Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. fal333 the Magician (Djinni Hedge Wizard) Turns: 268, Time: 00:01:27 Health: 21/21 AC: 2 Str: 9 XL: 2 Next: 0% Gold: 27 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a smoky dark potion Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 2.6 Spellcasting You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Blink Tloc 20% N/A 11% 2 c - Call Imp Summ 10% N/A 11% 2 d - Slow Hex 40% N/A 7% 1 e - Conjure Flame Conj/Fire 10% 6-21 21% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Save game and exit? Okay, then. Unknown command. You need no library to learn spells. Unknown command. An endoplasm and a jackal come into view. Found a ring mail. The jackal barks! .. ..# .... ..## ###[ ... ##..... # #.####....... .###. #....@.....hJ .....####...#....... ..........#.#....... .........##......... ........####........ ............>.##.#### ..).....(.######.# .....†...........# ####### .........######.. #.....# You can see an endoplasm (wandering) and a jackal. Vanquished Creatures 2 endoplasms (D:1) A kobold (D:1) A goblin (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fal333 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | fal333 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 228 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 Illustrated notes Action || total -------------------------++------- Cast: Magic Dart || 12