Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 5259217590986007150 125147 fimo the Unseen (level 16, -6/109 HPs) Began as an Octopode Delver on May 28, 2025. Was the Champion of Dithmenos. Killed from afar by a deep elf zephyrmancer (37 damage) ... with a bolt of lightning ... on level 2 of the Elven Halls. The game lasted 06:12:04 (42435 turns). fimo the Unseen (Octopode Delver) Turns: 42435, Time: 06:12:04 Health: -6/109 AC: 3 Str: 24 XL: 16 Next: 95% Magic: 39/39 EV: 23 Int: 22 God: Dithmenos [******] Gold: 2549 SH: 13 Dex: 19 Spells: 12/36 levels left rFire + . . P - +7 trident (freeze) rCold . . . y - +2 kite shield {reflect} rNeg . . . m - +2 hat rPois . s - amulet of regeneration rElec . j - +6 ring of strength rCorr . h - ring of Quanael {Str+6 SInv} SInv + i - +5 ring of evasion Will +.... g - ring "Omaxkuck" {MP+9 Int+2 Slay+3} Stlth +++ X - +6 ring of dexterity HPRegen 1.18/turn J - ring of flight MPRegen 0.26/turn S - +4 ring of slaying n - ring of protection from fire %: reflection @: on fire, flying, glowing, studying Spellcasting A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shadowslip, Aphotic Marionette, Primordial Nightfall You were on level 2 of the Elven Halls. You worshipped Dithmenos. Dithmenos was exalted by your worship. You visited 5 branches of the dungeon, and saw 25 of its levels. You also visited: Gauntlet. You collected 3769 gold pieces. You spent 1220 gold pieces at shops. Inventory: Hand Weapons B - a +5 demon blade of venom C - the +7 lajatang "Anong" {freeze, rF++} (You found it on level 1 of the Elven Halls) rF++: It greatly protects you from fire. G - the +6 trident "Zuots" {elec, rPois rF- Int-3 Dex+6} (You found it on level 14 of the Dungeon) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). M - a +4 orcbow P - a +7 trident of freezing (weapon) Missiles w - 29 poisoned darts (quivered) L - 3 darts of disjunction V - 4 curare-tipped darts Armour m - a +2 hat (worn) y - a +2 kite shield of reflection (worn) T - the +5 hat "Huur" {-Tele Harm Will+++ MP+5} (You acquired it on level 11 of the Dungeon) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Will+++: It greatly increases your willpower. MP+5: It affects your magic capacity (+5). W - an orb of guile Jewellery g - the ring "Omaxkuck" (worn) {MP+9 Int+2 Slay+3} (You bought it in a shop on level 2 of the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). h - the ring of Quanael (worn) {Str+6 SInv} (You found it on level 5 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). SInv: It lets you see invisible. i - a +5 ring of evasion (worn) j - a +6 ring of strength (worn) n - a ring of protection from fire (worn) s - an amulet of regeneration (worn) D - a +6 ring of intelligence F - a ring of resist corrosion J - a ring of flight (worn) Q - a ring of ice S - a +4 ring of slaying (worn) U - a +4 ring of protection X - a +6 ring of dexterity (worn) Z - a ring of poison resistance Wands f - a wand of digging (2) l - a wand of iceblast (9) o - a wand of polymorph (14) E - a wand of mindburst (1) N - a wand of acid (3) R - a wand of paralysis (14) Scrolls b - 2 scrolls of fog c - 3 scrolls of revelation d - 6 scrolls of fear p - 14 scrolls of teleportation r - a scroll of immolation u - 4 scrolls of vulnerability O - 2 scrolls of blinking Y - a scroll of silence Potions a - a potion of resistance e - 10 potions of haste k - 4 potions of might q - 2 potions of curing t - 7 potions of lignification v - 7 potions of enlightenment x - 2 potions of ambrosia A - 3 potions of brilliance I - 3 potions of magic K - 3 potions of invisibility Miscellaneous z - a +0 lightning rod (4/4) H - a +0 sack of spiders Skills: * Level 10.2 Fighting + Level 6.6 Long Blades + Level 7.2(8.1) Axes + Level 5.8(7.4) Polearms + Level 6.1 Ranged Weapons + Level 6.1 Throwing * Level 10.1 Dodging * Level 15.5 Stealth + Level 6.4 Shields * Level 10.6 Spellcasting * Level 8.4 Hexes + Level 6.3 Air Magic + Level 6.2 Earth Magic * Level 9.9 Alchemy + Level 6.6 Invocations + Level 6.9 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Tukima's Dance Hex 48% N/A 1% 3 b - Ensorcelled Hibernat Hex/Ice 60% N/A 3% 2 c - Ignite Poison Fire/Alch 33% N/A 14% 4 d - Yara's Violent Unrav Hex/Alch 25% 3d11 7% 5 e - Cause Fear Hex 24% N/A 3% 4 f - Blink Tloc 22% N/A 17% 2 g - Sticky Flame Fire/Alch 33% 2d7 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 1% 1 Jinxbite Hex 96% N/A 1% 2 Passwall Erth 38% N/A 2% 3 Swiftness Air 39% N/A 2% 3 Alistair's Intoxication Alch 35% N/A 4% 5 Apportation Tloc 22% N/A 11% 1 Kinetic Grapnel Frge 44% 1d5 11% 1 Magic Dart Conj 44% 1d5 11% 1 Summon Small Mammal Summ 44% N/A 11% 1 Call Imp Summ 22% N/A 17% 2 Grave Claw Necr 22% 2d8 17% 2 Cigotuvi's Putrefaction Necr/Air 25% N/A 30% 4 Borgnjor's Vile Clutch Necr/Erth 12% N/A 63% 5 Animate Dead Necr 11% N/A 73% 4 Dispel Undead Necr 11% 3d9 73% 4 Forge Blazeheart Golem Fire/Frge 11% N/A 73% 4 Martyr's Knell Necr/Summ 11% N/A 73% 4 Passage of Golubria Tloc 11% N/A 73% 4 Fireball Conj/Fire 5% 3d5 97% 5 Orb of Destruction Conj 5% 9d5 100% 7 Spellspark Servitor Conj/Frge 5% N/A 100% 7 Ignition Fire 5% 3d4 100% 8 Dragon's Call Summ 5% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:9 Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (2/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:1 ? D:2 (= D:6 [ D:15 ! Orc:2 ([=* Portals: Trove: D:11 (give horn of Geryon) Annotations: D:13 3 runed translucent doors Elf:1 10 runed translucent doors, Norris Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You block the deep elf pyromancer's attack. The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning hits you!!! The bolt of lightning misses you. The bolt of lightning hits your shadow!! You release your grip on the deep elf pyromancer. You shake off some of the fire as you move. The liquid fire burns you! The deep elf pyromancer attacks as it pursues you! The deep elf pyromancer closely misses you. The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you!! * * * LOW HITPOINT WARNING * * * You puncture the deep elf zephyrmancer! You freeze the deep elf zephyrmancer. You grab the deep elf zephyrmancer. You squeeze the deep elf zephyrmancer. The deep elf zephyrmancer is heavily wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You constrict the deep elf zephyrmancer. The deep elf pyromancer barely misses you. The deep elf zephyrmancer misses you. You puncture the deep elf pyromancer! You freeze the deep elf pyromancer. Your grab misses the deep elf pyromancer. The deep elf pyromancer is severely wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You constrict the deep elf zephyrmancer! Your shadow fades away. The deep elf pyromancer casts a spell at you. The pyre arrow hits you. You are even more covered in intense liquid fire! The deep elf zephyrmancer completely misses you. You feel better. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You constrict the deep elf zephyrmancer. The deep elf pyromancer looks more healthy. The deep elf pyromancer misses you. The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you!!! You die... ##. #..## # ....# #. ##.#.## #.##.....## #.#.......### #.#.(..(...[. #.#.)@[...# #.##