Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 6615066735068754808 18 foolsy the Vexing (level 2, 21/21 HPs) Began as a Merfolk Hexslinger on Feb 12, 2026. Quit the game on level 1 of the Dungeon on Feb 21, 2026. The game lasted 00:05:56 (557 turns). foolsy the Vexing (Merfolk Hexslinger) Turns: 557, Time: 00:05:56 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 3/3 EV: 12 Int: 12 God: Gold: 64 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: studying Armour A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of amnesia {unknown} e - a scroll of vulnerability {unknown} Potions d - a potion of ambrosia {unknown} f - 2 potions of enlightenment {unknown} j - a potion of invisibility {unknown} Skills: - Level 1.1 Fighting + Level 2.6 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The sling bullet barely misses the hobgoblin. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The sling bullet hits the goblin. The goblin is heavily wounded. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! The goblin throws a dart. The dart barely misses you. The goblin throws a dart. The dart hits you! You are poisoned. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You feel very sick. No target in view! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. Things that are here: a +0 dagger; 3 poisoned darts f - 2 viscous orange potions j - a murky green potion Things that are here: a +0 dagger; 3 poisoned darts Things that are here: 3 stones; a +0 whip; a kobold skeleton Okay, then. Welcome back, foolsy the Merfolk Hexslinger. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####.# ###########.....# #####.### #........##.....# ........#####........##....†##### #####.#.##...........##.......... #.....#.##.......)...##÷......... #........+..........)'..)........ ......#.##.......)...####........ #######.##.............##........ ...##...........@.##...########## ##.##.#.####......##...# ##..#.#....#.###..##...#### ## ......####.#.# #...+...+..# #. ......# #.#.###.###...##.# ##. ......####.#...#...'...##.# ###.. .####......###.#####...##.###...# .# #####..###.##.....#.......### .# ##..##.##.........####### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | foolsy the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 205 | D:1 | Reached XP level 2. HP: 14/21 MP: 3/3 557 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, minmay_split_cup_small Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.6 Fighting | | 1.1 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 45 Armour: Robe || 11 Dodge: Dodged || 4