felix Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -20, D:1) a +0 pair of gloves (7, 12, D:1) a frilled lizard skeleton (9, -4, D:1) a hobgoblin corpse (skeletalised by now) (10, 13, D:1) a book of Unlife (19, 13, D:1) a ball python skeleton (30, 6, D:1) a rat skeleton (30, 8, D:1) a +2 short sword of venom a kobold skeleton (32, 6, D:1) a ball python skeleton (42, 12, D:1) a +0 club a kobold skeleton (51, -16, D:1) a bat skeleton Level 2 of the Dungeon (2, -2, D:2) a ball python corpse (skeletalised by now) (6, 15, D:2) a bat skeleton (6, 16, D:2) a +0 robe (7, 15, D:2) a rat skeleton (9, -4, D:2) a +0 ring mail (15, -5, D:2) a +0 robe (15, 1, D:2) an inkwell talisman (20, 22, D:2) a +0 mace (21, -16, D:2) a +0 leather armour (21, 11, D:2) a jackal skeleton (22, 12, D:2) a +0 whip (23, 11, D:2) a quokka skeleton (23, 15, D:2) a +0 short sword (27, 7, D:2) a +0 club (28, 1, D:2) a +0 mace (40, 5, D:2) a +0 hammer (42, 16, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a book of Necromancy (2, 0, D:3) the +3 dagger of Anlich {pain, rC+} rC+: It protects you from cold. (10, -11, D:3) a book of Blasting (11, -12, D:3) the felid corpse of Natasha (skeletalised by now) (23, -7, D:3) an adder skeleton (25, -31, D:3) a +0 robe (25, -24, D:3) a +0 robe (29, 0, D:3) a +0 ring mail (29, 10, D:3) 2 poisoned darts (36, 9, D:3) a +0 leather armour (37, -26, D:3) a +2 mace of distortion (39, -38, D:3) a rat corpse (skeletalised by now) (39, -16, D:3) the felid corpse of Natasha (skeletalised by now) (42, -3, D:3) a +0 hand axe a +0 falchion a +0 leather armour an orc skeleton (44, -1, D:3) a +0 dagger a +0 robe an orc skeleton (46, -17, D:3) a +0 club (51, -7, D:3) a +0 club a +0 leather armour (52, -7, D:3) a +0 club an orc skeleton (52, -6, D:3) a +0 club a +0 ring mail an orc skeleton (53, -7, D:3) a +0 dagger an orc skeleton (54, -7, D:3) a +0 whip a +0 leather armour a +0 scale mail an orc skeleton (55, -7, D:3) a +0 flail a ball python skeleton Level 4 of the Dungeon [Shop] Kiel's Distillery a potion of brilliance (unknown) (56 gold) a potion of curing (42 gold) a potion of magic (unknown) (112 gold) a potion of berserk rage (unknown) (70 gold) a potion of cancellation (unknown) (112 gold) a potion of cancellation (unknown) (112 gold) (1, 12, D:4) a +0 ring mail (2, 33, D:4) a hound corpse (skeletalised by now) (7, 26, D:4) 5 stones (9, 22, D:4) a +0 ring mail (13, 7, D:4) a +0 ring mail (14, 2, D:4) a +0 chain mail (15, 36, D:4) a +0 dagger (19, 38, D:4) a +0 sling (19, 40, D:4) a +0 hand axe (19, 44, D:4) a +0 robe (20, 33, D:4) a +0 leather armour (21, 6, D:4) the +1 falchion "Okkut" {freeze, +Blink rN+} +Blink: It lets you blink. rN+: It protects you from negative energy. (24, 1, D:4) 2 poisoned darts (24, 20, D:4) a +0 leather armour (26, 6, D:4) a staff of cold (27, 5, D:4) a +0 short sword a kobold corpse (skeletalised by now) (28, 5, D:4) a +0 club a goblin corpse (skeletalised by now) (30, 25, D:4) a +0 spear (34, 33, D:4) a +0 robe (51, -3, D:4) a hobgoblin corpse (skeletalised by now) (52, -3, D:4) a +0 club (54, 22, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail a hound skeleton (1, 22, D:5) a +0 war axe (3, -11, D:5) a +0 dagger of venom (6, 4, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (15, 8, D:5) 8 stones (28, 7, D:5) an adder corpse (skeletalised by now) (28, 15, D:5) a +0 hand axe (28, 24, D:5) a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 25, D:5) a +0 whip (34, 25, D:5) a book of Touch (37, 21, D:5) a +0 rapier (40, -3, D:5) 2 stones (40, 30, D:5) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (40, 31, D:5) a +0 whip Level 6 of the Dungeon [Shop] Zuxtymp's Antique Weapon Shoppe a +2 heavy battleaxe (1020 gold) a +2 short sword of draining (591 gold) the +7 mace of Springtime {venom, ^Drain Fly rN+++ MP+5} (2502 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. MP+5: It affects your magic capacity (+5). a +0 club (17 gold) a +1 hand axe of freezing (421 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3991 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). the +7 halberd "Spiderbane" {pain, rC+ rN+ rCorr} (2339 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 rapier (187 gold) the +6 partisan "Pyess" {distort, Dex+5} (2210 gold) Dex+5: It affects your dexterity (+5). (0, 0, D:6) a yak corpse (skeletalised by now) a yak skeleton a yak skeleton (5, 2, D:6) a +0 long sword (9, 46, D:6) a +0 chain mail (10, 22, D:6) a water moccasin corpse (skeletalised by now) (12, 26, D:6) 5 stones (13, 41, D:6) a bullfrog corpse (skeletalised by now) (30, 1, D:6) a +0 chain mail a +0 short sword an orc skeleton (31, 1, D:6) a +0 trident an orc skeleton (31, 2, D:6) a +0 dagger a +0 leather armour an orc skeleton (32, 35, D:6) a +0 scale mail (38, -7, D:6) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 14, D:6) 16 gold pieces (39, 16, D:6) 13 gold pieces (40, -6, D:6) a +0 whip a +0 ring mail (40, -5, D:6) a +0 flail a +0 dagger a +0 robe (40, 14, D:6) a +0 leather armour (40, 16, D:6) a +0 dagger