enarc13 Level 1 of the Dungeon [Shop] Hah Beic's General Store a +0 leather armour (20 gold) a book of Callings (280 gold) a rimehorn talisman (250 gold) 6 poisoned darts (36 gold) a +2 leather armour of cold resistance (190 gold) a +0 dagger (20 gold) a scroll of poison (unknown) (40 gold) (0, 0, D:1) a +0 hand axe (4, 3, D:1) a +0 spear of venom (5, 38, D:1) a rat corpse (skeletalised by now) (6, 5, D:1) a ball python corpse (skeletalised by now) (7, 16, D:1) a +0 robe (16, 27, D:1) a +0 animal skin (23, 2, D:1) a +0 club a kobold skeleton (23, 24, D:1) a rat skeleton a bat skeleton (23, 32, D:1) a +0 robe (24, 23, D:1) a +0 club a ball python skeleton (31, 30, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Ziv Ecw's Magic Scroll Boutique a scroll of teleportation (36 gold) 2 scrolls of revelation (unknown) (180 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of revelation (unknown) (90 gold) a scroll of immolation (48 gold) a scroll of torment (unknown) (114 gold) [Shop] Vaerin's Weapon Emporium the +8 storm bow {elec, penet} (745 gold) a +0 mace (30 gold) a +0 club (5 gold) a +0 spear (30 gold) the +6 glaive of Nice Valiance {spect, rPois Str+2} (704 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). a +0 broad axe of electrocution (245 gold) a +0 whip (25 gold) a +0 flail (35 gold) a +0 sling (15 gold) [Shop] Pamam's Antique Armour Shop a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +2 robe of cold resistance (375 gold) the orb of the Seven Coins {*channel, Harm +Blink Conj} (621 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. Conj: It increases the power of your Conjurations spells. a +0 robe (18 gold) a +0 chain mail (126 gold) a +0 pair of gloves (94 gold) [Shop] Vedd's Jewellery Shop a ring of positive energy (unknown) (220 gold) the ring "Mirr" {rElec rPois MP+8 Stlth+} (589 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. a talisman of death (880 gold) the amulet "Uhol" {Reflect rElec SH+5} (484 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. SH+5: It affects your SH (+5). an amulet of guardian spirit (unknown) (330 gold) a ring of protection from fire (unknown) (275 gold) a +4 ring of slaying (unknown) (396 gold) an amulet of regeneration (unknown) (330 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of flight (unknown) (192 gold) [Shop] Ahipt's Assorted Antiques a lightning rod (4/4) (880 gold) an amulet of the acrobat (660 gold) a +0 hand axe (66 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (946 gold) Str+7: It affects your strength (+7). a potion of attraction (66 gold) a +0 sling (33 gold) a scroll of identify (44 gold) a +0 trident (77 gold) (3, 4, D:2) a bat corpse (skeletalised by now) (25, 14, D:2) a +0 dagger of venom (32, 38, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 29, D:2) a rat skeleton (39, 9, D:2) an adder corpse (skeletalised by now) (41, 5, D:2) a +0 leather armour (42, -6, D:2) a +0 dagger of electrocution a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (17, 22, D:3) a jackal skeleton (18, 22, D:3) a jackal skeleton (22, -14, D:3) a quill talisman (34, -13, D:3) a bat skeleton (35, -12, D:3) a +0 club a goblin skeleton (35, -9, D:3) a +0 club (41, -5, D:3) a quokka skeleton (41, 17, D:3) a hobgoblin skeleton (44, 1, D:3) a +0 ring mail (45, -12, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 2, D:4) a dart slug corpse (47, 17, D:4) a potion of attraction (48, 19, D:4) a book of Debilitation the Ecumenical Temple