felix Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (20, 2, D:1) a +0 helmet (37, 9, D:1) a hobgoblin skeleton (40, 14, D:1) a ball python skeleton (43, -10, D:1) a hobgoblin skeleton (47, 9, D:1) a +2 helmet (48, -7, D:1) a rat skeleton (56, 14, D:1) the quill talisman of the Eternal Fruit {Harm rElec Will+} [quill talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. (57, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (2, -1, D:2) a frilled lizard skeleton (9, -27, D:2) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (9, -20, D:2) a quokka skeleton (13, -32, D:2) an adder corpse (skeletalised by now) (23, -7, D:2) a jackal skeleton (24, -5, D:2) a jackal skeleton (43, -36, D:2) a rat corpse (skeletalised by now) (52, -12, D:2) a +0 leather armour (58, -19, D:2) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 17, D:3) a quokka corpse (13, 15, D:3) a frilled lizard corpse (22, -9, D:3) a +0 spear (23, -8, D:3) a +0 short sword (29, 14, D:3) a +0 ring mail (36, 1, D:3) a quokka skeleton a ball python skeleton a rat skeleton (42, 12, D:3) a +0 hand axe (44, -1, D:3) a +0 dagger (46, 0, D:3) a +0 leather armour (52, 12, D:3) a scroll of identify