Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12497707417821460249 21 enarc13 the Magician (level 2, -8/28 HPs) Began as an Oni Hedge Wizard on Dec 12, 2024. Mangled by Sigmund ... wielding a +4 vampiric scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (1961 turns). enarc13 the Magician (Oni Hedge Wizard) Turns: 1961, Time: 00:02:54 Health: -8/28 AC: 5 Str: 11 (13) XL: 2 Next: 83% Magic: 3/7 EV: 8 Int: 13 (15) God: Gold: 31 SH: 5 Dex: 5 (8) Spells: 6/9 levels left rFire . . . c - staff of earth rCold . . . (no shield) rNeg . . . b - +0 robe rPois . i - +2 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... h - amulet of reflection Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) i - a +2 hat (worn) Magical Staves c - a staff of earth (weapon) Jewellery h - an amulet of reflection (around neck) Scrolls e - a scroll of brand weapon {unknown} f - a scroll of fear {unknown} j - a scroll of identify {unknown} Potions d - a potion of magic k - a potion of curing {unknown} Skills: + Level 1.9 Fighting + Level 0.6 Maces & Flails - Level 1.7 Dodging - Level 1.4 Stealth - Level 4.0 Spellcasting - Level 2.0 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 b - Blink Tloc 8% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Frozen Ramparts Ice 4% 1d1 52% 3 Ozocubu's Armour Ice 2% N/A 52% 3 Cause Fear Hex 1% N/A 90% 4 Fireball Conj/Fire 2% 3d4 98% 5 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You barely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +4 vampiric scythe. You take 5 damage, and have 16/28 hp. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund hits you with a +4 vampiric scythe! * * * LOW HITPOINT WARNING * * * Sigmund draws strength from your wounds! You take 8 damage, and have 8/28 hp. MASSIVE DAMAGE!! You hit Sigmund. You headbutt Sigmund. Sigmund is heavily wounded. Sigmund looks at you with fury. Sigmund hits you with a +4 vampiric scythe. * * * LOW HITPOINT WARNING * * * Sigmund draws strength from your wounds! You take 5 damage, and have 3/28 hp. You hit Sigmund. Sigmund is moderately wounded. Unknown command. You closely miss Sigmund. Sigmund is moderately wounded. You block Sigmund's attack. Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +4 vampiric scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund's eyes start glowing with a red light. Sigmund barely misses you. You now have 3/7 mp. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Sigmund hits you with a +4 vampiric scythe! You die... Sigmund begins carving another notch in his scythe. ###.####.....###...†....# # ...## ##...## #####.#### ### #.## ##+## #.# #.. #.# #.# #.# #.# #.# #.# #.# #.# #.# ##.## #.# #.# #.#######...## #.# #.# #.##.........#######.# #.# #.##.####...#...@@...# ##.# #......###.##.######## #... ####.#........# #... #.#####.#### #... #.#####.# #### #.......# ##########.# ......####.# # #####....÷.# ## You could see Sigmund. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:2) 3 endoplasms A hobgoblin (D:2) A kobold (D:2) 2 quokkas 2 ball pythons (D:2) A bat (D:2) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enarc13 the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 530 | D:1 | Reached skill level 1 in Fighting 1021 | D:2 | Reached XP level 2. HP: 26/27 MP: 6/6 1024 | D:2 | Learned a level 2 spell: Blink 1146 | D:2 | Noticed Sigmund 1629 | D:2 | Reached skill level 4 in Spellcasting 1961 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_corners, kennysheep_boxes D:2: layout_loops_corners, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Conjurations | 2 | 2.0 Spellcasting | 4 | 4.0 Maces & Flails | | 0.6 Dodging | | 1.7 Stealth | | 1.4 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 15 Headbutt || 5 Staff || 16 Cast: Magic Dart || 44 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 8 Block: Other || 7 Reflection || 1