elfo Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -19, D:1) a +0 ring mail (4, -37, D:1) a +0 leather armour (11, -22, D:1) a +0 spear (15, -32, D:1) a +0 dagger 5 stones (19, -8, D:1) a +0 long sword (20, 4, D:1) a +0 short sword (25, -26, D:1) a +0 pair of boots (27, -30, D:1) 5 stones (40, -22, D:1) a +0 flail (53, -28, D:1) a +1 spear of venom Level 2 of the Dungeon (1, -8, D:2) a +0 pair of gloves (39, 23, D:2) a +0 club (42, -4, D:2) a stone (47, -2, D:2) a +0 mace (48, -10, D:2) 4 stones Level 3 of the Dungeon (13, 19, D:3) a +0 club (16, 45, D:3) a +0 cloak (17, 5, D:3) 8 stones (24, 5, D:3) a +0 war axe (24, 27, D:3) a +0 short sword 8 stones a +0 leather armour a +0 chain mail a +2 dagger of venom (37, 43, D:3) a +0 robe (38, 4, D:3) a +0 club (47, 11, D:3) a +0 robe a +0 dagger (49, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Ynkidgh's Weapon Boutique a +0 flail (42 gold) a +0 mace (36 gold) the +4 battleaxe of the Healing Pariah {pain, Fly rC+ rCorr} (694 gold) rC+: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +2 sling "Vigonih" {elec, rPois rCorr Int-3 Dex+3} (366 gold) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a +4 heavy mace (328 gold) a +0 club (12 gold) a +3 dagger of venom (232 gold) 2 stones (2 gold) a +0 hand axe (36 gold) [Shop] Ecoac's Book Shop a book of Conjurations (240 gold) a book of Spectacle (576 gold) a book of Air (264 gold) Dulim's Parchment of Lithic Decomposition (480 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Irradiate Conjuration/Alchemy 5 d - Lee's Rapid Deconstruction Earth 5 the Tome of Virous Trauma (216 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Olgreb's Toxic Radiance Alchemy 4 a book of Spectacle (576 gold) (0, 0, D:4) a +0 club (5, -30, D:4) a +0 ring mail a +0 whip (5, -25, D:4) a +0 plate armour (5, -9, D:4) a flux talisman (6, -23, D:4) 2 javelins a +0 flail (6, -20, D:4) a +0 war axe (6, 6, D:4) a +0 ring mail (7, -21, D:4) a +0 whip (7, -20, D:4) 2 stones a +0 short sword (7, -19, D:4) a +0 giant club (7, -18, D:4) a +0 whip (8, -28, D:4) a +0 falchion (11, -36, D:4) 4 stones (15, -6, D:4) a boomerang a +0 dagger a +0 leather armour a +0 dagger a +1 dagger of speed a +0 ring mail a +0 morningstar of holy wrath a +0 chain mail a +0 dagger (15, -3, D:4) 5 stones a +0 club (15, 17, D:4) 8 stones (17, -14, D:4) 7 stones (20, -12, D:4) a +0 whip of flaming a +0 robe (21, -9, D:4) a +0 helmet (26, -31, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Xudghob's Antique Weapon Boutique a +0 trident (70 gold) a +2 rapier of venom (336 gold) a +0 arbalest (90 gold) a +0 lajatang (300 gold) a +0 halberd (80 gold) the +10 mace of Arrival {flame, rPois rF+ Str+7 Dex-3} (1640 gold) Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rPois: It protects you from poison a +2 war axe of flaming (366 gold) (9, -22, D:5) a +0 flail (9, -21, D:5) 3 boomerangs a +0 mace a +0 club (9, 12, D:5) 2 stones (10, -21, D:5) 3 boomerangs a +0 flail (11, -22, D:5) a +0 trident (12, -37, D:5) a +0 cloak (18, -13, D:5) a +0 club (25, -23, D:5) a +0 robe (29, -26, D:5) a +0 chain mail (30, -40, D:5) a +0 club (37, -3, D:5) a +0 dagger (38, -5, D:5) a +2 cloak Level 6 of the Dungeon [Shop] Qaesieff's Armour Shoppe the orb of the Hills {*channel, +Blink rF+ Int+3 Earth} (562 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. +Blink: It lets you blink. Earth: It increases the power of your Earth spells. a +0 robe (8 gold) a +2 plate armour of poison resistance (444 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) (5, -28, D:6) a +0 chain mail a +0 flail (11, -2, D:6) a +0 leather armour a +0 flail (15, -34, D:6) a +0 war axe (18, -25, D:6) a +0 whip a +0 short sword a stone a +0 dagger a curare-tipped dart a +0 short sword a +0 shortbow a +0 chain mail a +0 long sword a +0 robe (19, -17, D:6) a +0 scale mail a +0 trident (19, -11, D:6) a +0 short sword (19, -9, D:6) a +0 giant spiked club (32, -4, D:6) a +0 chain mail a +4 flail of protection (34, -18, D:6) a +0 robe a +0 mace (36, -26, D:6) a +1 robe of cold resistance (36, -9, D:6) a +2 scimitar a +0 robe a +0 dagger 9 stones (37, -12, D:6) a +0 club a +0 sling (37, -10, D:6) a +0 orcbow a +0 shortbow (38, -9, D:6) 5 stones (39, -9, D:6) a +0 robe a +3 battleaxe a +0 robe (40, -29, D:6) a +0 dagger (40, -9, D:6) a +0 robe (41, -29, D:6) 5 stones a +0 whip (42, -28, D:6) a maw talisman Level 7 of the Dungeon (0, 0, D:7) 7 stones (4, 2, D:7) a +0 chain mail (5, -17, D:7) a staff of conjuration (13, -16, D:7) a +0 shortbow (22, -33, D:7) a +0 robe a +2 dagger of pain (22, -31, D:7) a +0 club (22, -30, D:7) a +0 chain mail a +2 halberd of protection (28, 5, D:7) a +0 flail a +0 robe (29, 5, D:7) a +0 war axe a +0 robe (30, 3, D:7) a +2 short sword a +0 robe (30, 4, D:7) a +0 club a +0 leather armour (30, 5, D:7) a +0 club a +0 leather armour (31, -28, D:7) 4 poisoned darts (31, 3, D:7) a +2 dire flail a +0 robe a +0 whip a +0 chain mail (31, 4, D:7) a +1 heavy hand axe (35, -13, D:7) a +0 shortbow (45, -23, D:7) a stone (46, -31, D:7) a +0 orcbow (50, -6, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 3 gold pieces (0, 6, D:8) an amulet of faith (1, -3, D:8) 4 gold pieces (3, -1, D:8) 5 gold pieces (3, 0, D:8) a +0 hand axe (3, 3, D:8) 12 gold pieces (4, 4, D:8) 7 gold pieces (5, -27, D:8) a +0 robe (16, 2, D:8) a +1 great sword a +0 robe (17, 1, D:8) a +0 dagger a +0 robe a +3 war axe of freezing a +0 robe (18, 1, D:8) a +1 dagger of venom a +0 robe (18, 2, D:8) a +4 flail a +1 robe of fire resistance (27, -3, D:8) a maw talisman