fimo Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -12, D:1) a +0 dagger (8, -1, D:1) a +0 robe a quokka corpse (skeletalised by now) (20, -13, D:1) a +0 falchion (21, 2, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (23, -5, D:1) a quokka skeleton (26, -5, D:1) a +0 dagger a rat skeleton a goblin skeleton a hobgoblin skeleton (27, -6, D:1) a +0 club (27, -5, D:1) a quokka skeleton (31, -1, D:1) a +0 short sword (35, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 1, D:1) a hobgoblin corpse (skeletalised by now) (36, 0, D:1) a +0 club 2 stones (36, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, -16, D:2) a +0 mace (4, -3, D:2) a bat corpse (skeletalised by now) (29, -20, D:2) a jackal corpse (skeletalised by now) (29, -19, D:2) a jackal corpse (skeletalised by now) (30, -20, D:2) a jackal corpse (skeletalised by now) (34, -9, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, -20, D:3) a quill talisman Level 4 of the Dungeon [Shop] Vuekojug's Armour Shop a +0 pair of gloves (49 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +1 pair of gloves of infusion (181 gold) a +0 pair of boots (49 gold) the +0 cloak "Feimet" {Rampage rElec Int+3} (272 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 plate armour of cold resistance (385 gold) a +0 robe (9 gold) +0 ice dragon scales (550 gold) a +0 ring mail (44 gold) (9, 15, D:4) a +0 robe (13, 3, D:4) a ball python skeleton (13, 4, D:4) a +0 dagger (14, 3, D:4) an iguana skeleton (21, 37, D:4) a +0 scale mail (23, 35, D:4) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 29, D:4) a +0 dagger (26, 9, D:4) a hound corpse (skeletalised by now) (30, 5, D:4) a staff of conjuration (31, 25, D:4) a +0 leather armour (32, 1, D:4) a +0 leather armour (42, 17, D:4) a +0 short sword a kobold skeleton (42, 49, D:4) a +0 hand axe an orc corpse (skeletalised by now) (42, 50, D:4) a +0 dagger a +0 robe (51, 12, D:4) a +0 dagger (56, 27, D:4) a +0 robe (57, 21, D:4) a +0 hand axe (58, 26, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (3, -16, D:5) an adder skeleton (11, -17, D:5) a +0 leather armour (14, -48, D:5) a +0 short sword a +0 ring mail the elf skeleton of Duvessa (15, -49, D:5) a +0 dagger a +0 robe (26, -49, D:5) a +0 whip (41, -10, D:5) a +0 chain mail (47, -51, D:5) a +0 flail (47, -50, D:5) a +0 club a +0 club a +0 war axe (48, -55, D:5) a +0 giant club (48, -50, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, -49, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -49, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +1 cloak (unseen) (1, -4, D:6) a wand of paralysis (7) (4, 7, D:6) a potion of enlightenment (26, -11, D:6) a +0 long sword (42, 16, D:6) a +0 mace (45, 6, D:6) a bullfrog corpse (skeletalised by now)