fimo the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 ice dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (10, 2, D) a +0 buckler a +0 scale mail a +0 long sword (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the eel talisman "Eggu" {Harm *Silence rCorr Dex+6} [eel talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. (61, 0, D) a +2 great sword of holy wrath (61, 8, D) a +2 scale mail of willpower (61, 16, D) a phantom mirror (62, 11, D) a black bear corpse (62, 16, D) a staff of conjuration (unseen) (62, 17, D) a +1 mace of protection (unseen) (63, 0, D) a +4 falchion of holy wrath (63, 16, D) a staff of earth (unseen) (63, 17, D) the fire staff of Royalism {*Slow rF+ Str-4 Stlth+ Fire Air} [staff of fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (unseen) (63, 22, D) a +2 mace of protection (unseen) (64, 11, D) a +0 rapier a +0 robe a spriggan corpse (64, 16, D) a parchment of Alistair's Intoxication (64, 17, D) a parchment of Martyr's Knell (65, 23, D) a +0 rapier a +0 robe (68, 0, D) a +1 robe of willpower (69, 3, D) a river rat corpse (70, 9, D) a +4 ring mail of fire resistance (70, 20, D) a +0 short sword (71, 17, D) a ring of see invisible (71, 27, D) a +1 heavy hand axe (71, 32, D) a water moccasin corpse (71, 33, D) a black mamba corpse (72, 8, D) a +0 chain mail of fire resistance (72, 9, D) a +2 flail of protection (72, 17, D) a staff of earth (72, 26, D) a staff of cold (72, 31, D) a +0 scimitar (72, 32, D) a black mamba corpse (73, 1, D) a +0 heavy flail (73, 16, D) a +2 scale mail of fire resistance (73, 17, D) a +5 great mace of venom