Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 11393983655272035796 0 errantry the Vexing (level 1, 16/16 HPs) Began as an Oni Enchanter on Apr 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (87 turns). errantry the Vexing (Oni Enchanter) Turns: 87, Time: 00:00:12 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 16 God: Gold: 18 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions i - 2 potions of invisibility Skills: + Level 0.8 Short Blades + Level 1.7 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 2.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! Welcome back, errantry the Oni Enchanter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..♣♣♣♣..# . .. #...♣♣...# .#. #..##........# b#.##..###......## # ......# ####'### #. #. #..#..#.#.# #?.#.##..#..#...# #...........#.### ##@#..#.##.# #......#.#.######.# #.#...###.........# .##......#.########## .)......#.## ...........# ############ You could see a bat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | errantry the Oni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 87 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring, kennysheep_another_room, minmay_misc_feat_rugged, serial_bayou_lake_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 82 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 82 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+