Seeded DCSS version 0.34-a0-2100-g5877fddc77 (webtiles) character file. Game seed: 6107931673020015784 (custom seed) 46 fimo the Digger (level 3, 0/28 HPs) Began as an Armataur Earth Elementalist on Jan 26, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:22 (1019 turns). fimo the Digger (Armataur Earth Elementalist) Turns: 1019, Time: 00:05:23 Health: 0/28 AC: 4 Str: 13 XL: 3 Next: 44% Magic: 0/6 EV: 3 Int: 17 God: Gold: 40 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) e - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: lethally poisoned (0 -> -2), vertiginous A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +0 war axe (weapon) Armour a - a +0 robe (worn) d - a +0 scale mail Magical Staves f - a staff of cold Jewellery b - an amulet of faith Scrolls c - 3 scrolls of identify {unknown} d - a scroll of immolation {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of noise {unknown} Skills: * Level 1.1 Fighting + Level 0.3 Axes + Level 0.2 Staves + Level 1.1 Armour + Level 1.4 Dodging * Level 2.5 Stealth * Level 2.0 Spellcasting * Level 1.3 Conjurations * Level 2.9 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 11% N/A 30% 3 Stone Arrow Conj/Erth 16% 3d8 38% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 77% 4 Petrify Alch/Erth 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. Your Fighting skill increases to level 1! It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of curing. You feel better. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Sandblast (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (70% to hit) The blast of sand hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. x2 Casting: Sandblast (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Your magical contamination has completely faded away. You die... .#...# S.S[# ## #._.# #.###.... #..#..S# #.....# #..## ##.†## ###@# #.# #^.# #.# #..# #.# ..# #.# ..# #.# #.# #.# #.# #.# ###.###.# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 dart slugs A quokka (D:1) 3 ball pythons 5 bats An endoplasm (D:1) 4 goblins (D:1) 2 hobgoblins A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fimo the Armataur Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 313 | D:1 | Reached skill level 1 in Conjurations 416 | D:1 | Reached XP level 2. HP: 8/22 MP: 1/4 990 | D:2 | Found a faded altar of an unknown god. 1007 | D:2 | Reached skill level 1 in Armour 1008 | D:2 | Reached XP level 3. HP: 19/27 MP: 1/6 1014 | D:2 | Reached skill level 1 in Fighting 1018 | D:2 | HP: 1/28 [poisoned by an adder] 1019 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, minivault_26, grunt_decor_fettered D:2: layout_loops_ring, basic_altar, nicolae_ecumenical_snake_handling, minmay_tiny_reverse_x Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.3 Armour | 1 | 1.1 Spellcasting | 2 | 2.0 Fighting | 1 | 1.1 Axes | | 0.3 Staves | | 0.2 Dodging | | 1.4 Stealth | | 2.5 Earth Magic | | 2.9 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Short sword || 12 War axe || 9 Tailslap || 5 Cast: Sandblast || 22 Drink: Curing || 1 Moonshine || 1 Magic || 1 Stab: Sleeping || 2 Armour: Robe || 36 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1033 | 983 | 50 | 237 | 361 | 2 | 516.5 | Dungeon | 1033 | 983 | 50 | 237 | 361 | 2 | 516.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts D:2: 91 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+