Dungeon Sprint DCSS version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 12562239980977498134 50 fimo the Firebug (level 3, -2/23 HPs) Began as an Octopode Fire Elementalist on Mar 8, 2026. Was a Follower of Vehumet. Killed by divine providence ... invoked by an orc priest (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:28 (156 turns). fimo the Firebug (Octopode Fire Elementalist) Turns: 156, Time: 00:06:29 Health: -2/23 AC: 1 Str: 19 XL: 3 Next: 79% Magic: 6/7 EV: 13 Int: 31 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 24 Spells: 6/7 levels left rFire . . . (100%) h - +11 Singing Sword {sonic wave} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of dexterity rCorr . (100%) c - +6 ring of dexterity SInv . d - +6 ring of intelligence Will ..... e - +6 ring of intelligence Stlth ++++ f - +6 ring of strength HPRegen 0.23/turn g - +6 ring of strength MPRegen 0.10/turn a - ring of flight (no ring) %: no teleportation @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons h - the +11 Singing Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. i - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. j - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. k - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. l - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. n - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. o - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. p - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. q - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. s - a +5 quick blade t - a +5 demon blade u - a +5 hand cannon v - a +5 orcbow w - a +5 sling x - a +5 demon trident y - a +5 broad axe Armour m - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). r - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. z - a +3 buckler A - a +3 tower shield Jewellery a - a ring of flight (worn) b - a +6 ring of dexterity (worn) c - a +6 ring of dexterity (worn) d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength (worn) g - a +6 ring of strength (worn) Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of light (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: * Level 1.6 Fighting * Level 1.6 Long Blades * Level 2.6 Dodging * Level 4.0 Stealth * Level 1.6 Shields * Level 2.7 Spellcasting * Level 1.8 Conjurations * Level 4.8 Fire Magic * Level 1.7 Invocations * Level 1.7 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 7% 1 Scorch Fire 68% 2d7 1% 2 Inner Flame Hex/Fire 19% N/A 8% 3 Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 Flame Wave Conj/Fire 25% 2d8 17% 4 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. You encounter an orc wizard and 2 orc priests. Found three items. Found a transporter. The orc wizard shouts! The orc priest shouts! The orc priest shouts! The orc wizard closely misses you. The orc priest hits you with a +0 dagger. You slash the orc wizard! Your grab misses the orc wizard. You squeeze the orc wizard. The orc wizard is almost dead. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest barely misses you. The orc priest misses you. You slice something!! Vehumet accepts your kill. You can now gain magical power from killing. Reactivating autopickup. You feel a bit more experienced. The orc priest barely misses you. The orc priest looks encouraged for a moment. The orc priest misses you. The orc priest casts a cantrip, but nothing happens. Your Stealth skill increases to level 4! You hit the orc priest but do no damage. The +11 Singing Sword comments on your fighting techniques. You send a blast of sound all around you. The orc priest is almost dead. The orc priest is severely wounded. You grab the orc priest. The orc priest is severely wounded. You constrict the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.))).▓.....▓ ▓.....▓.).).▓ ▓.o)o.▓.....▓ ▓..@..▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 orc priests. Vanquished Creatures 2 orc wizards (D) An orc (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fimo the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Found a shimmering blue altar of Sif Muna. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found a sacrificial altar of Ru. 2 | D | Found a stormy altar of Qazlal. 2 | D | Found an iron altar of Okawaru. 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {valour} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a blossoming altar of Fedhas. 5 | D | Found a transporter. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a burning altar of Makhleb. 5 | D | Found an opulent altar of Gozag. 15 | D | Identified the fortress talisman of Autotheism {Will+ Str+6 | Int-3 Stlth+} 23 | D | Got the +11 Singing Sword {sonic wave} 23 | D | Got the +6 shillelagh "Devastator" {shatter} 23 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 23 | D | Got the +8 storm bow {elec, penet} 23 | D | Got the +9 sword of Power {valour} 23 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 25 | D | Got the +10 dark maul {heavy} 25 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 25 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 25 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 25 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 57 | D | Became a worshipper of Vehumet 57 | D | Offered knowledge of Freeze by Vehumet. 106 | D | Entered arena 2. 106 | D | Found a transporter. 106 | D | Encountered an orc wizard 109 | D | Killed an orc wizard 110 | D | Reached skill level 1 in Fighting 110 | D | Reached skill level 1 in Long Blades 110 | D | Reached skill level 1 in Shields 110 | D | Reached skill level 1 in Invocations 110 | D | Reached skill level 1 in Evocations 110 | D | Reached XP level 2. HP: 18/18 MP: 3/5 110 | D | Reached XP level 3. HP: 23/23 MP: 3/6 151 | D | Entered arena 3. 151 | D | Found a transporter. 155 | D | Reached * piety under Vehumet 156 | D | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Long Blades | 1 | 1.6 Stealth | 3 4 | 4.0 Shields | 1 | 1.6 Fire Magic | 4 | 4.8 Invocations | 1 | 1.7 Evocations | 1 | 1.7 Dodging | | 2.6 Spellcasting | | 2.7 Conjurations | | 1.8 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Double sword || 4 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armour: None || 1 Dodge: Dodged || 5