Dungeon Crawl Stone Soup version 0.34-a0-649-g9db2fe26c4 (webtiles) character file. Game seed: 3455440979232428887 10390 fimo the Magician (level 11, -2/61 HPs) Began as a Deep Elf Ice Elementalist on Aug 20, 2025. Was a Priest of Vehumet. Shot with an arrow by a centaur warrior (28 damage) ... on level 11 of the Dungeon. The game lasted 01:56:04 (16440 turns). fimo the Magician (Deep Elf Ice Elementalist) Turns: 16440, Time: 01:56:05 Health: -2/61 AC: 7 Str: 11 XL: 11 Next: 35% Magic: 24/24 EV: 13 Int: 31 God: Vehumet [***...] Gold: 552 SH: 0 Dex: 15 Spells: 2/24 levels left rFire . . . (100%) u - +4 trident (drain) rCold . . . (100%) l - orb {Glass} rNeg . . . (100%) s - +0 leather armour of Raath {Int+6} rPois . (100%) n - +0 hat {Will+} rElec . (100%) o - +0 cloak rCorr . (100%) t - +0 pair of gloves SInv + p - +0 pair of boots Will ++... (no amulet) Stlth +++ q - +6 ring of strength HPRegen 0.30/turn j - ring of see invisible MPRegen 0.38/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 13 of its levels. You also visited: Ossuary. You collected 552 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword e - a +0 shortbow g - a +0 sling h - a +0 dagger of freezing k - a +2 short sword of speed u - a +4 trident of draining (weapon) x - a +1 flail of protection y - a +3 falchion Missiles b - 40 stones f - 53 poisoned darts (quivered) r - 2 curare-tipped darts z - 9 javelins Armour l - an orb of glass (worn) m - the +3 robe of Wariness {Harm *Corrode rPois rC+} (You found it on level 5 of the Dungeon) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. n - a +0 hat of willpower (worn) o - a +0 cloak (worn) p - a +0 pair of boots (worn) s - the +0 leather armour of Raath (worn) {Int+6} (You found it on level 8 of the Dungeon) Int+6: It affects your intelligence (+6). t - a +0 pair of gloves (worn) v - a +2 robe w - an orb of stardust Jewellery a - a ring of positive energy i - a +4 ring of protection j - a ring of see invisible (worn) q - a +6 ring of strength (worn) A - the ring of Qusapnub {rPois rF- rCorr Dex+4} (You found it on level 11 of the Dungeon) [ring of resist corrosion] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Wands d - a wand of digging (8) b - a wand of light (4) Scrolls c - 3 scrolls of fog {unknown} e - 6 scrolls of revelation {unknown} h - 4 scrolls of enchant weapon {unknown} b - 3 scrolls of blinking f - a scroll of fear V - 2 scrolls of vulnerability x - 3 scrolls of amnesia t - 2 scrolls of teleportation B - 3 scrolls of poison {unknown} C - 3 scrolls of noise {unknown} a - a scroll of enchant armour Potions g - a potion of magic d - a potion of ambrosia {unknown} f - 2 potions of might {unknown} L - 2 potions of lignification k - a potion of resistance {unknown} e - a potion of enlightenment n - 3 potions of moonshine {unknown} p - 2 potions of attraction {unknown} c - 2 potions of curing t - a potion of cancellation {unknown} b - 3 potions of brilliance x - 2 potions of heal wounds {unknown} M - 2 potions of mutation j - a potion of invisibility {unknown} l - a potion of haste {unknown} Skills: * Level 4.0 Fighting + Level 3.4 Long Blades + Level 0.5 Polearms * Level 6.9 Ranged Weapons * Level 1.0 Throwing * Level 4.0 Armour * Level 6.5 Dodging * Level 7.2 Stealth * Level 4.1 Shields * Level 7.4 Spellcasting * Level 4.1 Conjurations * Level 3.9 Translocations * Level 7.1 Ice Magic * Level 3.9 Air Magic * Level 5.0 Invocations * Level 5.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Summon Ice Beast Ice/Summ 33% N/A 3% 3 c - Frozen Ramparts Ice 100% 1d16 1% 3 d - Magic Dart Conj 100% 1d8 1% 1 e - Ozocubu's Armour Ice 53% N/A 1% 3 f - Static Discharge Conj/Air 72% 3-6/arc 1% 2 g - Stone Arrow Conj/Erth 48% 3d10 1% 3 h - Olgreb's Toxic Radia Alch 11% N/A 14% 4 i - Blink Tloc 70% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 44% 1d5 1% 1 Shock Conj/Air 100% 1d9 1% 1 Ensorcelled Hibernation Hex/Ice 66% N/A 1% 2 Searing Ray Conj 74% 2d7 1% 2 Grave Claw Necr 22% 2d8 9% 2 Maxwell's Portable Pile Tloc 35% (3-9)d5 3% 3 Rending Blade Conj/Frge 24% 2d(8+1*) 6% 4 Fugue of the Fallen Necr 11% N/A 16% 3 Launch Clockwork Bee Frge 11% N/A 16% 3 Anguish Hex/Necr 5% N/A 47% 4 Awaken Armour Erth/Frge 22% N/A 47% 4 Eringya's Surprising Cr Summ 11% N/A 47% 4 Summon Forest Summ/Tloc 11% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:4 Orc (0/2) D:12 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ( D:5 ( D:9 [ Annotations: D:12 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The wall freezes the scorpion. The scorpion misses you. You hit the scorpion. You drain the scorpion. The scorpion is almost dead. The wall freezes the scorpion. You kill the scorpion! Vehumet accepts your kill. The frozen ramparts melt away as you move. You start resting. Magic restored. A centaur warrior comes into view. The centaur warrior shouts! You hear a shout! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow misses you. The centaur warrior shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. The arrow hits you! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The centaur warrior shoots an arrow. The arrow hits you! You hear an angry hiss. You hear a shout! You start resting. An orc priest is nearby! Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. The arrow hits you! Your ice beast misses the centaur warrior. The centaur warrior shoots an arrow. The arrow barely misses you. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. The centaur warrior shoots an arrow. The arrow hits you!! You die... ..##...##.........##....# ...###..##.......##..#.## ....#...##..........#### .#.......#..........#### ....#..................## ....#.........#.........# #...#.........#........## ......................## ..#..#..#.......@......## .##..Y..#c...#..#.......# .#....#.........#..<....## .....##.............#....# ....c.##...........###..## ..>>..c..##........###..# ......##.#.........##...# ......................### .#......<............## You could see a centaur warrior. Vanquished Creatures Gastronok (D:8) A centaur warrior (D:9) A two-headed ogre (D:8) A cyclops (D:12) Joseph (D:8) Jeremiah (D:8) 2 unseen horrors A troll (D:11) A hornet (D:9) Sigmund (D:3) 2 shadowghasts 2 wraiths 2 yaks (D:10) 2 wyverns 2 steam dragons An acid dragon (D:10) A water moccasin (D:11) 5 black bears 2 ogres (D:5) A phantom (D:6) 3 kobold brigands 2 bullfrogs 3 scorpions 3 wights (D:9) Dowan (D:7) 14 killer bees A howler monkey (D:4) An elf zombie (Ossuary) 4 bombardier beetles A jelly (D:5) 5 orc priests A gnoll bouda (D:7) A drude (D:6) 6 iguanas 7 orc wizards 15 gnolls 6 adders A white imp (D:5) A nameless horror (D:5) 2 dart slugs (D:4) 23 orcs 2 ribbon worms A giant cockroach (D:1) 12 hobgoblins 5 jackals 3 quokkas 4 ball pythons 4 bats 5 endoplasms 12 goblins 25 kobolds 5 rats 210 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:10) A troll (D:12) 2 yaks (D:10) Duvessa (D:7) A kobold brigand (D:7) A killer bee (D:9) An adder (D:3) 2 shadow imps A white imp (D:7) 2 orcs (D:7) An endoplasm (D:3) 2 kobolds (D:7) 16 creatures vanquished. Vanquished Creatures (others) A hound (D:5) 1 creature vanquished. Grand Total: 227 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fimo the Deep Elf Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 283 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 697 | D:1 | Reached skill level 1 in Ranged Weapons 1038 | D:1 | Reached XP level 3. HP: 15/20 MP: 7/9 1448 | D:1 | Learned a level 3 spell: Summon Ice Beast 1452 | D:1 | Learned a level 3 spell: Frozen Ramparts 1885 | D:2 | Learned a level 1 spell: Magic Dart 2127 | D:2 | Reached XP level 4. HP: 17/24 MP: 5/10 2521 | D:3 | Noticed Sigmund 2559 | D:4 | Found a statue of an orb of winter. 2559 | D:4 | Found a staircase to the Ecumenical Temple. 2592 | D:4 | Found a statue of an orb of winter. 2608 | D:4 | Reached skill level 1 in Fighting 2811 | D:4 | Reached skill level 1 in Armour 2835 | D:4 | Reached XP level 5. HP: 28/29 MP: 8/12 2848 | Temple | Entered the Ecumenical Temple 2858 | Temple | Became a worshipper of Vehumet 2858 | Temple | Offered knowledge of Kiss of Death by Vehumet. 2870 | D:4 | Noticed a black bear 2925 | D:3 | Reached skill level 1 in Conjurations 2926 | D:3 | Reached skill level 1 in Evocations 3173 | D:3 | Reached skill level 1 in Shields 3646 | D:4 | Reached skill level 1 in Invocations 3663 | D:4 | Killed a black bear 3664 | D:4 | Reached XP level 6. HP: 23/34 MP: 4/13 3679 | D:4 | Reached * piety under Vehumet 3984 | D:4 | Found Pikih's Weapon Emporium. 4227 | D:4 | Reached skill level 1 in Long Blades 4508 | D:4 | Reached skill level 5 in Ice Magic 4508 | D:4 | Reached XP level 7. HP: 38/38 MP: 10/15 4616 | D:4 | Learned a level 3 spell: Ozocubu's Armour 4617 | D:5 | Entered Level 5 of the Dungeon 4619 | D:5 | Identified the +3 robe of Wariness {Harm *Corrode rPois | rC+} 4677 | D:5 | Found Jant's Weapon Shop. 4718 | D:5 | Noticed a wyvern 4723 | D:5 | Killed a wyvern 4767 | D:5 | Reached skill level 1 in Air Magic 4995 | D:5 | Found a sand-covered staircase. 5010 | Ossuary | Entered an ossuary 5019 | Ossuary | Learned a level 2 spell: Static Discharge 5090 | Ossuary | Reached XP level 8. HP: 30/44 MP: 16/16 5343 | D:5 | Reached skill level 1 in Translocations 5593 | D:5 | Found a hide-covered altar of Uskayaw. 6293 | D:6 | Reached ** piety under Vehumet 6293 | D:6 | Offered knowledge of Stone Arrow by Vehumet. 7279 | D:7 | Noticed Duvessa 7279 | D:7 | Noticed Dowan 7290 | D:7 | Killed Duvessa 7291 | D:7 | Reached skill level 5 in Spellcasting 7295 | D:7 | Killed Dowan 7619 | D:7 | Reached skill level 5 in Stealth 8870 | D:7 | Learned a level 3 spell: Stone Arrow 8895 | D:8 | Noticed Gastronok 8932 | D:8 | Noticed a two-headed ogre 9031 | D:8 | Identified the +0 leather armour of Raath {Int+6} 9041 | D:8 | Reached XP level 9. HP: 49/49 MP: 3/19 9204 | D:8 | Offered knowledge of Momentum Strike by Vehumet. 9255 | D:8 | Noticed Jeremiah 9763 | D:8 | Noticed Joseph 9924 | D:8 | Killed Joseph 9924 | D:8 | Reached *** piety under Vehumet 9925 | D:8 | Reached skill level 5 in Ranged Weapons 9979 | D:8 | Reached skill level 5 in Dodging 10119 | D:8 | Found a shimmering altar of Xom. 10179 | D:8 | Killed a two-headed ogre 10208 | D:8 | Found a sacrificial altar of Ru. 10322 | D:8 | Killed Jeremiah 11625 | D:8 | Killed Gastronok 11626 | D:8 | Reached XP level 10. HP: 18/56 MP: 2/21 11908 | D:9 | Found a shadowy altar of Dithmenos. 12520 | D:9 | Noticed a centaur warrior 12531 | D:9 | Killed a centaur warrior 12813 | D:9 | Found Gowil's Antique Armour Shop. 13395 | D:3 | Killed Sigmund 13715 | D:10 | Entered Level 10 of the Dungeon 14133 | D:10 | Noticed a two-headed ogre 14411 | D:10 | Killed a two-headed ogre 14561 | D:10 | Reached XP level 11. HP: 60/60 MP: 17/23 14895 | D:11 | Identified the ring of Qusapnub {rPois rF- rCorr Dex+4} 15278 | D:11 | Reached skill level 5 in Evocations 15389 | D:10 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet. 15628 | D:11 | You fall into a shaft and drop 1 floor! 15647 | D:12 | Learned a level 4 spell: Olgreb's Toxic Radiance 15650 | D:12 | Learned a level 2 spell: Blink 15798 | D:12 | Reached skill level 5 in Invocations 16010 | D:12 | Found a staircase to the Orcish Mines. 16189 | D:12 | Reached skill level 1 in Throwing 16421 | D:11 | Noticed a centaur warrior 16440 | D:11 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic D:2: layout_basic, minmay_misc_feat_enclosed D:3: layout_rooms, uniq_sigmund D:4: layout_loops_ring, minmay_temple_entry_slanted, serial_shops, shop D:5: layout_rooms, nicolae_uskayaw_suspiria, chequers_ossuary_entry_cave, serial_shops, shop D:6: layout_basic D:7: layout_gridville, uniq_duvessa D:8: layout_basic, mainiacjoe_overflow_large_starburst, serial_park_tiny_2, nicolae_fountain_basement, uniq_jeremiah, uniq_gastronok, uniq_joseph D:9: layout_gridville, nicolae_dithmenos_shadow_blocks, serial_shops, nicolae_shop_tiny_statue_garden, minivault_16, nicolae_two_hexagons D:10: layout_loops_ring D:11: minmay_blocky_corners, layout_cave_pools, due_lair_maze_entry_diamond D:12: layout_irregular_city, orc_0_dummy, minmay_hollow_rounded_squares Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Ranged Weapons | 1 2 3 4 5 6 | 6.9 Stealth | 3 4 5 6 7 | 7.2 Fighting | 1 2 3 4 | 4.0 Armour | 1 2 3 4 | 4.0 Conjurations | 1 2 3 4 | 4.1 Evocations | 1 2 3 4 5 | 5.1 Dodging | 3 4 5 6 | 6.5 Shields | 1 2 3 4 | 4.1 Invocations | 1 2 4 5 | 5.0 Long Blades | 1 2 3 | 3.4 Spellcasting | 4 5 6 7 | 7.4 Ice Magic | 5 6 7 | 7.1 Air Magic | 1 2 3 | 3.9 Translocations | 1 2 3 | 3.9 Throwing | 1 | 1.0 Polearms | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 69 | 130 | 21 | || 220 Short sword | | | 80 | || 80 Trident | | | 38 | 90 || 128 Throw: Dart | | | 50 | 6 || 56 Cast: Freeze | 45 | 17 | 29 | 14 || 105 Frozen Ramparts | 2 | 13 | 38 | 18 || 71 Magic Dart | | 18 | 7 | || 25 Summon Ice Beast | | 2 | 15 | 11 || 28 Ozocubu's Armour | | | 16 | 6 || 22 Static Discharge | | | 8 | || 8 Stone Arrow | | | 24 | 26 || 50 Evoke: Wand | | | 7 | 1 || 8 Use: Potion | | | 1 | 1 || 2 Scroll | | | | 11 || 11 Stab: Sleeping | 4 | 2 | 1 | || 7 Distracted | 1 | | | 1 || 2 Armour: Robe | 58 | 77 | 109 | || 244 Scale mail | | | 48 | || 48 Leather armour | | | | 98 || 98 Dodge: Dodged | 63 | 78 | 120 | 132 || 393 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16543 | 15349 | 1194 | 4638 | 2006 | 14 | 1181.6 | Dungeon | 16312 | 15136 | 1176 | 4588 | 2006 | 12 | 1359.3 | Temple | 20 | 2 | 18 | 0 | 0 | 1 | 20.0 | Ossuary | 210 | 210 | 0 | 50 | 0 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2485 daAuts D:8: 2219 daAuts D:9: 1644 daAuts D:10: 1472 daAuts D:4: 1461 daAuts D:1: 1452 daAuts D:5: 1247 daAuts D:6: 1109 daAuts D:2: 1032 daAuts D:3: 914 daAuts D:12: 661 daAuts D:11: 613 daAuts Ossuary: 210 daAuts Temple: 20 daAuts