 X - Magic Dart Conj 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the ball python. You kill the ball python! You encounter a clockroach. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 86% to hit) The searing ray hits the clockroach. The clockroach is moderately wounded. (Press . to maintain the ray.) The clockroach barely misses you. The searing ray hits the clockroach. The clockroach is severely wounded. The clockroach bites you but does no damage. The clockroach bites you. The searing ray hits the clockroach. You kill the clockroach! Your Hexes skill increases to level 7! You stop channelling your searing ray. You start resting. HP restored. You now have 249 gold pieces (gained 13). Found a spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a +0 spear. You encounter a lemure. You encounter a lemure. You encounter Pikel, Merchant of Souls. He is wielding a +2 whip of flaming and carrying a wand of roots. Pikel shouts! The lemure shouts! You encounter a lemure. You encounter a lemure. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (unrewarding, 83% to hit) The searing ray hits the lemure. The lemure is lightly wounded. The searing ray misses Pikel. (Press . to maintain the ray.) The lemure shouts! You hear a shout! x2 The lemure hits you. You hear a shout! The searing ray hits the lemure. The lemure is moderately wounded. The searing ray hits Pikel! Pikel is moderately wounded. The searing ray misses the lemure. The searing ray hits Pikel. Pikel is moderately wounded. The searing ray hits the lemure! The lemure is severely wounded. The searing ray hits the lemure! The lemure is moderately wounded. The searing ray hits the lemure. The lemure is lightly wounded. The searing ray hits the lemure! The lemure is almost dead. The searing ray hits the lemure! The lemure is severely wounded. The searing ray hits the lemure! The lemure is heavily wounded. You finish channelling your searing ray. You encounter a kobold. It is wielding a +0 short sword and quivering stones. Pikel hits you with a +2 whip of flaming! The lemure barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (almost dead, unrewarding, 83% to hit) The searing ray hits Pikel! Pikel is heavily wounded. (Press . to maintain the ray.) Pikel hits you with a +2 whip of flaming! Pikel burns you. The lemure hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits Pikel. Pikel is severely wounded. * * * LOW HITPOINT WARNING * * * Pikel says, "I knew I should've brought a map." Pikel completely misses you. The lemure hits you but does no damage. The searing ray hits Pikel. Pikel is severely wounded. * * * LOW HITPOINT WARNING * * * Pikel zaps a wand. The roots erupt in riotous growth! The roots grab you! The lemure is unaffected. Pikel is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The lemure hits you! You die... ###.### ). # #############.# #####.......@555K.# #...#.......K####.# #.#.#..###...# ###.#.#..........# #.....#...#.......5 #.#.#.#...#....#.## #<#................ #.#............#### ###......#.......# You could see Pikel, 3 lemures and a kobold. Vanquished Creatures A scorpion (D:4) A clockroach (D:4) 2 orc wizards 4 gnolls (D:3) 4 adders A dart slug (D:3) 5 orcs A ribbon worm (D:2) 9 hobgoblins 10 ball pythons 8 bats 5 endoplasms 3 frilled lizards (D:1) 7 goblins 8 kobolds 5 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Djinni Conjurer began the quest for the Orb. 0 | D:1 | edsrzf set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 169 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 699 | D:1 | Reached skill level 4 in Hexes 808 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 808 | D:1 | Learned a level 1 spell: Freeze 897 | D:2 | Reached skill level 4 in Spellcasting 897 | D:2 | Reached skill level 4 in Conjurations 897 | D:2 | Reached skill level 4 in Summonings 897 | D:2 | Reached skill level 4 in Necromancy 897 | D:2 | Reached skill level 4 in Translocations 897 | D:2 | Reached skill level 4 in Forgecraft 897 | D:2 | Reached skill level 4 in Fire Magic 897 | D:2 | Reached skill level 4 in Ice Magic 897 | D:2 | Reached skill level 4 in Air Magic 897 | D:2 | Reached skill level 4 in Earth Magic 897 | D:2 | Reached skill level 4 in Alchemy 1640 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1776 | D:3 | Reached skill level 5 in Hexes 1846 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 1846 | D:3 | Learned a level 2 spell: Scorch 2079 | D:3 | Reached skill level 5 in Spellcasting 2079 | D:3 | Reached skill level 5 in Conjurations 2079 | D:3 | Reached skill level 5 in Summonings 2079 | D:3 | Reached skill level 5 in Necromancy 2079 | D:3 | Reached skill level 5 in Translocations 2079 | D:3 | Reached skill level 5 in Forgecraft 2079 | D:3 | Reached skill level 5 in Fire Magic 2079 | D:3 | Reached skill level 5 in Ice Magic 2079 | D:3 | Reached skill level 5 in Air Magic 2079 | D:3 | Reached skill level 5 in Earth Magic 2079 | D:3 | Reached skill level 5 in Alchemy 2153 | D:3 | You are sucked into a shaft and drop 2 floors! 2153 | D:5 | Entered Level 5 of the Dungeon 2172 | D:4 | Reached skill level 6 in Hexes 2582 | D:4 | Reached XP level 6. HP: 26/40 MP: 0/0 2663 | D:4 | Reached skill level 7 in Hexes 2722 | D:4 | Encountered Pikel 2731 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_loops_ring, shapermc_ecumenical_altar_petra D:2: layout_basic D:3: layout_rooms D:4: layout_loops_cross, chequers_temple_overflow_minitemple, uniq_pikel D:5: layout_rooms, minmay_temple_entry_wispy, minmay_fractal_squares_diagonal_5, uniq_menkaure, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 4 5 6 7 | 7.0 Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 2 || 3 Melee: Rapier | 1 | 2 || 3 Cast: Magic Dart | 67 | 44 || 111 Searing Ray | 3 | 11 || 14 Armour: Robe | 4 | 22 || 26 Dodge: Dodged | 2 | 9 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2732 | 2601 | 131 | 228 | 2006 | 5 | 546.4 | Dungeon | 2732 | 2601 | 131 | 228 | 2006 | 5 | 546.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 882 daAuts D:1: 880 daAuts D:3: 616 daAuts D:4: 338 daAuts D:5: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+