Dungeon Crawl Stone Soup version 0.34-a0-649-g9db2fe26c4 (webtiles) character file. Game seed: 17773920010770707382 59 fimo the Sneak (level 4, -5/31 HPs) Began as an Octopode Delver on Aug 20, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:02:50 (358 turns). fimo the Sneak (Octopode Delver) Turns: 358, Time: 00:02:51 Health: -5/31 AC: 1 Str: 11 XL: 4 Next: 3% Magic: 4/4 EV: 12 Int: 14 God: Gold: 17 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - amulet of reflection rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: reflection @: lethally poisoned (-5 -> -29) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles c - 3 curare-tipped darts (quivered) Jewellery b - an amulet of reflection (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation c - 2 scrolls of identify {unknown} Potions d - a potion of attraction {unknown} h - a potion of haste Skills: * Level 3.1 Fighting + Level 2.1 Long Blades * Level 0.6 Ranged Weapons + Level 0.3 Throwing * Level 2.2 Dodging * Level 6.7 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat * Level 0.5 Spellcasting * Level 0.7 Conjurations * Level 0.6 Hexes + Level 0.7 Ice Magic + Level 0.3 Air Magic + Level 0.4 Earth Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a dagger. An orc comes into view. It is wielding a +0 short sword. You see here a +0 dagger. The orc shouts! You block the orc's attack. You hit the orc. Your grab misses the orc. The orc is heavily wounded. You hit the orc. You kill the orc! You see here a +0 short sword. A sleepcap comes into view. Found a murky golden potion. d - a murky golden potion An orc comes into view. It is wielding a +0 club. The orc moves out of view. A water moccasin comes into view. The water moccasin hisses angrily. You hit the water moccasin but do no damage. You grab the water moccasin. You constrict the water moccasin. The water moccasin bites you! You barely miss the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. The water moccasin bites you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin but do no damage. You squeeze the water moccasin, but do no damage. The water moccasin is moderately wounded. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. You die... #######..###........ #.....<..# ####..### #.#####.## #..# #.# #.#######..# #.# #..........# #.# #.....###..###### ##.# #..##...........> #..# #..######..###.## #.## #....@S....# # #.# #...######## #####.######...# .......o.......# #####.#######..# # #... #..# #.##.#####.### #........#.#.# ### #..#####...#)# #.. You could see a water moccasin. Vanquished Creatures A scorpion (D:5) An orc (D:5) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | fimo the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D:5 | Noticed a sleepcap 121 | D:5 | Noticed a howler monkey 158 | D:5 | Noticed a phantom 178 | D:5 | Noticed an orc priest 209 | D:5 | Noticed Edmund 248 | D:5 | Noticed a scorpion 261 | D:5 | Killed a scorpion 262 | D:5 | Reached XP level 2. HP: 17/21 MP: 2/2 262 | D:5 | Reached XP level 3. HP: 21/26 MP: 3/3 262 | D:5 | Reached XP level 4. HP: 26/31 MP: 4/4 351 | D:5 | Noticed a water moccasin 357 | D:5 | HP: 1/31 [water moccasin (7)] 358 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:4: minmay_bubble_buster, layout_cave_pools, minmay_temple_entry_proselytizer D:5: layout_loops_ring, dolorous_makhleb_big_flames_little_flames, minmay_misc_feat_room, uniq_duvessa, uniq_edmund Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 3 | 6 || 9 Constrict | 1 | 1 || 2 Tentacles | | 1 || 1 Use: Scroll | 1 | || 1 Armour: Skin | 1 | 4 || 5 Dodge: Dodged | 1 | 1 || 2 Block: Other | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 358 | 358 | 0 | 0 | 0 | 2 | 179.0 | Dungeon | 358 | 358 | 0 | 0 | 0 | 2 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 338 daAuts D:4: 19 daAuts