Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 10896172455742885647 3 enarc13 the Grave Robber (level 1, -1/14 HPs) Began as a Ghoul Necromancer on Oct 2, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (156 turns). enarc13 the Grave Robber (Ghoul Necromancer) Turns: 156, Time: 00:00:31 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The goblin is moderately wounded. The goblin hits you with a +0 club. You take 3 damage, and have 7/14 hp. MASSIVE DAMAGE!! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, chance to affect: 63%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The endoplasm hits you. Your soul wisp touches the goblin. The goblin dies! Training target 2.0 for Spellcasting reached! Your Spellcasting skill increases to level 2! You need to enable at least one skill for training. You take 2 damage, and have 5/14 hp. You now have 0/3 mp. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. You take 2 damage, and have 3/14 hp. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. You take 2 damage, and have 1/14 hp. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. Your soul wisp barely misses the endoplasm. Unknown command. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. You die... ##### #####...# ........# ........# ##### .#####.## ##...## .# #.#####.###.# .# #.......# #.# .# #.#####.# #@# .#####.# ##...)J...... ...# .......# ##.#.*#..... #..# ..###### #.#... #### #..# ..# # ....# #..# ..# .#... #..# ..# ....## #..# #.# ## #.## #..#### #.# #.#####...... You could see an endoplasm (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enarc13 the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 156 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 2.1 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Soul Splinter || 5 Armour: Robe || 5 Dodge: Dodged || 6