Dungeon Crawl Stone Soup version 0.31-a0-1267-gfedaa18 (webtiles) character file. Game seed: 5238533648285142342 54 fbwer the Vexing (level 3, -2/27 HPs) Began as a Barachi Hexslinger on Dec 16, 2023. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1465 turns). fbwer the Vexing (Barachi Hexslinger) Turns: 1465, Time: 00:01:53 Health: -2/27 AC: 2 Str: 9 XL: 3 Next: 91% Magic: 2/5 EV: 13 Int: 13 God: Gold: 63 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, attractive, jinxed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of identify {unknown} f - a scroll of butterflies {unknown} g - a scroll of blinking {unknown} Skills: + Level 2.1 Fighting + Level 2.3 Ranged Weapons + Level 2.6 Dodging + Level 1.8 Spellcasting + Level 3.6 Hexes + Level 1.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 17% 3 Summon Small Mammal Summ 4% N/A 26% 1 Inner Flame Hex/Fire 8% N/A 26% 3 Summon Guardian Golem Hex/Summ 5% N/A 36% 3 Call Canine Familiar Summ 1% N/A 61% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10319 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You don't have enough magic to cast this spell. Unknown command. Unknown command. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (chance to call a sprite on attack: 52%, 64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you with a +0 flail. The gnoll closely misses you. Unknown command. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (chance to call a sprite on attack: 52%, 64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Unknown command. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, chance to call a sprite on attack: 52%, 64% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll! The gnoll is heavily wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, chance to call a sprite on attack: 52%, 64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you with a +0 flail! You die... ######### #..gg..g# #g# #.# ########### #g########......†..# #ggg@......#######.# ############ #.# #.# ##### #.# #...# #.# ###...### #.## ############.......# #... ........<..).......########. ####.######......<.........[ You could see 4 gnolls. Vanquished Creatures Jessica (D:2) A dart slug (D:1) 6 ball pythons 4 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:2) A quokka (D:1) 6 frilled lizards 3 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fbwer the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 299 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 302 | D:1 | Learned a level 2 spell: Jinxbite 600 | D:1 | Found a faded altar of an unknown god. 1307 | D:2 | Noticed Jessica 1308 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/5 1313 | D:2 | Killed Jessica 1465 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_corners, chequers_ecumenical_altar_grove D:2: layout_loops_ring, basic_altar, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.1 Ranged Weapons | | 2.3 Dodging | | 2.6 Spellcasting | | 1.8 Hexes | | 3.6 Fire Magic | | 1.8 Action || total ---------------------------++------- Fire: Sling || 50 Cast: Jinxbite || 16 Ability: Hop || 1 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1678 | 1614 | 64 | 0 | 1481 | 2 | 839.0 | Dungeon | 1678 | 1614 | 64 | 0 | 1481 | 2 | 839.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1501 daAuts D:2: 177 daAuts