fimo Level 1 of the Dungeon (8, 34, D:1) a +0 leather armour (10, 24, D:1) 4 stones a kobold skeleton (11, 39, D:1) a ball python corpse (skeletalised by now) (12, 37, D:1) a +0 whip 5 stones (15, 15, D:1) a +0 dagger a kobold skeleton (28, 10, D:1) a +0 ring mail (28, 14, D:1) a +0 dagger (31, 39, D:1) a rat skeleton (32, 28, D:1) a +0 robe (37, 5, D:1) a +0 leather armour (38, 3, D:1) a +0 ring mail (41, 14, D:1) a +2 pair of boots (50, 33, D:1) a scarf of invisibility (55, 29, D:1) a rat corpse (skeletalised by now) (57, 17, D:1) a +0 scale mail (68, 27, D:1) a +0 club Level 2 of the Dungeon (2, -10, D:2) a +0 club (3, -23, D:2) a +0 dagger (9, -7, D:2) a +0 club (13, 3, D:2) a +0 dagger a +0 sling a +0 club (20, -21, D:2) a frilled lizard skeleton (21, -1, D:2) a +0 club (23, 16, D:2) a bat corpse (skeletalised by now) (25, 16, D:2) a +0 club (30, -19, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, -3, D:3) a +0 robe (9, 10, D:3) 5 stones a +0 dagger a kobold skeleton (10, 0, D:3) a +0 dagger (13, 21, D:3) a +0 leather armour a +0 short sword an orc skeleton (14, -6, D:3) a +0 robe (16, 5, D:3) a +0 whip a kobold skeleton (19, 23, D:3) a +0 hand axe a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 falchion an orc skeleton an orc skeleton an orc skeleton (36, -25, D:3) a +0 club (43, -3, D:3) an adder corpse (skeletalised by now) (46, 10, D:3) a +0 cloak the storm talisman "Arrem" {Harm Rampage *Silence rC+ rCorr} [storm talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (54, 3, D:3) a +0 robe Level 4 of the Dungeon (4, 23, D:4) a +0 dagger (5, 32, D:4) a +0 chain mail (7, 30, D:4) an adder skeleton (7, 38, D:4) a ball python skeleton (8, -8, D:4) a +0 club (9, 37, D:4) a +0 club (10, -9, D:4) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (10, -8, D:4) a gnoll corpse (skeletalised by now) (15, -13, D:4) a ball python corpse (skeletalised by now) (30, 28, D:4) a +0 hand axe (41, 20, D:4) a +0 club (41, 26, D:4) 2 flux baubles (49, 9, D:4) a +0 scale mail (56, 17, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a black bear skeleton (4, -5, D:5) a +0 giant club (7, -8, D:5) a jackal skeleton a jackal skeleton a jackal skeleton (14, 7, D:5) a +0 flail (31, -1, D:5) a hound skeleton (48, -8, D:5) a medusa talisman Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 war axe an orc skeleton (0, 3, D:6) a +1 helmet (11, -8, D:6) a +0 scale mail (12, 0, D:6) an adder corpse (skeletalised by now) (13, -10, D:6) 2 boomerangs a +0 club (18, -4, D:6) a +0 halberd (19, 1, D:6) a +0 robe a +0 club (20, 3, D:6) a +0 club a +0 flail 5 poisoned darts a +0 scale mail (20, 4, D:6) a +0 whip (21, 3, D:6) a +2 halberd of protection (24, 3, D:6) a +0 mace a +0 ring mail (29, 4, D:6) a +0 flail (39, 32, D:6) a +0 giant club (53, 5, D:6) a yak corpse (skeletalised by now) Level 7 of the Dungeon (2, -17, D:7) a +0 club (13, 11, D:7) a centaur corpse (skeletalised by now) (18, -11, D:7) a scroll of brand weapon (24, 1, D:7) 13 gold pieces (26, 1, D:7) a +0 whip (32, 25, D:7) a +0 rapier (45, 1, D:7) a +0 dagger (45, 2, D:7) a +0 whip a kobold skeleton (46, 1, D:7) a +0 dagger (47, -2, D:7) a +1 pair of boots of earth (47, 1, D:7) a stone a +0 short sword (47, 2, D:7) a +0 short sword a +0 short sword a kobold skeleton (47, 3, D:7) 4 stones a +0 short sword a kobold skeleton (57, -12, D:7) a potion of resistance Level 8 of the Dungeon (13, 5, D:8) a +0 hand axe a +0 war axe an orc corpse (skeletalised by now) (14, 5, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, 5, D:8) a +0 ring mail (34, -17, D:8) a +0 mace a +0 dagger a +0 robe (40, 6, D:8) a +0 hand axe the Ecumenical Temple the Necropolis (0, 0, Necropolis) 15 gold pieces (1, 0, Necropolis) the orb of Snakes and Ladders {Guile, rCorr Str+4 Dex+4 Slay-2 Conj} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Conj: It increases the power of your Conjurations spells. (unseen) (2, -1, Necropolis) a +0 ring mail (2, 1, Necropolis) 6 gold pieces (29, 6, Necropolis) 9 gold pieces (29, 7, Necropolis) 23 gold pieces (29, 9, Necropolis) a wellspring talisman (43, -8, Necropolis) a +0 long sword (43, -7, Necropolis) a parchment of Eringya's Surprising Crocodile (43, 4, Necropolis) a potion of ambrosia (43, 5, Necropolis) 16 gold pieces (44, 5, Necropolis) a potion of might (46, 4, Necropolis) 18 gold pieces (46, 5, Necropolis) a potion of ambrosia (53, 4, Necropolis) 7 gold pieces (53, 5, Necropolis) a +0 shortbow (55, 5, Necropolis) Vv's Omnibus of the White Salamander Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Fireball Conjuration/Fire 5 c - Permafrost Eruption Ice/Earth 6 d - Ignition Fire 8 (unseen) (56, -8, Necropolis) 21 gold pieces (56, -7, Necropolis) 17 gold pieces (56, 4, Necropolis) the +1 scale mail "Toynoa" {rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). (56, 5, Necropolis) a +1 hat of intelligence (unseen)