enarc13 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -5, D:1) a +0 whip (12, -20, D:1) a quokka corpse (skeletalised by now) (19, 7, D:1) a +0 spear (20, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -16, D:1) a ball python skeleton (23, -14, D:1) a bat skeleton (24, -32, D:1) a +0 short sword (32, -2, D:1) a bat skeleton (35, 11, D:1) a potion of moonshine (41, 21, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (42, -21, D:1) the serpent talisman of Tempters {rElec Str+6 Slay-2} [serpent talisman] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (43, -14, D:1) a ball python skeleton (44, -16, D:1) a +0 short sword a +0 club a kobold skeleton (46, -6, D:1) a potion of attraction (49, 17, D:1) a +0 whip a kobold corpse (skeletalised by now) (55, -15, D:1) a potion of attraction (55, 8, D:1) a rat corpse (skeletalised by now) (60, -6, D:1) a +0 club Level 2 of the Dungeon (4, 4, D:2) a frilled lizard corpse (skeletalised by now) (6, -1, D:2) a potion of curing (11, -20, D:2) a +0 short sword (11, -13, D:2) a frilled lizard corpse (skeletalised by now) (20, 20, D:2) a potion of heal wounds (22, 0, D:2) an adder corpse (skeletalised by now) (34, 16, D:2) a +0 leather armour (37, 1, D:2) a hobgoblin corpse (skeletalised by now) (38, -18, D:2) a potion of curing (44, 24, D:2) a rat skeleton (53, -16, D:2) a rat skeleton an adder skeleton Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (1, 17, D:3) a +0 robe (7, 16, D:3) a potion of curing (13, 1, D:3) a jackal corpse (17, 1, D:3) a bat corpse (24, 5, D:3) 11 gold pieces (28, 1, D:3) a scroll of identify