Seeded DCSS version 0.34-a0-609-g1f91f8d1e3 (webtiles) character file. Game seed: 16768405036132420672 (custom seed) 130025 fimo the Fighter (level 16, 0/139 HPs) Began as a Minotaur Fighter on Aug 12, 2025. Was the Champion of Okawaru. Slain by a skyshark (1 damage) ... on level 3 of the Shoals on Aug 13, 2025. The game lasted 03:06:12 (38162 turns). fimo the Fighter (Minotaur Fighter) Turns: 38162, Time: 03:06:12 Health: 0/139 AC: 24 Str: 27 XL: 16 Next: 52% Magic: 21/21 EV: 0 Int: 7 God: Okawaru [******] Gold: 3030 SH: 13 Dex: 22 Spells: 17/17 levels left rFire . . . (100%) j - +9 war axe "Siann" {protect, Will+} rCold + + + (20%) U - +0 kite shield {rC+} rNeg . . . (100%) L - +0 crystal plate armour {rC+} rPois + (33%) (no helmet) rElec . (100%) z - +0 cloak {rPois} rCorr . (100%) e - +0 pair of gloves SInv + (no boots) Will ++... w - amulet "Deuthriong" {Acrobat rC+ SInv} Stlth f - +6 ring of dexterity HPRegen 0.43/turn i - +6 ring of dexterity MPRegen 0.17/turn %: acrobat @: constricted A: horns 2, retaliatory headbutt a: Renounce Religion, Heroism, Finesse, Duel, Receive Weapon, Receive Armour You were on level 3 of the Shoals. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 5 branches of the dungeon, and saw 26 of its levels. You visited the chambers of the Necropolis 2 times. You also visited: Ice Cave and Volcano. You collected 3166 gold pieces. You spent 136 gold pieces at shops. Inventory: Hand Weapons a - the +1 battleaxe "Guokk" {pain, ^Drain Int+4 Stlth+} (You found it in the Necropolis) ^Drain: It drains your maximum health when unequipped. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. h - the +3 sling of the Witching Eel {heavy, rC+ rN+ Str+3 Int+2 Dex-2} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). j - the +9 war axe "Siann" (weapon) {protect, Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. n - the +8 quarterstaff of Shrieking Courage {freeze, Dex+7} (You found it on level 6 of the Dungeon) Dex+7: It affects your dexterity (+7). p - a +2 trident of draining r - the +6 long sword of Cowardice {flame, ^Fragile rElec rN+} (You found it on level 7 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. s - a +5 battleaxe of freezing t - the +7 Throatcutter {drain, coup de grace} (You found it on level 8 of the Dungeon) u - a +1 broad axe of freezing v - a +2 orcbow of electrocution x - the +6 long sword "Stringbean" {elec, rC+ Int+4} (You found it in the Necropolis) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). A - a +3 longbow of flaming F - a +3 scimitar of flaming G - a +0 executioner's axe H - a +0 bardiche K - the +0 morningstar of the Sneaky Dances {pain, rF+ rN+++ Dex-3} (You took it off a centaur warrior on level 12 of the Dungeon) rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Dex-3: It affects your dexterity (-3). P - a +3 partisan of venom T - a +2 heavy flail V - a +2 great sword of flaming W - the +8 short sword of Death's Door {spect, ^Drain rF+ Will++ rCorr} (You found it on level 5 of the Lair of Beasts) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. X - a +1 hand cannon of freezing Y - a +0 glaive of freezing Missiles c - 3 datura-tipped darts k - 7 throwing nets l - 25 poisoned darts y - 18 silver javelins C - 16 boomerangs I - 7 atropa-tipped darts N - 18 javelins (quivered) Armour d - a scarf of repulsion e - a +0 pair of gloves (worn) m - a +1 cloak of stealth q - an orb of guile z - a +0 cloak of poison resistance (worn) E - a scarf of resistance L - a +0 crystal plate armour of cold resistance (worn) M - an orb of attunement S - an orb of glass U - a +0 kite shield of cold resistance (worn) Jewellery b - a +6 ring of strength f - a +6 ring of dexterity (worn) g - a ring of protection from fire i - a +6 ring of dexterity (worn) o - a ring of poison resistance w - the amulet "Deuthriong" (worn) {Acrobat rC+ SInv} (You acquired it in the Necropolis) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. SInv: It lets you see invisible. B - the ring of Hugu {rPois Will- Str+6 Int-5 Dex+6} (You found it on level 10 of the Dungeon) [ring of dexterity] rPois: It protects you from poison. Will-: It decreases your willpower. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). D - the amulet of Anitheg {rC+ Regen+ RegenMP+ Int+2} (You found it on level 5 of the Lair of Beasts) [amulet of magic regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). J - a +4 ring of protection O - a +5 ring of evasion Q - a ring of willpower R - a ring of flight Z - a ring of positive energy Wands p - a wand of polymorph (17) e - a wand of paralysis (6) c - a wand of iceblast (14) f - a wand of mindburst (31) d - a wand of digging (12) b - a wand of acid (14) a - a wand of flame (23) Scrolls I - 4 scrolls of immolation i - a scroll of identify W - a scroll of brand weapon t - 10 scrolls of teleportation p - 4 scrolls of poison S - a scroll of silence a - 7 scrolls of enchant armour V - 4 scrolls of vulnerability f - 3 scrolls of fear g - 10 scrolls of fog w - 4 scrolls of enchant weapon Potions m - 7 potions of might c - 9 potions of curing L - 2 potions of lignification C - a potion of cancellation a - 4 potions of ambrosia B - 3 potions of berserk rage i - 3 potions of invisibility M - 7 potions of mutation r - 2 potions of resistance h - a potion of haste A - 6 potions of attraction e - 3 potions of enlightenment Miscellaneous g - a +0 condenser vane Skills: * Level 11.6 Fighting * Level 10.8 Long Blades * Level 11.6(12.6) Axes + Level 8.1(10.9) Polearms * Level 10.1 Ranged Weapons * Level 9.3 Throwing * Level 11.6 Armour * Level 10.0 Dodging * Level 8.0 Stealth * Level 11.1 Shields + Level 1.0 Spellcasting * Level 2.2 Translocations + Level 1.2 Air Magic * Level 8.9 Invocations * Level 7.9 Evocations You had 17 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 100% 1 Freeze Ice 0% 1d3 100% 1 Kinetic Grapnel Frge 0% 1d4 100% 1 Magic Dart Conj 0% 1d3 100% 1 Poisonous Vapours Alch/Air 4% 1d1 100% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Grave Claw Necr 0% 2d7 100% 2 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Momentum Strike Conj/Tloc 2% 3d8 100% 2 Scorch Fire 0% 2d5 100% 2 Searing Ray Conj 0% 2d4 100% 2 Confusing Touch Hex 0% N/A 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Gloom Hex/Necr 0% N/A 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Teleport Other Tloc 3% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 3% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Chain Lightning Conj/Air 0% 2d1 100% 9 Polar Vortex Ice 0% N/A 100% 9 Soul Splinter Necr Unusable N/A N/A 1 Launch Clockwork Bee Frge Unusable N/A N/A 3 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:8 Shoals (3/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 IceCv (visited) Volcano (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ! D:3 * D:10 [ D:12 ([(*( Orc:1 :! Orc:2 *([= Portals: Trove: D:13 (show abyssal rune of Zot) Annotations: D:13 1 runed translucent door Shoals:3 Ilsuiw Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The harpy claws you! * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. You feel better. You block the harpy's attack. x2 You block the skyshark's attack. The skyshark tail-slaps you but does no damage. x2 The harpy barely misses you. You furiously retaliate! You headbutt the harpy. The harpy claws you but does no damage. The merfolk pulls the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. The formless jellyfish stings you but does no damage. The formless jellyfish grabs you. The formless jellyfish constricts you. * * * LOW HITPOINT WARNING * * * The skyshark bites you but does no damage. The skyshark tail-slaps you but does no damage. x2 The merfolk siren chants its luring song. The merfolk hits you but does no damage. You hear a shout! You hear a screech! x2; You hear an angry hiss. You hear a screech! You hear a shout! x5; You hear a bleat! You hear a shout! You hear a bleat! You hear a shout! You hear a bleat! You hear a shout! You hear an angry hiss. You hear a shout! x2; You hear a bleat! You hear an angry hiss. Your magical effects are unravelling. You feel magically purged. You break out of your daze. The sentinel's mark upon you fades away. The harpy claws you but does no damage. You block the harpy's attack. The harpy claws you! * * * LOW HITPOINT WARNING * * * You block the harpy's attack. The harpy claws you. * * * LOW HITPOINT WARNING * * * The harpy claws you but does no damage. You block the harpy's attack. The harpy claws you but does no damage. The harpy claws you! * * * LOW HITPOINT WARNING * * * The harpy claws you but does no damage. The skyshark bites you but does no damage. The skyshark tail-slaps you. * * * LOW HITPOINT WARNING * * * The skyshark tail-slaps you. You die... .............~~ ........~~~...~~ ........~~~..... ........~~~.>.~~ .......~$~~...~~ $.....~m~.~..... .....mtmm.....[. .....HFHH......~ PP~~~.)@J..m..~~ ~≈~.....~~~..~~ .~.~...