Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 9206828595790545220 303 fimo the Sneak (level 6, -4/43 HPs) Began as an Octopode Delver on Apr 5, 2026. Slain by a crocodile (11 damage) ... in a sewer. The game lasted 00:04:45 (718 turns). fimo the Sneak (Octopode Delver) Turns: 718, Time: 00:04:45 Health: -4/43 AC: 1 Str: 13 XL: 6 Next: 38% Magic: 8/8 EV: 12 Int: 13 God: Gold: 42 SH: 0 Dex: 13 Spells: 8/8 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - ring of wizardry rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 2 of its levels. You also visited: Sewer. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - a +0 sling Jewellery d - a ring of wizardry (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of fog c - a scroll of amnesia {unknown} f - a scroll of fear r - a scroll of revelation Potions h - a potion of haste d - 2 potions of mutation {unknown} B - a potion of berserk rage Skills: * Level 3.6 Fighting * Level 2.9 Polearms + Level 1.2 Ranged Weapons * Level 1.9 Throwing * Level 2.8 Dodging * Level 7.3 Stealth + Level 1.2 Unarmed Combat * Level 1.6 Spellcasting * Level 1.8 Conjurations You had 8 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a crocodile (asleep, 98% to hit) You throw a dart. The dart hits the crocodile. The crocodile is poisoned. Throw: 3 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (poisoned, 45% to hit) You throw a dart. The dart closely misses the crocodile. Throw: 2 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (lightly wounded, poisoned, 45% to hit) You throw a dart. The dart misses the crocodile. Throw: dart (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (lightly wounded, poisoned, 45% to hit) You throw a dart. The dart hits the crocodile. The crocodile looks even sicker. The crocodile is lightly wounded. You enter the deep water. Nothing quivered! Unknown command. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a crocodile (water, moderately wounded, poisoned, 55% to hit and 48% to hit with your grab and squeeze) You reach to attack! You hit the crocodile. The crocodile is heavily wounded. The crocodile bites you! The crocodile drags you backwards! You hit the crocodile but do no damage. Your squeeze misses the crocodile. The crocodile is heavily wounded. The crocodile looks more healthy. The crocodile bites you! The crocodile drags you backwards! You hit the crocodile. The crocodile is heavily wounded. The crocodile bites you. The crocodile drags you backwards! You barely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You barely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! You die... $.....####.######## ..... #.# .... #.# ### #.# #.# #.# ##.## ##.l.## ##..@..## #...≈...# #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #...≈...# ##.....## ##.∩.## ##∩## You could see a crocodile. Vanquished Creatures A brain worm (Sewer) A bullfrog (D:4) 2 rock fish (Sewer) A hound (D:5) A clockroach (D:4) A river rat (D:4) A dart slug (D:4) An endoplasm (D:4) A bat (Sewer) 2 frilled lizards (D:4) A goblin (D:4) 2 rats (D:4) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | fimo the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D:5 | Encountered a hound 11 | D:5 | Killed a hound 12 | D:5 | Reached XP level 2. HP: 16/21 MP: 1/3 12 | D:5 | Reached XP level 3. HP: 20/26 MP: 1/4 195 | D:4 | Encountered a bullfrog 208 | D:4 | Killed a bullfrog 209 | D:4 | Reached skill level 1 in Throwing 209 | D:4 | Reached skill level 1 in Spellcasting 209 | D:4 | Reached skill level 1 in Conjurations 209 | D:4 | Reached XP level 4. HP: 9/31 MP: 5/5 354 | D:4 | Found a glowing drain. 365 | D:4 | Reached skill level 7 in Stealth 443 | D:4 | Reached XP level 5. HP: 34/36 MP: 6/6 507 | Sewer | Entered a sewer 544 | Sewer | Reached skill level 1 in Ranged Weapons 544 | Sewer | Reached skill level 1 in Unarmed Combat 614 | Sewer | Reached XP level 6. HP: 36/42 MP: 6/8 718 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:4: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_1 D:5: layout_rooms, chequers_serial_rivers_micro_c Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Throwing | 1 | 1.9 Spellcasting | 1 | 1.6 Conjurations | 1 | 1.8 Stealth | 7 | 7.3 Ranged Weapons | 1 | 1.2 Unarmed Combat | 1 | 1.2 Fighting | | 3.6 Polearms | | 2.9 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 35 || 46 Melee: Spear | 11 | 35 || 46 Constrict | 2 | 6 || 8 Tentacles | 2 | 7 || 9 Fire: Sling | | 8 || 8 Throw: Dart | | 4 || 4 Read: Revelation | 1 | || 1 Stab: Sleeping | | 5 || 5 Distracted | | 1 || 1 Armour: None | 7 | 13 || 20 Dodge: Dodged | 4 | 12 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 720 | 702 | 18 | 173 | 0 | 3 | 240.0 | Dungeon | 507 | 489 | 18 | 98 | 0 | 2 | 253.5 | Sewer | 213 | 213 | 0 | 75 | 0 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 362 daAuts Sewer: 213 daAuts D:5: 145 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+