elfo Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 25, D:1) a +0 club (3, 5, D:1) a +0 ring mail (5, -13, D:1) a +0 leather armour (17, 10, D:1) a +0 long sword (20, -10, D:1) a +0 dagger 5 stones (26, -2, D:1) a +0 pair of boots (28, -6, D:1) 5 stones (41, -1, D:1) a +0 flail (54, -4, D:1) a +1 spear of venom Level 2 of the Dungeon (1, -8, D:2) a +0 pair of gloves (32, 14, D:2) a +1 heavy hand axe (41, 22, D:2) a +0 club (42, -4, D:2) a stone (47, -2, D:2) a +0 mace (48, -10, D:2) 4 stones Level 3 of the Dungeon (13, 19, D:3) a +1 dagger of speed a +0 short sword a +0 chain mail a +0 short sword (16, 45, D:3) a +0 cloak (17, 5, D:3) 8 stones (17, 14, D:3) 8 stones (24, 5, D:3) a +0 war axe (30, 18, D:3) a +0 leather armour a +0 club (37, 43, D:3) a +0 robe (47, 14, D:3) a +0 robe a +0 dagger (49, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Ynkidgh's Weapon Boutique a +0 flail (42 gold) a +0 mace (36 gold) the +4 battleaxe of the Healing Pariah {pain, Fly rC+ rCorr} (694 gold) rC+: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +2 sling "Vigonih" {elec, rPois rCorr Int-3 Dex+3} (366 gold) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a +4 heavy mace (328 gold) a +0 club (12 gold) a +3 dagger of venom (232 gold) 2 stones (2 gold) a +0 hand axe (36 gold) [Shop] Ecoac's Book Shop a book of Conjurations (240 gold) a book of Spectacle (576 gold) a book of Air (264 gold) Dulim's Parchment of Lithic Decomposition (480 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 d - Lee's Rapid Deconstruction Earth 5 a book of Spectacle (576 gold) (0, 0, D:4) a +0 chain mail a +0 dagger (1, 1, D:4) 2 javelins a +0 club a +0 falchion a +0 war axe a +0 whip a +0 ring mail a +0 whip a +0 whip a +0 flail a boomerang a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail a +0 morningstar of holy wrath (6, -10, D:4) a flux talisman (7, -18, D:4) 5 stones a +0 club (7, 2, D:4) 2 stones a +0 short sword (7, 5, D:4) a +0 ring mail (9, -16, D:4) a +0 giant club (12, -37, D:4) 4 stones (16, 16, D:4) 8 stones (17, -26, D:4) a +0 whip of flaming a +0 robe (18, -15, D:4) 7 stones (22, -10, D:4) a +0 helmet (26, -34, D:4) a +0 plate armour a +0 dagger (26, -13, D:4) a +0 club Level 5 of the Dungeon [Shop] Xudghob's Antique Weapon Boutique a +0 trident (70 gold) a +2 rapier of venom (336 gold) a +0 arbalest (90 gold) a +0 lajatang (300 gold) a +0 halberd (80 gold) the +10 mace of Arrival {flame, rPois rF+ Str+7 Dex-3} (1640 gold) Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rPois: It protects you from poison a +2 war axe of flaming (366 gold) (9, 12, D:5) 2 stones (11, -15, D:5) 3 boomerangs a +0 mace (12, -37, D:5) a +0 cloak (14, -16, D:5) a +0 club (14, -15, D:5) 3 boomerangs a +0 flail a +0 trident (15, -16, D:5) a +0 flail (18, -13, D:5) a +0 club (25, -23, D:5) a +0 robe (27, -41, D:5) a +0 club (29, -26, D:5) a +0 chain mail (37, -3, D:5) a +0 dagger (38, -5, D:5) a +2 cloak Level 6 of the Dungeon [Shop] Qaesieff's Armour Shoppe a +0 robe (8 gold) a +2 plate armour of poison resistance (444 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) (0, 0, D:6) a +0 long sword a +0 chain mail (4, 8, D:6) a +0 giant spiked club (4, 9, D:6) a +0 dagger a stone a +0 short sword (5, 9, D:6) a +0 short sword (5, 10, D:6) a +0 trident a +0 scale mail a +0 dagger (6, 6, D:6) a +0 sling a +0 club (6, 9, D:6) a +0 whip (6, 10, D:6) a +0 flail a +0 chain mail (6, 11, D:6) a +0 short sword a curare-tipped dart (7, 9, D:6) a +0 whip 5 stones (12, 24, D:6) a +0 flail a +0 leather armour (16, -11, D:6) a +0 war axe (20, -9, D:6) a +0 shortbow a +0 robe (34, -3, D:6) a +4 flail of protection a +0 chain mail (35, -2, D:6) a +3 battleaxe a +0 robe (37, 20, D:6) a +0 dagger a +1 robe of cold resistance (38, -1, D:6) a +0 robe (40, 11, D:6) a +0 shortbow 9 stones a +0 robe (41, -6, D:6) a +0 mace a +0 robe (42, -6, D:6) a +2 scimitar a +0 robe (43, -5, D:6) a maw talisman (45, 11, D:6) a +0 orcbow 5 stones Level 7 of the Dungeon (0, 0, D:7) 7 stones (4, 2, D:7) a +0 chain mail (5, -17, D:7) a staff of conjuration (10, -17, D:7) a +0 shortbow (29, 5, D:7) a +1 dagger of venom a +2 dire flail a +0 robe (30, 3, D:7) a +0 war axe a +0 robe (30, 4, D:7) a +0 flail a +0 robe (30, 5, D:7) a +0 club a +0 leather armour (31, -28, D:7) 4 poisoned darts (31, 3, D:7) a +0 club a +0 leather armour (31, 4, D:7) a +2 short sword a +0 robe (32, 4, D:7) a +0 whip a +0 chain mail (33, -38, D:7) a +2 halberd of protection a +0 chain mail (34, -39, D:7) a +2 dagger of pain a +0 robe (34, -36, D:7) a +0 orcbow (46, -28, D:7) a +0 shortbow a stone (50, -6, D:7) a +0 quarterstaff (53, -27, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (10, 30, D:8) a +0 dagger (11, 33, D:8) a +0 spear (14, 24, D:8) a +0 dagger (14, 26, D:8) a +0 dagger a curare-tipped dart (15, 24, D:8) a +0 dagger (15, 25, D:8) a +0 dagger a +0 robe (16, 23, D:8) a +0 whip (16, 36, D:8) 5 stones (25, 23, D:8) an amulet of faith (27, 32, D:8) a +0 leather armour (28, 17, D:8) a +0 hand axe (30, -10, D:8) a +0 robe (37, 15, D:8) a +4 flail a +1 robe of fire resistance (41, 15, D:8) a +1 great sword a +0 robe (42, 14, D:8) a +3 war axe of freezing a +0 robe (42, 15, D:8) a +0 robe (49, 29, D:8) Sif Muna's Encyclopedia of Allies Spells Type Level a - Summon Small Mammal Summoning 1 (50, 29, D:8) Sif Muna's Discourse on Attacks Spells Type Level a - Sting Conjuration/Alchemy 1 (unseen) (51, 29, D:8) Sif Muna's Vellum of Cryomancy Spells Type Level a - Freeze Ice 1 (unseen) (51, 37, D:8) a +0 robe (52, 14, D:8) a maw talisman Level 9 of the Dungeon (0, 0, D:9) 7 stones (4, 35, D:9) 6 stones (16, 52, D:9) a +0 shortbow 3 boomerangs (31, 27, D:9) a +0 spear (39, 33, D:9) a +0 shortbow (42, 21, D:9) 3 stones (48, 25, D:9) 6 stones (53, 34, D:9) a +0 dagger (55, 34, D:9) a +0 vampiric short sword (55, 36, D:9) a +0 club (55, 38, D:9) a +0 falchion (56, 39, D:9) a +0 dagger a +0 robe (57, 38, D:9) a +0 trident (59, 50, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (2, -24, D:10) a +0 orcbow (9, -26, D:10) a +0 robe a +0 dagger (11, -28, D:10) a +0 spear (22, -9, D:10) a +0 plate armour (27, -43, D:10) a +0 flail a +0 club (27, -42, D:10) a +0 leather armour a +0 club (28, -42, D:10) a +0 spear (34, -47, D:10) 6 stones (35, -50, D:10) 2 stones a +0 whip (35, -49, D:10) 7 poisoned darts a +1 short sword of venom (36, -50, D:10) 7 poisoned darts a +0 short sword (36, -49, D:10) 4 stones a +0 club (36, -48, D:10) a +0 short sword 2 stones a +0 dagger (38, -50, D:10) a +0 hand axe (38, -49, D:10) 3 poisoned darts a +0 short sword (38, -47, D:10) 3 stones a +0 dagger (39, -37, D:10) a +0 orcbow (44, -23, D:10) a +0 robe (48, -45, D:10) a +0 war axe Level 11 of the Dungeon (1, -5, D:11) 4 boomerangs (2, -16, D:11) 3 gold pieces (11, -22, D:11) a +0 war axe (14, -11, D:11) 4 large rocks (14, 13, D:11) a +0 club (16, -22, D:11) a +0 mace (23, -7, D:11) a +0 scale mail (23, -6, D:11) a +0 broad axe (23, -2, D:11) a +2 pair of gloves (23, -1, D:11) a +0 falchion (27, -23, D:11) a +2 scimitar of flaming (27, 12, D:11) a +0 hand axe a +0 animal skin (30, 16, D:11) a +0 halberd (31, -8, D:11) a +2 trident of venom a +0 ring mail (32, -8, D:11) a +0 dire flail a +0 heavy dire flail (41, -7, D:11) 5 stones (41, -5, D:11) a +0 scale mail (41, -2, D:11) a +0 arbalest (45, 9, D:11) a +0 club (46, 6, D:11) a +0 giant club a +0 giant spiked club (46, 7, D:11) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (46, 8, D:11) an amulet of faith a +1 scale mail of positive energy a +0 trident (47, 6, D:11) a +0 giant club a +0 giant club (47, 7, D:11) a +0 flail (47, 9, D:11) a +0 whip (47, 11, D:11) a +0 mace 5 large rocks (48, 4, D:11) a +0 scimitar of flaming (49, 5, D:11) a curare-tipped dart a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 6 poisoned darts (1, -1, D:12) a staff of fire (3, -15, D:12) a +0 whip 2 boomerangs (7, -23, D:12) a +0 scale mail a +0 whip (7, -22, D:12) a +0 hand axe (7, -18, D:12) 3 large rocks (8, -20, D:12) a +0 robe a +0 dagger a +0 club (9, -21, D:12) a +0 short sword (9, -10, D:12) 3 stones (11, -22, D:12) a +0 barding a +1 longbow of flaming (13, -31, D:12) a +0 ring mail a +0 club (13, -30, D:12) a +0 robe a +0 dagger (13, -26, D:12) a +0 falchion (13, -23, D:12) a +0 ring mail a +0 war axe (13, -17, D:12) a +0 ring mail (14, -27, D:12) a +0 club (16, -33, D:12) a +0 club (16, -26, D:12) a +0 leather armour a +0 hand axe (16, -25, D:12) a +0 leather armour a +0 hand axe (17, -24, D:12) a +0 short sword (18, -24, D:12) a +0 whip (19, -24, D:12) a +0 robe a +0 dagger a +0 club (19, -23, D:12) a +0 chain mail a +0 short sword (21, -22, D:12) a +2 dagger of venom (22, -22, D:12) a +0 chain mail a +0 hand axe (23, 6, D:12) a +0 trident (24, -16, D:12) a +0 hand axe (31, -25, D:12) a +0 trident (31, -3, D:12) a book of Battle Level 1 of the Orcish Mines Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (21, -54, Lair:1) a +0 pair of boots (37, -34, Lair:1) 7 stones (38, -3, Lair:1) a +0 long sword (44, -16, Lair:1) 4 curare-tipped darts Level 2 of the Lair of Beasts (15, -6, Lair:2) 5 gold pieces (15, -4, Lair:2) 4 gold pieces (15, -2, Lair:2) 3 gold pieces (15, 0, Lair:2) 4 gold pieces (16, -6, Lair:2) 8 gold pieces (16, -4, Lair:2) 24 gold pieces (16, -1, Lair:2) 4 gold pieces (17, -6, Lair:2) 16 gold pieces (18, -7, Lair:2) 4 gold pieces (18, -2, Lair:2) 8 gold pieces (18, 0, Lair:2) 4 gold pieces (20, -11, Lair:2) 3 gold pieces (24, -10, Lair:2) 5 gold pieces (31, 0, Lair:2) 6 large rocks Level 1 of the Shoals (0, 1, Shoals:1) 2 potions of might