elfo Level 1 of the Dungeon (0, 0, D:1) a +0 flail (0, 11, D:1) a +0 club (2, -15, D:1) a +0 spear (5, -10, D:1) a +0 ring mail (7, -28, D:1) a +0 leather armour (18, -21, D:1) a +0 dagger 5 stones (19, -5, D:1) a +0 long sword (23, 13, D:1) a +0 short sword (28, -17, D:1) a +0 pair of boots (30, -21, D:1) 5 stones (56, -19, D:1) a +1 spear of venom Level 2 of the Dungeon (1, -8, D:2) a +0 pair of gloves (32, 14, D:2) a +1 heavy hand axe (41, 24, D:2) a +0 club (42, -4, D:2) a stone (47, -2, D:2) a +0 mace (48, -10, D:2) 4 stones Level 3 of the Dungeon (11, 31, D:3) a +0 chain mail (13, 19, D:3) a +0 club (16, 45, D:3) a +0 cloak (17, 5, D:3) 8 stones (18, 19, D:3) a +0 short sword 8 stones a +0 leather armour (24, 5, D:3) a +0 war axe (37, 43, D:3) a +0 robe (48, 15, D:3) a +0 robe a +0 dagger (49, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Ynkidgh's Weapon Boutique a +0 flail (42 gold) a +0 mace (36 gold) the +4 battleaxe of the Healing Pariah {pain, Fly rC+ rCorr} (694 gold) rC+: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +2 sling "Vigonih" {elec, rPois rCorr Int-3 Dex+3} (366 gold) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a +4 heavy mace (328 gold) a +0 club (12 gold) a +3 dagger of venom (232 gold) 2 stones (2 gold) a +0 hand axe (36 gold) [Shop] Ecoac's Book Shop a book of Conjurations (240 gold) a book of Spectacle (576 gold) Dulim's Parchment of Lithic Decomposition (480 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 d - Lee's Rapid Deconstruction Earth 5 a book of Spectacle (576 gold) (0, 0, D:4) a flux talisman (0, 2, D:4) a +0 flail 2 javelins (1, -8, D:4) a +0 whip (2, -8, D:4) a +0 leather armour a +0 dagger (3, -2, D:4) a +0 falchion (5, -8, D:4) 5 stones a +0 club (6, -27, D:4) 4 stones (7, 8, D:4) a +0 robe a +0 whip of flaming (7, 9, D:4) a +0 chain mail a +0 dagger (9, 8, D:4) a +0 ring mail a +0 morningstar of holy wrath (9, 13, D:4) a +0 ring mail 9 stones a +0 war axe a +0 ring mail a +0 whip a +0 short sword (9, 15, D:4) a boomerang a +0 dagger (10, 26, D:4) 8 stones (13, -17, D:4) a +1 dagger of speed a +0 dagger (15, -10, D:4) a +0 club (16, 0, D:4) a +0 helmet (20, -14, D:4) a +0 plate armour a +0 whip (20, -3, D:4) a +0 club (21, -22, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Xudghob's Antique Weapon Boutique a +0 trident (70 gold) a +2 rapier of venom (336 gold) a +0 arbalest (90 gold) a +0 lajatang (300 gold) a +0 halberd (80 gold) the +10 mace of Arrival {flame, rPois rF+ Str+7 Dex-3} (1640 gold) Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rPois: It protects you from poison a +2 war axe of flaming (366 gold) (9, 12, D:5) 2 stones (12, -37, D:5) a +0 cloak (12, -14, D:5) a +0 flail 3 boomerangs (12, -13, D:5) a +0 trident (13, -14, D:5) a +0 mace 3 boomerangs (14, -15, D:5) a +0 flail (15, -11, D:5) a +0 club (18, -13, D:5) a +0 club (25, -23, D:5) a +0 robe (29, -42, D:5) a +0 club (29, -26, D:5) a +0 chain mail (37, -3, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Qaesieff's Armour Shoppe a +0 robe (8 gold) a +2 plate armour of poison resistance (444 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) (3, 0, D:6) a +0 giant club (5, -29, D:6) a +0 whip 5 stones (7, -35, D:6) a +0 dagger a stone (7, -31, D:6) a +0 flail a +0 sling a +0 scale mail a +0 short sword a +0 short sword (8, -32, D:6) a +0 short sword a curare-tipped dart (8, -30, D:6) a +0 trident (8, -4, D:6) a +0 long sword a +0 chain mail (13, 0, D:6) a +0 flail a +0 leather armour (15, -34, D:6) a +0 whip (16, -32, D:6) a book of Minor Magic (17, -21, D:6) a +0 dagger (22, -15, D:6) a potion of might (24, -15, D:6) a scroll of fog (29, -17, D:6) a +0 war axe a +0 chain mail (31, -25, D:6) a +2 scimitar a +0 robe (31, 7, D:6) a +0 mace a +0 robe (32, -25, D:6) a +4 flail of protection a +0 chain mail (32, -5, D:6) a +3 battleaxe a +0 robe (38, -9, D:6) 5 stones (40, -9, D:6) a +2 cloak a +0 robe 9 stones (42, -28, D:6) a maw talisman Level 7 of the Dungeon (0, 0, D:7) 7 stones (4, 2, D:7) a +0 chain mail (5, -17, D:7) a staff of conjuration (17, -16, D:7) a +0 shortbow (26, -47, D:7) a +0 robe (26, -44, D:7) a +0 club a +2 halberd of protection a +0 chain mail (28, 5, D:7) a +2 dire flail a +0 robe (29, 5, D:7) a +0 flail a +0 robe (30, 4, D:7) a +1 dagger of venom a +0 club a +0 leather armour (30, 5, D:7) a +0 war axe a +0 robe a +2 short sword a +0 robe (31, -28, D:7) 4 poisoned darts (31, 3, D:7) a +0 club a +0 leather armour (34, 4, D:7) a +0 whip a +0 chain mail (36, -18, D:7) 3 scrolls of noise (42, -26, D:7) a +0 orcbow (45, -23, D:7) a stone (48, -28, D:7) a +0 shortbow (50, -6, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (10, 30, D:8) a +0 dagger (11, 33, D:8) a +0 spear (16, 36, D:8) 5 stones (18, 18, D:8) a +0 whip (19, 18, D:8) a +0 dagger (19, 19, D:8) a +0 dagger (20, 20, D:8) a +0 dagger a curare-tipped dart (25, 23, D:8) an amulet of faith (27, 32, D:8) a +0 leather armour (28, 17, D:8) a +0 hand axe (30, -10, D:8) a +0 robe (49, 29, D:8) Sif Muna's Encyclopedia of Allies Spells Type Level a - Summon Small Mammal Summoning 1 (50, 29, D:8) Sif Muna's Discourse on Attacks Spells Type Level a - Sting Conjuration/Alchemy 1 (unseen) (51, 29, D:8) Sif Muna's Vellum of Cryomancy Spells Type Level a - Freeze Ice 1 (unseen) (51, 37, D:8) a +0 robe (52, 14, D:8) a maw talisman (56, 18, D:8) a +4 flail a +1 robe of fire resistance (56, 20, D:8) a +0 robe (57, 18, D:8) a +0 dagger a +0 robe (57, 19, D:8) a +1 great sword a +0 robe (57, 20, D:8) a +3 war axe of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) 7 stones (4, 35, D:9) 6 stones (26, 44, D:9) 3 boomerangs (31, 27, D:9) a +0 spear (42, 21, D:9) 3 stones (42, 28, D:9) a +0 shortbow (43, 29, D:9) a +0 vampiric short sword (43, 30, D:9) a +0 falchion (44, 31, D:9) a +0 club (45, 29, D:9) a +0 robe a +0 dagger (46, 32, D:9) a +0 shortbow (48, 25, D:9) 6 stones (51, 27, D:9) a +0 trident (53, 34, D:9) a +0 dagger (59, 50, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (4, -22, D:10) a +0 orcbow (11, -28, D:10) a +0 spear (22, -9, D:10) a +0 plate armour (25, -32, D:10) a +0 club a +0 leather armour (26, -45, D:10) a +0 flail a +0 club a +0 spear (31, -26, D:10) a +0 robe a +0 dagger (34, -47, D:10) 6 stones (38, -50, D:10) a +0 hand axe (39, -37, D:10) a +0 orcbow (40, -20, D:10) a +0 robe (46, -37, D:10) a +0 war axe 7 poisoned darts (47, -38, D:10) a +0 dagger a +0 whip 5 stones a +0 short sword (47, -36, D:10) a +0 short sword 7 poisoned darts (47, -33, D:10) a +0 dagger 2 stones (48, -45, D:10) a +1 short sword of venom (48, -32, D:10) a +0 club 4 stones (49, -32, D:10) a +0 short sword 3 poisoned darts Level 11 of the Dungeon (0, 10, D:11) an amulet of faith (1, -5, D:11) 4 boomerangs (11, -22, D:11) a +0 war axe (13, -20, D:11) a +2 scimitar of flaming (14, 13, D:11) a +0 club (16, -22, D:11) a +0 mace (23, -7, D:11) a +0 scale mail (23, -6, D:11) a +0 broad axe (23, -2, D:11) a +2 pair of gloves (23, -1, D:11) a +0 falchion (25, 23, D:11) a +0 hand axe a +0 animal skin (28, 18, D:11) 5 large rocks (29, 18, D:11) 4 large rocks (30, 16, D:11) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (33, -8, D:11) a +2 trident of venom a +0 ring mail (34, -11, D:11) a +0 dire flail a +0 heavy dire flail (40, 12, D:11) a +2 dagger of venom (41, -7, D:11) 5 stones (41, -5, D:11) a +0 scale mail (41, -2, D:11) a +0 arbalest (44, -5, D:11) a +0 giant club a +0 giant club (46, 6, D:11) a +0 club (46, 7, D:11) a +0 flail (47, 6, D:11) a +0 trident a +1 scale mail of positive energy (47, 11, D:11) a +0 mace (48, 6, D:11) a +0 whip (48, 7, D:11) a +0 halberd (49, 1, D:11) a +0 scimitar of flaming (52, -11, D:11) a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (21, -54, Lair:1) a +0 pair of boots (37, -34, Lair:1) 7 stones (38, -3, Lair:1) a +0 long sword (44, -16, Lair:1) 4 curare-tipped darts Level 2 of the Lair of Beasts [Shop] Hobb's Antique Armour Shoppe a +1 plate armour of positive energy (768 gold) the +3 scale mail of Disguise {Will- Str+5} (775 gold) Str+5: It affects your strength (+5). Will-: It decreases your willpower. a +0 pair of boots of stealth (276 gold) a +1 helmet of see invisible (396 gold) a +2 ring mail of fire resistance (504 gold) the +0 plate armour "Yhocuanu" {^Contam rN+++ Dex+2 Stlth+} (1257 gold) Dex+2: It affects your dexterity (+2). rN+++: It renders you almost immune to negative energy. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. a +2 chain mail of fire resistance (516 gold) a +3 plate armour of cold resistance (1080 gold) +1 gold dragon scales (2088 gold) a +4 chain mail of willpower (756 gold) a +2 robe of fire resistance (424 gold) (13, -24, Lair:2) a +0 ring mail (31, 0, Lair:2) 6 large rocks (33, -9, Lair:2) a +0 long sword (37, -22, Lair:2) a +0 leather armour (44, -4, Lair:2) +0 swamp dragon scales a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (1, -8, Lair:3) a +0 whip (7, 3, Lair:3) 3 stones (42, -34, Lair:3) 3 potions of degeneration (49, -10, Lair:3) a +0 dagger (50, -26, Lair:3) a +0 leather armour (51, -6, Lair:3) a +0 leather armour (55, -22, Lair:3) 4 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 poisoned darts (0, 35, Lair:4) 5 stones (2, 15, Lair:4) a +0 short sword (2, 30, Lair:4) a +0 long sword (6, 3, Lair:4) 4 stones (14, 29, Lair:4) a +0 robe (18, 43, Lair:4) a +0 ring mail (26, 16, Lair:4) a +0 ring mail (41, 6, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 giant spiked club (11, 1, Lair:5) a +0 robe (16, 37, Lair:5) a +3 great mace of venom a +1 leather armour of cold resistance (21, 29, Lair:5) a staff of death (28, 1, Lair:5) 5 stones (30, 38, Lair:5) a +2 kite shield (41, 13, Lair:5) 4 stones (48, 17, Lair:5) a book of Weapons (52, 33, Lair:5) a +0 leather armour Level 1 of the Pits of Slime