Seeded DCSS version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 1026156541490289564 (custom seed) 4 enarc13 the Grave Robber (level 1, 0/13 HPs) Began as a Formicid Necromancer on July 30, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (111 turns). enarc13 the Grave Robber (Formicid Necromancer) Turns: 111, Time: 00:00:25 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 77% Magic: 3/3 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging + Level 2.6 Stealth - Level 2.1 Spellcasting * Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal is severely wounded. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. You hit the jackal. You kill the jackal! The jackal bites you. You die... ...#.. ..# .. .......# ..# ... . ......# ..##... .. .....# ....... ... . ... ....... ....#.#.# ......S ......#.###r...... .>.......@hS...... ...###.###g...... ##'###....... #............ { #............ #......###### . #......# . #......# ##. ########......# ##P. You could see a jackal, a hobgoblin, a ball python and a rat. Vanquished Creatures 3 jackals (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enarc13 the Formicid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_basic, minmay_tall_x Action || total ---------------------------++------- Melee: Dagger || 18 Cast: Soul Splinter || 4 Armour: Robe || 14 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 26 | 40 | 1 | 112.0 | Dungeon | 112 | 112 | 0 | 26 | 40 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts