enarc13 Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (2, 5, D:1) a rat corpse (skeletalised by now) (17, 10, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (17, 27, D:1) a +0 chain mail (18, -5, D:1) a +0 club 3 stones a kobold skeleton (20, 8, D:1) a +0 dagger a goblin skeleton (23, 10, D:1) a bat skeleton (35, 35, D:1) a +0 dagger (37, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 17, D:1) a +0 club (37, 35, D:1) a quokka corpse (skeletalised by now) (38, -5, D:1) a potion of resistance (54, -2, D:1) a potion of heal wounds (57, 6, D:1) a +0 whip a stone a kobold corpse (64, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Maxwell's Portable Piledriver (3, -14, D:2) a scroll of teleportation (7, -17, D:2) a +0 hand axe (7, -11, D:2) a ribbon worm corpse (13, -7, D:2) a potion of brilliance