enarc13 Level 1 of the Dungeon (3, -10, D:1) a bat corpse (skeletalised by now) (7, -12, D:1) a ball python corpse (skeletalised by now) (14, 8, D:1) a frilled lizard corpse (skeletalised by now) (21, 2, D:1) a ball python corpse (skeletalised by now) (22, 12, D:1) a ball python corpse (skeletalised by now) (23, -14, D:1) a +0 robe (24, -7, D:1) a +0 dagger (24, -1, D:1) a ball python corpse (skeletalised by now) (30, -4, D:1) a +0 vampiric spear (32, -17, D:1) a +0 club 5 stones (32, -16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, -5, D:1) 3 stones (36, -1, D:1) a rat corpse (skeletalised by now) (36, 1, D:1) a hobgoblin corpse (skeletalised by now) (47, 8, D:1) a rat corpse (skeletalised by now) (47, 9, D:1) a ball python corpse (skeletalised by now) (48, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 13, D:1) a +0 club a gnoll corpse (skeletalised by now) (49, -18, D:1) a +0 club (50, -18, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (8, -9, D:2) a ball python corpse (skeletalised by now) (9, -12, D:2) an adder corpse (skeletalised by now) (12, -13, D:2) a +0 whip a +0 spear a +0 club a gnoll corpse (skeletalised by now) an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (13, -13, D:2) a +0 whip (21, -21, D:2) a +0 dagger (30, 1, D:2) a +0 quarterstaff (31, -15, D:2) a hobgoblin corpse (skeletalised by now) (34, 13, D:2) a +0 scythe the human skeleton of Sigmund (36, 12, D:2) a +0 halberd (37, 2, D:2) 4 stones (37, 11, D:2) a +2 robe (40, 0, D:2) a +0 spear (40, 3, D:2) a +0 flail a gnoll skeleton (42, 1, D:2) a jackal skeleton (43, 3, D:2) a jackal corpse (skeletalised by now) (47, -8, D:2) a +0 club (48, 1, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (6, -2, D:3) a +0 hand axe (6, 10, D:3) a quokka corpse (skeletalised by now) (6, 11, D:3) a quokka corpse (skeletalised by now) (8, 26, D:3) a jackal skeleton (8, 28, D:3) a jackal skeleton (12, -1, D:3) a +0 leather armour (13, -2, D:3) a +0 trident (19, -7, D:3) a hobgoblin corpse (skeletalised by now) (23, 15, D:3) a bat skeleton (23, 32, D:3) a +0 quarterstaff (29, 21, D:3) a ball python corpse (skeletalised by now) (32, 37, D:3) a +0 hand axe an orc corpse (skeletalised by now) (32, 39, D:3) a +3 heavy hand axe a +0 leather armour an orc corpse a scorpion corpse (34, 6, D:3) a +0 whip (55, 7, D:3) a +0 robe (58, 3, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (3, -2, D:4) 12 gold pieces (still there?) the amulet "Veck" {Spirit ^Fragile Will++ rCorr SInv} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Fragile: It will be destroyed if unequipped. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a scroll of revelation (still there?) (3, 0, D:4) 4 stones (4, -1, D:4) a +0 hand axe a +0 leather armour an orc corpse (4, 16, D:4) a +0 robe (9, -6, D:4) a +0 leather armour (9, -5, D:4) a potion of attraction (26, -10, D:4) a +0 animal skin (29, -2, D:4) a +0 ring mail (31, -14, D:4) a +0 dagger a +0 robe an orc corpse (32, -12, D:4) a ball python corpse (skeletalised by now) (32, -10, D:4) a +0 dagger 4 stones (33, 15, D:4) 3 stones (34, -11, D:4) a +0 club an orc corpse (40, 17, D:4) a +0 spear the Ecumenical Temple