Dungeon Crawl Stone Soup version 0.35-a0-1340-gb58a3a9983 (webtiles) character file. Game seed: 2225670864328002837 301 edsrzf the Trooper (level 6, -1/48 HPs) Began as a Djinni Hexslinger on Oct 27, 2026. Slain by a human zombie (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:59 (3317 turns). edsrzf the Trooper (Djinni Hexslinger) Turns: 3317, Time: 00:07:00 Health: -1/48 AC: 3 Str: 7 XL: 6 Next: 64% Gold: 160 EV: 11 Int: 17 God: SH: 0 Dex: 15 rFire + + . (33%) a - +2 sling rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.28/turn %: infuse magic (-2 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Missiles c - 5 curare-tipped darts Armour b - a +0 robe (worn) d - a +0 helmet (worn) Potions e - a potion of enlightenment l - a potion of moonshine {unknown} j - a potion of lignification {unknown} k - a potion of curing {unknown} n - a potion of brilliance {unknown} Skills: + Level 4.4 Fighting - Level 4.0 Ranged Weapons - Level 2.1 Dodging - Level 2.5 Spellcasting - Level 2.5 Conjurations - Level 2.5 Hexes - Level 2.5 Summonings - Level 2.5 Necromancy - Level 2.5 Translocations - Level 2.5 Forgecraft - Level 2.5 Fire Magic - Level 2.5 Ice Magic - Level 2.5 Air Magic - Level 2.5 Earth Magic - Level 2.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 b - Sigil of Binding Hex 10% N/A 19% 3 c - Inner Flame Hex/Fire 10% N/A 19% 3 d - Cause Fear Hex 5% N/A 54% 4 e - Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 f - Shock Conj/Air 40% 1d5 6% 1 g - Momentum Strike Conj/Tloc 20% 3d8 10% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Portals: Ossuary: D:4 Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shoot a sling bullet. The sling bullet barely misses the orc wizard. The sling bullet barely misses the orc. The sling bullet hits the rat zombie. The rat zombie is heavily damaged. The orc wizard misses you. Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard. You kill the orc wizard! Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat zombie (heavily damaged, 80% to hit) You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat zombie (heavily damaged, 80% to hit) You shoot a sling bullet. The sling bullet hits the human zombie! The human zombie is moderately damaged. The human zombie barely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat zombie (heavily damaged, 80% to hit) You shoot a sling bullet. The sling bullet closely misses the human zombie. The sling bullet barely misses the rat zombie. The human zombie barely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat zombie (heavily damaged, 80% to hit) You shoot a sling bullet. The sling bullet barely misses the human zombie. The sling bullet hits the rat zombie! You destroy the rat zombie! The human zombie hits you. Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a human zombie (moderately damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is moderately damaged. The human zombie hits you! Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a human zombie (moderately damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the human zombie but does no damage. The human zombie is moderately damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a human zombie (moderately damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is heavily damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a human zombie (heavily damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is heavily damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a human zombie (heavily damaged, 70% to hit) You shoot a sling bullet. The sling bullet barely misses the human zombie. Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a human zombie (heavily damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is heavily damaged. Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a human zombie (heavily damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is heavily damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a human zombie (heavily damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. You hear the hiss of an avalanche of sand nearby. The human zombie closely misses you. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the human zombie! The human zombie is almost destroyed. The human zombie barely misses you. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is almost destroyed. The human zombie hits you. You die... #.......##.#.# #.......##.#... #.).....##.##### ####.#####.. #.# ### #<# ######?# #...)$)###############. #...###.......Z@....... .... #.############### ..∩ #.# .. #.# . #.# #.# #.# #.# You could see a human zombie (Z). Vanquished Creatures An orc warrior (D:4) An orc priest (D:3) Jessica (D:2) An iguana (D:4) 2 orc wizards (D:4) A shadow imp (D:4) 3 dart slugs A ribbon worm (D:4) 10 orcs 6 hobgoblins 2 jackals (D:4) A quokka (D:4) 6 ball pythons 2 bats 6 endoplasms A frilled lizard (D:1) 7 goblins 6 kobolds A kobold zombie (D:4) 2 rats 2 rat zombies (D:4) 63 creatures vanquished. Vanquished Creatures (others) A quokka (D:4) 1 creature vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edsrzf the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | edsrzf set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 248 | D:1 | You are sucked into a shaft and drop 1 floor! 519 | D:1 | Reached skill level 2 in Ranged Weapons 562 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 873 | D:2 | Identified a scroll of teleportation 881 | D:2 | Identified a scroll of identify 881 | D:2 | Identified a potion of enlightenment 882 | D:2 | Identified a scroll of fear 883 | D:2 | Identified a scroll of torment 1085 | D:2 | Encountered Jessica 1094 | D:2 | Killed Jessica 1095 | D:2 | Reached skill level 3 in Ranged Weapons 1095 | D:2 | Reached XP level 3. HP: 4/27 MP: 0/0 1095 | D:2 | Learned a level 1 spell: Shock 1612 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1744 | D:3 | Identified a scroll of enchant weapon 2473 | D:3 | Identified a potion of magic 2474 | D:3 | Identified a potion of berserk rage 2479 | D:3 | Reached skill level 4 in Ranged Weapons 2479 | D:3 | Reached XP level 5. HP: 18/37 MP: 0/0 2479 | D:3 | Learned a level 2 spell: Momentum Strike 2677 | D:3 | Identified a potion of heal wounds 3106 | D:4 | Reached skill level 2 in Fighting 3192 | D:4 | Encountered an orc warrior 3201 | D:4 | Killed an orc warrior 3202 | D:4 | Reached skill level 3 in Fighting 3202 | D:4 | Reached XP level 6. HP: 47/47 MP: 0/0 3229 | D:4 | Reached skill level 4 in Fighting 3272 | D:4 | Found a sand-covered staircase. 3317 | D:4 | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_loops_cross, minmay_statues_item, st_stairs_14 D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_b, uniq_jessica D:3: layout_basic D:4: layout_loops_ring, enter_ossuary_3, ldierk_geyser, minivault_26, moated_statue Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 3 4 | 4.4 Ranged Weapons | 2 3 4 | 4.0 Dodging | 2 | 2.1 Spellcasting | 2 | 2.5 Conjurations | 2 | 2.5 Hexes | 2 | 2.5 Summonings | 2 | 2.5 Necromancy | 2 | 2.5 Translocations | 2 | 2.5 Forgecraft | 2 | 2.5 Fire Magic | 2 | 2.5 Ice Magic | 2 | 2.5 Air Magic | 2 | 2.5 Earth Magic | 2 | 2.5 Alchemy | 2 | 2.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Unarmed | | 3 || 3 Fire: Sling | 58 | 138 || 196 Cast: Jinxbite | 1 | || 1 Evoke: Wand of mindburst | | 3 || 3 Drink: Magic | | 1 || 1 Berserk rage | | 1 || 1 Heal wounds | | 1 || 1 Read: Identify | 1 | 1 || 2 Teleportation | 1 | || 1 Fear | 1 | || 1 Torment | 1 | || 1 Enchant weapon | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 14 | 46 || 60 Dodge: Dodged | 9 | 39 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3371 | 3287 | 84 | 196 | 2540 | 4 | 842.8 | Dungeon | 3371 | 3287 | 84 | 196 | 2540 | 4 | 842.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1302 daAuts D:2: 1092 daAuts D:1: 668 daAuts D:4: 307 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+