elfo Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 25, D:1) a +0 club (3, 5, D:1) a +0 ring mail (5, -13, D:1) a +0 leather armour (17, 10, D:1) a +0 long sword (18, -7, D:1) 5 stones (21, 28, D:1) a +0 short sword (26, -2, D:1) a +0 pair of boots (28, -6, D:1) 5 stones (35, 4, D:1) a +0 flail (54, -4, D:1) a +1 spear of venom Level 2 of the Dungeon (1, -8, D:2) a +0 pair of gloves (32, 14, D:2) a +1 heavy hand axe (41, 25, D:2) a +0 club (42, -4, D:2) a stone (47, -2, D:2) a +0 mace (48, -10, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 17, D:3) a +0 club (6, 43, D:3) a +0 cloak (7, 3, D:3) 8 stones (14, 3, D:3) a +0 war axe (21, 25, D:3) a +0 chain mail (27, 41, D:3) a +0 robe (28, 2, D:3) a +0 falchion (33, 2, D:3) a +0 robe a +0 dagger (34, 15, D:3) a +0 short sword 8 stones a +0 leather armour (35, 14, D:3) a +0 ring mail a +0 morningstar of holy wrath (39, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Ecoac's Book Shop a book of Conjurations (240 gold) a book of Spectacle (576 gold) a book of Air (264 gold) Dulim's Parchment of Lithic Decomposition (480 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 d - Lee's Rapid Deconstruction Earth 5 the Tome of Virous Trauma (216 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Olgreb's Toxic Radiance Alchemy 4 a book of Spectacle (576 gold) [Shop] Ynkidgh's Weapon Boutique a +0 flail (42 gold) a +0 mace (36 gold) the +4 battleaxe of the Healing Pariah {pain, Fly rC+ rCorr} (694 gold) rC+: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +2 sling "Vigonih" {elec, rPois rCorr Int-3 Dex+3} (366 gold) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a +4 heavy mace (328 gold) a +0 club (12 gold) a +3 dagger of venom (232 gold) 2 stones (2 gold) a +0 hand axe (36 gold) (0, 0, D:4) 2 javelins (12, -13, D:4) a +0 plate armour (12, 3, D:4) a flux talisman (13, 18, D:4) a +0 ring mail (17, -1, D:4) a +1 dagger of speed (17, 2, D:4) a +0 whip a +0 leather armour a +0 dagger (17, 3, D:4) a +0 giant club a +0 whip (18, -24, D:4) 4 stones (18, -1, D:4) a +0 chain mail a +0 dagger (18, 2, D:4) a boomerang a +0 dagger (20, 18, D:4) a +0 club (22, 3, D:4) a +0 war axe (22, 4, D:4) a +0 ring mail a +0 whip (22, 29, D:4) 8 stones (24, -4, D:4) a +0 robe a +0 whip of flaming (24, -2, D:4) 7 stones (28, 3, D:4) a +0 helmet (29, -11, D:4) 5 stones a +0 club (30, -1, D:4) 2 stones a +0 short sword (32, 0, D:4) a +0 club (33, -19, D:4) a +0 dagger (35, -18, D:4) a +0 flail Level 5 of the Dungeon [Shop] Xudghob's Antique Weapon Boutique a +0 trident (70 gold) a +2 rapier of venom (336 gold) a +0 arbalest (90 gold) a +0 lajatang (300 gold) a +0 halberd (80 gold) the +10 mace of Arrival {flame, rPois rF+ Str+7 Dex-3} (1640 gold) Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rPois: It protects you from poison a +2 war axe of flaming (366 gold) (9, 12, D:5) 2 stones (12, -37, D:5) a +0 cloak (18, -13, D:5) a +0 club (29, -26, D:5) a +0 chain mail (31, -38, D:5) a +0 robe a +0 club (32, -35, D:5) a +0 trident (33, -39, D:5) 3 boomerangs a +0 mace (33, -35, D:5) a +0 flail (34, -39, D:5) 3 boomerangs a +0 flail (35, -39, D:5) a +0 club (37, -3, D:5) a +0 dagger (38, -5, D:5) a +2 cloak Level 6 of the Dungeon [Shop] Qaesieff's Armour Shoppe the orb of the Hills {*channel, +Blink rF+ Int+3 Earth} (562 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. +Blink: It lets you blink. Earth: It increases the power of your Earth spells. a +0 robe (8 gold) a +2 plate armour of poison resistance (444 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) (3, -23, D:6) a +0 shortbow a +0 long sword a +0 robe (4, -18, D:6) a +0 whip (4, -16, D:6) a +0 dagger (5, -22, D:6) a +0 robe a +3 battleaxe (5, -16, D:6) 5 stones a +0 whip (5, -15, D:6) a curare-tipped dart a +0 short sword (5, -13, D:6) a +0 giant spiked club (7, -9, D:6) a +0 scale mail a +0 trident (7, -8, D:6) a +0 short sword (8, -6, D:6) a +0 short sword (8, -5, D:6) a +0 flail a +0 chain mail (9, -5, D:6) a stone a +0 dagger (10, -1, D:6) a +0 leather armour a +0 flail (14, -34, D:6) a +0 mace a +0 robe (14, -25, D:6) a +0 chain mail a +4 flail of protection (15, -33, D:6) a +0 sling a +0 war axe a +0 chain mail (16, -32, D:6) a +2 scimitar 9 stones a +1 robe of cold resistance (16, -30, D:6) a +0 club (36, -9, D:6) a +0 robe a +0 dagger (38, -9, D:6) a +0 orcbow 5 stones (38, -8, D:6) a +0 shortbow (40, -9, D:6) a +0 robe (42, -31, D:6) a +0 robe (42, -28, D:6) a maw talisman Level 7 of the Dungeon (0, 0, D:7) 8 gold pieces (still there?) a +2 dagger of pain (still there?) a +0 robe (still there?) (1, 1, D:7) 3 gold pieces a +0 club (17, -11, D:7) 4 poisoned darts (19, -5, D:7) 6 gold pieces (19, -4, D:7) 3 gold pieces a +2 halberd of protection a +0 chain mail (23, -16, D:7) a +0 orcbow (31, -6, D:7) a stone (36, 11, D:7) a +0 quarterstaff (39, -10, D:7) a +0 shortbow