Seeded DCSS version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 1186937327058309435 (custom seed) 6 fimo the Digger (level 1, -1/11 HPs) Began as an Octopode Earth Elementalist on June 25, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (91 turns). fimo the Digger (Octopode Earth Elementalist) Turns: 91, Time: 00:00:54 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 spear rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 spear (weapon) Scrolls c - a scroll of identify {unknown} d - a scroll of acquirement {unknown} Potions a - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Long Blades + Level 0.1 Ranged Weapons + Level 0.0 Throwing + Level 2.0 Dodging * Level 2.7 Stealth + Level 0.0 Unarmed Combat * Level 2.0 Spellcasting * Level 1.0 Conjurations + Level 0.1 Translocations * Level 3.0 Earth Magic + Level 0.3 Invocations + Level 0.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 17% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Lesser Beckoning Tloc 4% N/A 28% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 50% 3 Teleport Other Tloc 2% N/A 50% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is moderately wounded. The jackal closely misses you. x2; The jackal barely misses you. The jackal closely misses you. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. You hit the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal. The jackal bites you. The jackal misses you. You hit the jackal. You kill the jackal! You hit the rat. You kill the rat! The jackal barely misses you. You hit the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.##.# #.†..g..# #.##.# #..# #.##.# #..# # #.##.# #.r# #.##.##.### #..# #.........### #g†# ####.##.....#### #..# #.##.#.#....###..# #.##[#.......@hg.# ###...........###### #...........### #.####.###..# #.# #.# #..# #.# #.# #..# #.# #.######### #.####. #..<≈≈⌠# #.##.. #...≈≈≈# You could see a jackal and a goblin. Vanquished Creatures 3 jackals (D:1) A bat (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fimo the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring Action || total ---------------------------++------- Melee: Spear || 13 Constrict || 2 Cast: Sandblast || 3 Stab: Sleeping || 2 Armour: Skin || 9 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 22 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 22 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts