Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 15825151600716889876 (custom seed) 364 fimo the Conjurer (level 6, -1/38 HPs) Began as an Octopode Conjurer on Mar 12, 2025. Slain by a wight ... wielding a +0 dagger (5 damage) ... on level 5 of the Dungeon. The game lasted 00:12:54 (4406 turns). fimo the Conjurer (Octopode Conjurer) Turns: 4406, Time: 00:12:54 Health: -1/38 AC: 1 Str: 6 XL: 6 Next: 67% Magic: 5/9 EV: 12 Int: 22 God: Gold: 136 SH: 0 Dex: 11 Spells: 0/10 levels left rFire . . . f - +2 battleaxe (pain) rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: untranslocatable, immotile, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 150 gold pieces. You spent 14 gold pieces at shops. Inventory: Hand Weapons d - a +0 sling f - a +2 battleaxe of pain (weapon) r - a +2 short sword of holy wrath w - a +4 falchion of distortion Missiles t - 5 poisoned darts A - 6 javelins Magical Staves j - a staff of air v - a staff of death Wands o - a wand of polymorph (5) u - a wand of digging (5) Scrolls b - 2 scrolls of identify {unknown} c - 2 scrolls of fear {unknown} e - 2 scrolls of enchant armour {unknown} g - a scroll of noise {unknown} h - 3 scrolls of teleportation {unknown} l - a scroll of brand weapon {unknown} m - a scroll of revelation {unknown} n - 2 scrolls of silence {unknown} q - a scroll of blinking {unknown} s - a scroll of fog {unknown} x - a scroll of poison {unknown} y - a scroll of enchant weapon {unknown} B - a scroll of amnesia {unknown} Potions i - a potion of attraction {unknown} k - 2 potions of enlightenment {unknown} p - 2 potions of might {unknown} z - a potion of curing {unknown} Skills: * Level 1.4 Fighting * Level 1.7 Long Blades * Level 1.9 Ranged Weapons + Level 1.0 Throwing * Level 2.5 Dodging * Level 3.5 Stealth + Level 0.9 Shields * Level 2.6 Spellcasting * Level 4.3 Conjurations * Level 1.4 Translocations * Level 1.6 Ice Magic * Level 1.2 Air Magic * Level 1.6 Alchemy + Level 0.9 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 d - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 11% 2 Summon Small Mammal Summ 8% N/A 13% 1 Call Imp Summ 4% N/A 21% 2 Call Canine Familiar Summ 2% N/A 36% 3 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 69% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 78% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You catch a glimpse of the back of your own head. You are magically locked in place. The wight closely misses you. Casting: Iskenderun's Mystic Blast (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 hand axe and wearing a +0 robe (78% to hit) The searing ray hits the wight! The wight is heavily damaged. The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight misses you. The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight but does no damage. The wight is lightly damaged. The searing ray hits the wight. The wight is moderately damaged. The wight misses you. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight. The wight is lightly damaged. Your Throwing skill increases to level 1! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The wight hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The wight closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The wight hits you with a +0 dagger. You die... ######## #......# #......# #......# ####......# #......>..# ##z##......# #####.z@.......# ##.....###......# #......# #.(....# #########....### ######## .............# .#####.......### ............z..# ...............#### ##### ..#............?..###### #.... You could see 2 wights. Vanquished Creatures 2 wights (D:5) 3 hounds 2 iguanas 6 adders 2 ribbon worms A dart slug (D:1) An orc (D:5) 6 ball pythons 3 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins A quokka (D:1) 7 bats A frilled lizard (D:1) 3 kobolds 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fimo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 350 | D:1 | Reached XP level 2. HP: 15/18 MP: 0/5 1334 | D:2 | Reached skill level 1 in Ranged Weapons 1334 | D:2 | Reached XP level 3. HP: 7/22 MP: 4/6 1617 | D:2 | Reached XP level 4. HP: 20/27 MP: 7/7 2321 | D:3 | Noticed Terence 2517 | D:3 | Reached skill level 1 in Long Blades 2694 | D:3 | Learned a level 3 spell: Mephitic Cloud 2726 | D:3 | Terence changed into Terence the rat 2726 | D:3 | Noticed Terence 2728 | D:3 | Killed Terence the rat 3207 | D:4 | Reached skill level 1 in Fighting 3207 | D:4 | Reached skill level 1 in Ice Magic 3207 | D:4 | Reached skill level 1 in Alchemy 3255 | D:4 | Reached XP level 5. HP: 33/33 MP: 8/8 3478 | D:4 | Reached skill level 1 in Translocations 3698 | D:4 | Found Fanniwa's Distillery. 3702 | D:4 | Bought a potion of degeneration for 14 gold pieces 3852 | D:5 | Entered Level 5 of the Dungeon 3892 | D:5 | Noticed an ice beast 4160 | D:5 | Reached skill level 1 in Air Magic 4160 | D:5 | Reached XP level 6. HP: 22/38 MP: 9/9 4323 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4326 | D:5 | Learned a level 2 spell: Searing Ray 4405 | D:5 | Reached skill level 1 in Throwing 4406 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_b, minmay_hedge_maze, kennysheep_generic_room_14 D:3: layout_rooms, uniq_terence D:4: layout_loops_corners, serial_shops, shop D:5: layout_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 1 | 1.9 Long Blades | 1 | 1.7 Fighting | 1 | 1.4 Stealth | 3 | 3.5 Ice Magic | 1 | 1.6 Alchemy | 1 | 1.6 Translocations | 1 | 1.4 Air Magic | 1 | 1.2 Throwing | 1 | 1.0 Dodging | | 2.5 Shields | | 0.9 Spellcasting | | 2.6 Conjurations | | 4.3 Evocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Battleaxe | 31 | 62 || 93 Unarmed | 1 | || 1 Constrict | 10 | 19 || 29 Tentacles | 1 | 12 || 13 Cast: Magic Dart | 11 | || 11 Searing Ray | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 9 | 11 || 20 Armour: Skin | 21 | 52 || 73 Dodge: Dodged | 29 | 53 || 82