Dungeon Sprint DCSS version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 6673857137711364689 66 fimo the Covered (level 3, -2/37 HPs) Began as a Minotaur Fighter on Feb 10, 2026. Was an Initiate of Nemelex Xobeh. Slain by a wight ... wielding a +0 great sword (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:06 (106 turns). fimo the Covered (Minotaur Fighter) Turns: 106, Time: 00:03:07 Health: -2/37 AC: 20 Str: 20 XL: 3 Next: 96% Magic: 2/2 EV: 2 Int: 9 God: Nemelex Xobeh [......] Gold: 0 SH: 0 Dex: 23 Spells: 2/2 levels left rFire + . . (50%) y - +11 Singing Sword {sonic wave} rCold + . . (50%) F - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) e - +5 golden dragon scales rPois + (33%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.26/turn n - +6 ring of dexterity MPRegen 0.08/turn o - +6 ring of dexterity %: no teleportation @: no status effects A: horns 2, retaliatory headbutt a: Renounce Religion (0%), Draw Escape (0%), Draw Destruction (0%), Draw Summoning (0%) You were in the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword j - a +5 broad axe k - a +5 hand cannon l - a +5 demon trident t - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. u - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. v - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. y - the +11 Singing Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. z - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. A - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. B - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. C - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. D - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. E - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. Armour d - +5 fire dragon scales e - +5 golden dragon scales (worn) f - +5 shadow dragon scales g - +5 storm dragon scales h - a +3 tower shield i - an orb of mayhem w - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. x - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. F - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery m - a ring of flight n - a +6 ring of dexterity (worn) o - a +6 ring of dexterity (worn) p - a +6 ring of intelligence q - a +6 ring of intelligence r - a +6 ring of strength s - a +6 ring of strength Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of light (6) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions m - 7 potions of might b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience Skills: + Level 6.2 Fighting + Level 3.7 Long Blades + Level 6.3 Armour + Level 6.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The weeping skull touches you but does no damage. The wight hits you but does no damage. You closely miss the wight. The wight hits you but does no damage. The weeping skull unleashes gushing sobs. The wave of grief passes through you but does no damage. You partially resist. You closely miss the wight. You headbutt the wight, but do no damage. The wight hits you with a +0 great sword. You partially resist. You feel drained. The weeping skull touches you. You partially resist. You feel drained. You slice the weeping skull!! The +11 Screaming Sword screams, "I WAS FORGED TO MURDER THE WORLD!" You send a blast of sound all around you. The wight is lightly damaged. You destroy the weeping skull! The wight hits you with a +0 great sword! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you but does no damage. Your life force feels restored. Your Fighting skill gained 3 levels and is now at level 6! Your Long Blades skill increases to level 3! Your Armour skill gained 3 levels and is now at level 6! Your Shields skill gained 3 levels and is now at level 6! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 20, Int 5, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (lightly damaged, 71% to hit) The bolt of light misses the wight. The wight hits you with a +0 great sword! You die... Your body disappears without a glow. ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓..°..▓ ▓.[°|.▓ ▓..z..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a wight. Vanquished Creatures A weeping skull (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fimo the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {valour} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a blossoming altar of Fedhas. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a transporter. 5 | D | Found an opulent altar of Gozag. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a corrupted altar of Lugonu. 14 | D | Found a burning altar of Makhleb. 15 | D | Found an iron altar of Okawaru. 15 | D | Found a stormy altar of Qazlal. 15 | D | Found a sparkling altar of Nemelex Xobeh. 15 | D | Found a sacrificial altar of Ru. 15 | D | Found a shimmering blue altar of Sif Muna. 16 | D | Found a bloodstained altar of Trog. 49 | D | Got the +10 dark maul {heavy} 49 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 49 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 49 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 49 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 51 | D | Got the +11 Singing Sword {sonic wave} 51 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 51 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 51 | D | Got the +7 mace of Variability {chaos, chaos arc} 51 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 51 | D | Got the +8 storm bow {elec, penet} 51 | D | Got the +9 sword of Power {valour} 51 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 89 | D | Became a worshipper of Nemelex Xobeh the Trickster 101 | D | Entered arena 2. 101 | D | Found a transporter. 101 | D | Encountered a weeping skull 101 | D | Encountered a wight 105 | D | Killed a weeping skull 106 | D | Reached XP level 2. HP: 4/30 MP: 1/1 106 | D | Reached XP level 3. HP: 5/37 MP: 2/2 106 | D | Slain by a wight Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.2 Long Blades | 3 | 3.7 Armour | 6 | 6.3 Shields | 6 | 6.1 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Double sword || 3 Headbutt || 1 Evoke: Wand of light || 1 Armour: Golden dragon sca || 8