Dungeon Crawl Stone Soup version 0.35-a0-114-g0c39c3cb1f (webtiles) character file. Game seed: 16685060887617821545 131 fimo the Sneak (level 5, -2/33 HPs) Began as an Octopode Fire Elementalist on Feb 26, 2026. Was an Initiate of Vehumet. Engulfed by a cloud of steam (9 damage) ... in an ossuary. The game lasted 00:09:19 (1615 turns). fimo the Sneak (Octopode Fire Elementalist) Turns: 1615, Time: 00:09:20 Health: -2/33 AC: 1 Str: 7 XL: 5 Next: 14% Magic: 0/8 EV: 13 Int: 19 God: Vehumet [......] Gold: 51 SH: 0 Dex: 19 Spells: 2/8 levels left rFire . . . (100%) f - +1 mace (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - amulet of faith rElec . (100%) e - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: faith @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion (0%) You were in an ossuary. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 sling d - a +0 short sword f - a +1 mace of holy wrath (weapon) g - a +0 trident Missiles c - 5 stones Jewellery b - an amulet of faith (worn) e - a +6 ring of dexterity (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - a potion of resistance {unknown} f - a potion of berserk rage {unknown} j - a potion of attraction {unknown} k - 3 potions of invisibility {unknown} l - 2 potions of curing {unknown} n - a potion of haste {unknown} o - a potion of brilliance {unknown} p - a potion of mutation {unknown} Skills: * Level 1.3 Fighting + Level 0.8 Long Blades + Level 0.2 Maces & Flails + Level 1.0 Throwing * Level 2.5 Dodging * Level 3.4 Stealth + Level 0.6 Unarmed Combat * Level 2.3 Spellcasting * Level 1.7 Conjurations * Level 0.2 Hexes * Level 1.0 Translocations * Level 3.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 6% 1 b - Scorch Fire 28% 2d6 6% 2 c - Confusing Touch Hex 3% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 36% 1d4 8% 1 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Ossuary (1/1) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Fedhas Nemelex Xobeh Ru Trog Uskayaw Vehumet Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a mummy. The mummy leaves your sight. You encounter a howler monkey zombie. You encounter a crocodile zombie. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie's fire resistance burns away. The crocodile zombie bites you! The crocodile zombie drags you backwards! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile zombie. The crocodile zombie is burned terribly! The crocodile zombie is lightly damaged. You are engulfed in a cloud of scalding steam. The crocodile zombie is engulfed in a cloud of scalding steam. The crocodile zombie bites you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile zombie. The crocodile zombie is burned terribly! The crocodile zombie is heavily damaged. You are engulfed in a cloud of scalding steam. You encounter a bog mummy. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey zombie. The howler monkey zombie is moderately damaged. The howler monkey zombie's fire resistance burns away. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The crocodile zombie is engulfed in a cloud of scalding steam. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the crocodile zombie. The crocodile zombie convulses! Your squeeze misses the crocodile zombie. The crocodile zombie is almost destroyed. You are engulfed in a cloud of scalding steam. You die... ≈# #≈≈# #≈≈## #≈#≈≈#### #≈≈#≈≈≈# #≈≈#@≈## #+#≈≈Z≈≈≈# ~M~..#~#≈≈# ##~~~Z##≈## #...#≈#≈≈# #~###≈≈≈≈# #~~.≈≈≈### # #~~##≈#### . ~.~.. #≈≈≈≈# You could see a bog mummy, a crocodile zombie (combustible) and a howler monkey zombie (combustible). Vanquished Creatures A crocodile zombie (Ossuary) 2 bullfrog zombies (Ossuary) A mummy (Ossuary) A killer bee zombie (Ossuary) 2 adders (D:4) 2 dart slugs (D:1) 2 orcs (D:4) 3 endoplasms 5 hobgoblins 2 jackals (D:4) 3 quokkas (D:1) 3 ball pythons 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fimo the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 263 | D:1 | Learned a level 2 spell: Scorch 829 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 1037 | D:4 | Found a statue of an orb of winter. 1039 | D:4 | Found a staircase to the Ecumenical Temple. 1039 | D:4 | Found a statue of an orb of winter. 1047 | Temple | Entered the Ecumenical Temple 1052 | Temple | Became a worshipper of Vehumet 1052 | Temple | Offered knowledge of Magic Dart by Vehumet. 1213 | D:4 | Reached skill level 1 in Fighting 1251 | D:4 | Found a sand-covered staircase. 1275 | Ossuary | Entered an ossuary 1347 | Ossuary | Reached XP level 4. HP: 17/28 MP: 7/7 1395 | Ossuary | Learned a level 3 spell: Confusing Touch 1472 | Ossuary | Reached skill level 1 in Throwing 1472 | Ossuary | Reached skill level 1 in Translocations 1472 | Ossuary | Reached XP level 5. HP: 29/33 MP: 0/8 1615 | Ossuary | Engulfed by a cloud of steam Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_loops_corners, minmay_octomino_e4 D:3: layout_basic, nicolae_qazlal_general_emergency, beargit_hepliaklqana_dungeon_heroes, hangedman_decor_push D:4: layout_loops_corners, nicolae_tso_holy_fire, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_statues_fountains, serial_glass, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, mainiacjoe_ossuary_entry_dusty_tomb Temple: hellmonk_temple_of_storms Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Fighting | 1 | 1.3 Throwing | 1 | 1.0 Translocations | 1 | 1.0 Long Blades | | 0.8 Maces & Flails | | 0.2 Dodging | | 2.5 Unarmed Combat | | 0.6 Spellcasting | | 2.3 Conjurations | | 1.7 Hexes | | 0.2 Fire Magic | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 61 | 13 || 74 Melee: Unarmed | 5 | || 5 Constrict | 16 | 3 || 19 Tentacles | 10 | 3 || 13 Dagger | 28 | || 28 Short sword | 28 | 5 || 33 Mace | | 8 || 8 Cast: Foxfire | 15 | 1 || 16 Scorch | 4 | 7 || 11 Stab: Sleeping | 12 | || 12 Distracted | | 1 || 1 Armour: None | 32 | 11 || 43 Dodge: Dodged | 32 | 6 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1618 | 1585 | 33 | 588 | 231 | 6 | 269.7 | Dungeon | 1264 | 1239 | 25 | 443 | 231 | 4 | 316.0 | Temple | 11 | 3 | 8 | 0 | 0 | 1 | 11.0 | Ossuary | 343 | 343 | 0 | 145 | 0 | 1 | 343.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 903 daAuts Ossuary: 343 daAuts D:4: 258 daAuts D:2: 91 daAuts Temple: 11 daAuts D:3: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 10535 | 15 | 9 | 0 | 0 | 0 | 2 | 2 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 4 | 0 || 4 Kill Undead | 1 | 3 || 4 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 6 | 0 || 6 Kill Undead | 1 | 4 || 5 ----------------------+-------+-------++-------