Dungeon Sprint DCSS version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 4839899084262519656 0 fimo the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Feb 7, 2026. Killed from afar by a neqoxec (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (8 turns). fimo the Apothecary (Octopode Alchemist) Turns: 8, Time: 00:00:12 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: inhibited regen A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, [inhibited regeneration] a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. [You do not regenerate when monsters are visible.] Message History Welcome, fimo the Octopode Alchemist. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter 2 hippogriffs. Found 243 gold pieces. As you close the door, it creaks loudly! You open the door. You encounter 4 neqoxecs. The neqoxec shouts! x2 The neqoxec gestures at you. Something gnaws on your mind! You feel your power leaking away. Found 243 gold pieces. There is a staircase leading out of the dungeon here. You open the door. You encounter 4 scorpions. The neqoxec gestures at you. Your body is warped painfully! Your regeneration stops near monsters. Ouch! That really hurt! You die... ## ## ##. .## .H H. # $#. # #. #+# s# #..##.##.s# #3'33@'# #3##.##.s# #. #+# s# # # You could see 4 neqoxecs and 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fimo the Octopode Alchemist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Encountered a hippogriff 2 | D | Encountered a hippogriff 5 | D | Encountered a neqoxec 5 | D | Encountered a neqoxec 5 | D | Encountered a neqoxec 5 | D | Encountered a neqoxec 8 | D | Encountered a scorpion 8 | D | Encountered a scorpion 8 | D | Encountered a scorpion 8 | D | Encountered a scorpion 8 | D | Killed from afar by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1]