enarc13 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -29, D:1) a +0 pair of gloves (5, -20, D:1) a +0 whip (7, -21, D:1) a +0 dagger a +0 dagger (10, -21, D:1) a +2 pair of boots a bat corpse (skeletalised by now) (16, -1, D:1) a +0 dagger (17, -6, D:1) a +0 cloak (19, -4, D:1) a +1 antimagic dagger (19, -3, D:1) a quokka corpse (skeletalised by now) (20, -21, D:1) a jackal skeleton (21, -21, D:1) a jackal skeleton (24, -25, D:1) a +1 cloak (36, 3, D:1) a hobgoblin skeleton (38, 3, D:1) a rat skeleton (40, -17, D:1) 5 stones (44, -2, D:1) 5 stones (46, 2, D:1) a +0 club Level 2 of the Dungeon (5, -5, D:2) a +0 club (8, -6, D:2) a ball python skeleton (13, -17, D:2) a ball python skeleton (16, -15, D:2) 2 stones a +0 short sword (16, -14, D:2) a hobgoblin skeleton (33, -2, D:2) a +0 quarterstaff (47, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (2, 1, D:3) a frilled lizard skeleton (2, 2, D:3) a hobgoblin skeleton (8, 5, D:3) a +0 dagger (10, 13, D:3) a +0 robe (17, 8, D:3) a bat skeleton (25, -8, D:3) a +0 robe a +0 club the human skeleton of Jessica (25, -6, D:3) a +0 chain mail a +0 club (28, -6, D:3) a +0 robe a +0 scythe (29, 0, D:3) a +0 ring mail (29, 6, D:3) a ball python skeleton (32, 4, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 short sword an orc skeleton an orc skeleton (5, -27, D:4) a scroll of identify (5, -25, D:4) a potion of berserk rage (5, -2, D:4) a +0 dagger a +0 robe (6, -4, D:4) a +0 scale mail a +0 club a +0 leather armour a +0 war axe an orc skeleton (6, -2, D:4) a +0 club a kobold skeleton (7, -28, D:4) a potion of lignification (7, -26, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (7, -24, D:4) a scroll of vulnerability (14, -12, D:4) a +0 short sword a +0 leather armour (40, -5, D:4) a black bear skeleton (46, -17, D:4) a +0 trident (49, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 club a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -9, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -12, D:5) a +0 dagger a +0 robe (10, -11, D:5) a +0 dagger an orc corpse (skeletalised by now) (10, -10, D:5) a black bear corpse (skeletalised by now) (23, -36, D:5) a +0 leather armour (24, -36, D:5) a +0 club