Dungeon Crawl Stone Soup version 0.33-a0-27-gdf10614 (webtiles) character file. Game seed: 10921539523014842895 60 enarc13 the Shooter (level 4, -8/26 HPs) Began as a Kobold Hexslinger on Aug 27, 2024. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:06:57 (1393 turns). enarc13 the Shooter(Kobold Hexslinger) Turns: 1393, Time: 00:06:57 Health: -8/26 AC: 4 Str: 7 XL: 4 Next: 24% Magic: 5/5 EV: 14 Int: 14 God: Gold: 47 SH: 0 Dex: 17 Spells: 0/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . h - +0 pair of boots Will ..... j - amulet of magic regeneration Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.49/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +0 dagger Armour c - a +0 robe (worn) h - a +0 pair of boots (worn) k - a +0 pair of gloves (worn) Magical Staves l - a staff of fire Jewellery d - a ring of ice j - an amulet of magic regeneration (around neck) Scrolls b - a scroll of poison g - 3 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} Potions e - a potion of magic {unknown} m - 2 potions of might {unknown} Skills: - Level 2.0 Fighting * Level 4.5 Ranged Weapons - Level 2.4 Dodging + Level 2.4 Stealth - Level 1.1 Spellcasting - Level 3.0 Hexes + Level 0.0 Necromancy - Level 1.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 8% N/A 22% 2 b - Fugue of the Fallen Necr 0% N/A 61% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 12% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Anguish Hex/Necr 2% N/A 80% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. Casting: Ensorcelled Hibernation (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, chance to affect: 46%) Terence looks drowsy... You now have 3/5 mp. You are now empty-handed. Okay, then. f - a +0 dagger (weapon) The helpless Terence fails to defend himself. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. a - a +1 sling (weapon) MP restored: 5 Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 7/26 hp. MASSIVE DAMAGE!! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you but does no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/26 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....#.###.....#...# ....'...#.........# ....######..#.#...# ..............#.### .....†......#.#.# ......... ..#...## ####..... #....## #..... ....#..# ###..@.## ###.@.# #.#.# #.#.## #...># ####.# .... ...... ......( You could see Terence. Vanquished Creatures A ribbon worm (D:2) 4 dart slugs 4 ball pythons 4 endoplasms 2 giant cockroaches (D:2) 6 goblins 3 hobgoblins (D:1) 4 jackals 6 kobolds A quokka (D:2) 3 bats (D:1) 2 frilled lizards (D:1) 6 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enarc13 the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 72 | D:1 | Reached skill level 3 in Ranged Weapons 119 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 180 | D:1 | Reached skill level 1 in Stealth 330 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 560 | D:1 | Found a faded altar of an unknown god. 662 | D:1 | Reached skill level 4 in Ranged Weapons 1014 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1154 | D:2 | Reached XP level 4. HP: 19/26 MP: 5/5 1331 | D:2 | Learned a level 3 spell: Fugue of the Fallen 1365 | D:2 | Noticed Terence 1393 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_ring, ebering_ecumenical_altar_petrified D:2: layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.5 Stealth | 1 2 | 2.4 Fighting | 2 | 2.0 Dodging | | 2.4 Spellcasting | | 1.1 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Fire: Sling | 138 | 38 || 176 Cast: Ensorcelled Hiber | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 44 | 11 || 55 Dodge: Dodged | 78 | 22 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1429 | 1371 | 58 | 97 | 872 | 2 | 714.5 | Dungeon | 1429 | 1371 | 58 | 97 | 872 | 2 | 714.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 951 daAuts D:2: 477 daAuts