Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10228778075873234441 0 felix the Magician (level 1, -4/15 HPs) Began as a Djinni Fire Elementalist on Sept 4, 2025. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (78 turns). felix the Magician (Djinni Fire Elementalist) Turns: 78, Time: 00:00:28 Health: -4/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . d - +0 club rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Missiles c - 6 stones Armour a - a +0 robe (worn) Potions b - a potion of mutation {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here 6 stones. c - 6 stones A goblin comes into view. It is wielding a +0 club. The goblin shouts! You miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You see here a +0 club. You see here a +0 club. d - a +0 club A quokka comes into view. An endoplasm and a goblin come into view. The goblin shouts! A quokka comes into view. The endoplasm quivers. The quokka barely misses you. Okay, then. d - a +0 club (weapon) The quokka barely misses you. You hit the quokka. The quokka is lightly wounded. The endoplasm closely misses you. The quokka bites you. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka barely misses you. The endoplasm hits you. The quokka bites you. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... #.##.# ..#.# #r##.# ..#.# # #.##.# ....#.# #.##.# ......# #.##.# ......# #.##.# ##......# #######.##.#####r......# #............r@Jg# #.################ #.# ♣♣ #.# ß♣♣ #.# P♣ ~P♣ #.# ♣~~~♣♣~~~♣ ~~♣♣ #.# ♣.^.♣..^.♣ ^..♣ #.# P.. P... ..P #.# ♣.♣♣♣♣.♣♣♣♣.♣♣ ♣♣♣ You could see an endoplasm, 2 quokkas and a goblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | felix the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | felix set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic, basic_ecumenical_altar Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 4 Club || 3 Armour: Robe || 5 Dodge: Dodged || 6