Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 14099603094150207515 138 edsrzf the Magician (level 5, -4/35 HPs) Began as a Djinni Conjurer on Aug 30, 2026. Was a Believer of Nemelex Xobeh. Slain by Edmund ... wielding a +1 flail of draining (15 damage) ... on level 4 of the Dungeon. The game lasted 00:02:59 (1917 turns). edsrzf the Magician (Djinni Conjurer) Turns: 1917, Time: 00:02:59 Health: -4/35 AC: 2 Str: 6 XL: 5 Next: 45% Gold: 98 EV: 16 Int: 22 God: Nemelex Xobeh [**....] SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +5 ring of evasion Stlth ++ f - ring of wizardry HPRegen 0.25/turn %: wizardry (x1), infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Draw Escape (0%), Draw Destruction (0%), Draw Summoning (0%) You were on level 4 of the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 98 gold pieces. Inventory: Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) Magical Staves d - a staff of fire e - a staff of air Jewellery b - a +5 ring of evasion (worn) f - a ring of wizardry (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - a scroll of blinking {unknown} h - a scroll of immolation {unknown} Potions f - a potion of brilliance {unknown} j - a potion of enlightenment {unknown} k - a potion of might {unknown} l - a potion of mutation {unknown} n - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 13% 3d9 5% 4 b - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 5% 4 c - Freeze Ice 100% 1d10 1% 1 d - Call Imp Summ 54% N/A 1% 2 r - Searing Ray Conj 54% 2d6 1% 2 X - Magic Dart Conj 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the goblin. You kill the goblin! HP restored. You encounter a jelly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the jelly. The jelly is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the jelly. The jelly is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the jelly. The jelly is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits the jelly. You kill the jelly! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! Found a stone staircase leading up. You encounter Edmund the Younger. He is wielding a +1 flail of draining. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits Edmund. Edmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The magic dart hits Edmund but does no damage. Edmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of draining and wearing a +0 ring mail (lightly wounded, 88% to hit) Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of draining and wearing a +0 ring mail (lightly wounded, ally target, 88% to hit) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits Edmund. Edmund is moderately wounded. Your fulminant prism explodes! The blast of energy engulfs Edmund. Edmund is moderately wounded. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of draining. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Edmund hits you with a +1 flail of draining. Casting: Fulminant Prism (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of draining and wearing a +0 ring mail (heavily wounded, ally target, 88% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) You encounter a scorpion. Your fulminant prism crackles loudly. Edmund hits you with a +1 flail of draining! You die... Edmund whines, "They better pay attention to me now!" Your body disappears without a glow. ### # ....# . ......# .## ...s...###.## ........##.. .........#.# .........@@# .......*...# ..........## ## ........#.# #.. .....<.#.###... ......##.##.... #...###..#..... ##. #.#....... # ##......... You could see Edmund (ally target), a scorpion and a friendly fulminant prism. Vanquished Creatures A jelly (D:4) A hound (D:5) 2 adders 2 ribbon worms (D:2) A dart slug (D:2) 3 orcs (D:3) 4 endoplasms 11 hobgoblins 5 quokkas (D:2) 4 ball pythons 6 bats 3 frilled lizards 5 goblins 11 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Djinni Conjurer began the quest for the Orb. 0 | D:1 | edsrzf set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Found a faded altar of an unknown god. 167 | D:1 | Prayed at the altar of an unknown god. 167 | D:1 | Became a worshipper of Nemelex Xobeh the Trickster 167 | D:1 | Reached * piety under Nemelex Xobeh 167 | D:1 | Received a gift from Nemelex Xobeh 171 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 715 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 715 | D:2 | Learned a level 1 spell: Freeze 782 | D:2 | Reached skill level 4 in Spellcasting 782 | D:2 | Reached skill level 4 in Conjurations 782 | D:2 | Reached skill level 4 in Hexes 782 | D:2 | Reached skill level 4 in Summonings 782 | D:2 | Reached skill level 4 in Necromancy 782 | D:2 | Reached skill level 4 in Translocations 782 | D:2 | Reached skill level 4 in Forgecraft 782 | D:2 | Reached skill level 4 in Fire Magic 782 | D:2 | Reached skill level 4 in Ice Magic 782 | D:2 | Reached skill level 4 in Air Magic 782 | D:2 | Reached skill level 4 in Earth Magic 782 | D:2 | Reached skill level 4 in Alchemy 1023 | D:2 | Received a gift from Nemelex Xobeh 1141 | D:2 | Reached ** piety under Nemelex Xobeh 1205 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1645 | D:3 | You are sucked into a shaft and drop 2 floors! 1645 | D:5 | Entered Level 5 of the Dungeon 1645 | D:5 | Received a gift from Nemelex Xobeh 1721 | D:5 | Reached XP level 5. HP: 25/35 MP: 0/0 1721 | D:5 | Learned a level 2 spell: Call Imp 1888 | D:4 | Reached skill level 5 in Spellcasting 1888 | D:4 | Reached skill level 5 in Conjurations 1888 | D:4 | Reached skill level 5 in Hexes 1888 | D:4 | Reached skill level 5 in Summonings 1888 | D:4 | Reached skill level 5 in Necromancy 1888 | D:4 | Reached skill level 5 in Translocations 1888 | D:4 | Reached skill level 5 in Forgecraft 1888 | D:4 | Reached skill level 5 in Fire Magic 1888 | D:4 | Reached skill level 5 in Ice Magic 1888 | D:4 | Reached skill level 5 in Air Magic 1888 | D:4 | Reached skill level 5 in Earth Magic 1888 | D:4 | Reached skill level 5 in Alchemy 1905 | D:4 | Encountered Edmund 1917 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, columned_hall_lemuel, serial_bayou_pond_d, minmay_misc_feat_plants D:2: layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_fake, aquarium_view_2f, aquarium_view_2c, aquarium_balcony_5b D:3: layout_basic, nicolae_overflow_hallway_of_the_gods, minmay_starry_boxes D:4: layout_cave_pods, minmay_temple_entry_trees, minivault_4, minmay_unequal, uniq_edmund, uniq_pikel D:5: layout_loops_corners, nicolae_overflow_four_foyers_orthogonal, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_b, co_window_corner_b, co_window_broadway_b, co_window_corner_cb, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 33 || 98 Searing Ray | 2 | 7 || 9 Fulminant Prism | | 2 || 2 Armour: Robe | | 5 || 5 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1918 | 1813 | 105 | 106 | 1442 | 5 | 383.6 | Dungeon | 1918 | 1813 | 105 | 106 | 1442 | 5 | 383.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 964 daAuts D:1: 566 daAuts D:5: 219 daAuts D:3: 114 daAuts D:4: 53 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Nemelex Xobeh | 0 | 1665 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Nemelex Xobeh | 1 | 1665 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Nemelex Xobeh | 2 | 11420 | 50 | 15 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Nemelex Xobeh Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 15 | 10 || 26 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 3255 | 2173 || 5428 ----------------------+-------+-------++-------